def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
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team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
Learath2
c843d62ec7
Defaults to gfx_threaded 0. Partially fixes #213
2013-02-13 18:34:46 +02:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
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sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
oy
6295b33965
set default value for asynchronous rendering to disabled for now. #1001
2013-02-01 11:38:09 +02:00
oy
a7574f75d2
fixed last commit
2013-02-01 11:38:09 +02:00
BeaR
c86ebb34df
Bug: Losing render-commands if commandbuffer is full(gfx)
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Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
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Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
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Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
BeaR
50b722b2b4
Closes #153 .
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Fix Input Handling
2012-11-12 20:39:36 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
oy
0d7c19889b
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-07-20 14:08:24 +02:00
oy
c7f8697c51
fixed registering of ban commands. Closes #942
2012-07-20 14:08:18 +02:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
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Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain
4481eabcc5
remove banmaster from sources
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
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Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00