Commit graph

5516 commits

Author SHA1 Message Date
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 6baadea5e1 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 09:59:06 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
Fujnky 00c53adffb Merge branch 'master' of http://github.com/SushiTee/teeworlds-stuff 2010-06-03 15:43:52 +02:00
xalduin 6491dfc16c Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 09:36:24 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
SushiTee 0115161463 mergend stuff 2010-06-03 15:21:12 +02:00
oy 5988b9d388 - show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
Fujnky d581e413c8 More localization fixes 2010-06-03 11:30:05 +02:00
Fujnky 0deba5a1aa Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 10:40:42 +02:00
xalduin de1a7acfaa Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 00:37:46 -04:00
Fujnky 7cbf0f93ca Some localization fixes 2010-06-02 23:15:56 +02:00
Fujnky 64ddee0a21 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-02 21:47:47 +02:00
SushiTee c37335b115 shortened IsAuthed a bit 2010-06-02 21:33:19 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
Magnus Auvinen 979f8d8765 cleaned up the configure.lua a little bit 2010-06-03 03:26:31 +08:00
xalduin cc181cda5b Merge remote branch 'upstream/master' 2010-06-02 15:21:31 -04:00
Fujnky 0d4c0ccef5 Some localization fixes 2010-06-02 21:03:15 +02:00
oy bed67b156c added fix for portuguese translation by slinack 2010-06-03 02:57:46 +08:00
oy ad1ce01446 fixed shotbug (#80) 2010-06-03 02:57:46 +08:00
oy 7a1953e60b added fix for editor quad editing by ghost91 Closes #18 2010-06-02 20:50:48 +02:00
oy 25408a102b added fix for portuguese translation by slinack 2010-06-02 20:27:53 +02:00
oy b2a55766d1 fixed shotbug (#80) 2010-06-02 19:39:28 +02:00
xalduin 9e6c909624 Removed unnecessary SortImages call in RenderImages 2010-06-02 13:26:17 -04:00
xalduin 9ff2cb6744 Merge branch 'experimental' 2010-06-02 13:19:03 -04:00
xalduin b1774d8713 Merge remote branch 'upstream/master' 2010-06-02 13:18:46 -04:00
xalduin ba543c9df4 Reset to non image sort version 2010-06-02 13:17:51 -04:00
xalduin a99cbfc742 Image sorting working, less hackish 2010-06-02 12:12:32 -04:00
xalduin fee651735f Merge remote branch 'upstream/master' into experimental 2010-06-02 11:26:42 -04:00
Magnus Auvinen edcfbc2f28 cleaned up the configure.lua a little bit 2010-06-02 11:46:07 +02:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
xalduin 79263efe87 Images should be sorted throughout. Fixed problems since last commit. 2010-06-01 23:25:13 -04:00
xalduin b066bb07e1 Sorting images somewhat working, save is bugged 2010-06-01 23:04:56 -04:00
xalduin 4d35f63174 Images are now sorted in the editor 2010-06-01 21:36:10 -04:00
xalduin 7454cec57e Start of image sorting 2010-06-01 20:47:10 -04:00
xalduin 8e1712c744 Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 06:39:05 +08:00
xalduin f963189dc4 Merge remote branch 'upstream/master' 2010-06-01 17:49:31 -04:00
xalduin f2920ea5d8 Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
xalduin be5b6aa4de Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-01 16:49:35 -04:00
Magnus Auvinen b851bc8799 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-02 04:09:39 +08:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Magnus Auvinen 61fdee3367 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-01 21:59:04 +02:00
Magnus Auvinen f8d69b2fe6 fixed compile errors for osx 2010-06-01 21:55:08 +02:00
Magnus Auvinen 48c8a78025 removed strange characters from the readme 2010-06-01 11:27:15 +00:00
Tom Adams 54692ceaf1 added fix for editor->append by xalduin 2010-05-31 21:55:45 +00:00
Tom Adams f14e7369f1 fixed movement bug (#741) 2010-05-31 21:40:40 +00:00
Tom Adams 30987c2040 removed alpha values from screenshots (#742) 2010-05-31 20:44:45 +00:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Tom Adams 6fca512a95 added fix for italian language by Lanta and fixed a bug with the id in votekick menu 2010-05-31 20:05:45 +00:00