ddnet/src/game/client/components
bors[bot] 0f6594f10b
Merge #5875
5875: Move `src/game/bezier.cpp/h` to `src/base/bezier.cpp/h` r=def- a=Robyt3

As those functions are not game specific per se, they can be part of base instead.

Closes #3334.

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## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2022-09-24 19:17:10 +00:00
..
background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
background.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
binds.cpp Rename dump_binds command to binds, fix typo in description 2022-08-11 09:48:34 +02:00
binds.h Rename dump_binds command to binds, fix typo in description 2022-08-11 09:48:34 +02:00
broadcast.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
broadcast.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
camera.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
camera.h Move src/game/bezier.cpp/h to src/base/bezier.cpp/h 2022-09-24 20:53:59 +02:00
chat.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
chat.h Reset specific components before long skips in demo 2022-08-28 15:39:30 +02:00
console.cpp Smooth console completion scrolling 2022-08-15 23:20:37 +02:00
console.h Smooth console completion scrolling 2022-08-15 23:20:37 +02:00
controls.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Improve "couldn't open..." error messages by listing target 2022-08-16 17:35:47 +02:00
countryflags.h Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
damageind.h Huge variable naming format 2022-07-08 18:01:29 +02:00
debughud.cpp Encapsulate CGraph member variables 2022-08-12 16:13:23 +02:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
effects.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
emoticon.cpp Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
ghost.h send the weapon the player is really holding (except for ninjajetpack) 2022-06-15 22:01:46 +02:00
hud.cpp Merge #5696 2022-08-22 21:15:41 +00:00
hud.h Rename "NoSomething" to "SomethingDisabled" 2022-07-11 13:40:01 +02:00
items.cpp Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
killmessages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapimages.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
mapimages.h Huge variable naming format 2022-07-08 18:01:29 +02:00
maplayers.cpp Merge #5696 2022-08-22 21:15:41 +00:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
menu_background.h Huge variable naming format 2022-07-08 18:01:29 +02:00
menus.cpp Merge #5861 2022-09-24 19:00:28 +00:00
menus.h Merge #5861 2022-09-24 19:00:28 +00:00
menus_browser.cpp move refresh logic of browsertab into helper function 2022-09-23 19:59:18 +02:00
menus_demo.cpp Update translations via script, new German translations 2022-09-15 14:38:08 +02:00
menus_ingame.cpp move refresh logic of browsertab into helper function 2022-09-23 19:59:18 +02:00
menus_settings.cpp Fix skin prefix button container being used for multiple buttons 2022-09-24 17:43:53 +02:00
menus_settings_assets.cpp Improve "couldn't open..." error messages by listing target 2022-08-16 17:35:47 +02:00
menus_start.cpp Port CUI::ConsumeHotkey from upstream 2022-08-31 21:43:57 +02:00
motd.cpp Move all DrawRect* methods from CRenderTools to IGraphics 2022-08-12 17:42:05 +02:00
motd.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
nameplates.cpp Parallax-aware zoom 2022-08-05 00:40:58 +01:00
nameplates.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
particles.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Running and AFK anim. states 2022-09-16 12:30:05 +02:00
players.h Huge variable naming format 2022-07-08 18:01:29 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Switch to nanoseconds 2022-05-18 18:05:41 +02:00
scoreboard.cpp Move all DrawRect* methods from CRenderTools to IGraphics 2022-08-12 17:42:05 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Filter vanilla only skins at loading already 2022-08-20 14:39:25 +02:00
skins.h Huge variable naming format 2022-07-08 18:01:29 +02:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Allow spectator mode to be changed while demo is paused 2022-08-28 17:52:49 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
tooltips.h Replace ui.h include with ui_rect.h, organize other includes 2022-08-12 19:37:08 +02:00
voting.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00