Commit graph

1299 commits

Author SHA1 Message Date
def 7b81946dd6 oops 2014-01-09 21:08:50 +01:00
def 9112f1e526 Fix stupid bug 2014-01-09 21:08:03 +01:00
def ba9a29c704 Fix that sometimes 64 player servers show up as 16 player 2014-01-09 15:40:11 +01:00
def 35ea08915a Don't allow negative offsets 2014-01-08 18:16:52 +01:00
def 488df63f92 Too verbose debugging output 2014-01-08 07:55:26 +01:00
def 8bcd622412 Fix stupid merge 2014-01-08 07:50:58 +01:00
Patrick Rathje 5114570794 Hotfix for Refresh 2014-01-08 07:46:24 +01:00
Patrick Rathje 4c080fe137 Better Refreshing
Conflicts:
	src/engine/client/client.cpp
	src/engine/client/serverbrowser.cpp
	src/engine/client/serverbrowser.h
	src/engine/masterserver.h
	src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje 020bb16f54 Faster Refreshing
Conflicts:
	src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def 52e83313c8 64 players in server browse 2014-01-08 06:15:56 +01:00
def e88e0698c7 Name stuff 2014-01-03 03:06:23 +01:00
def 9f3da1e66e Fix: Allow executing multiple commands 2014-01-03 02:25:04 +01:00
def fb520d3ed4 Change server name output 2014-01-01 23:36:53 +01:00
def 863990c1cc Serverinfo 2014-01-01 14:58:39 +01:00
def 1e947dbe52 Fix: Check whether file is actually a FIFO 2014-01-01 14:08:13 +01:00
def d9764a7638 Remove useless broadcast messages 2013-12-31 06:23:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def ec4a83eb1a Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
def faca94b084 Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace 2013-12-19 23:04:12 +01:00
def 0b70f874dc Add sv_team 3 (forced random team for you, useful for solo ddrace) 2013-12-19 23:04:01 +01:00
def da9ff2a696 Add: Set Ping to any value you want 2013-12-18 16:54:20 +01:00
def 2d6a4874e3 Don't consider showing entities and zooming out cheats 2013-12-18 16:53:46 +01:00
oy 77478707f2 fixed a server crash due to faulty offsets. #1173 2013-12-15 12:30:27 +01:00
def 71e59546aa Longer ban for network stress 2013-11-23 20:19:30 +01:00
def 2b343624d4 Don't drop clients in any case 2013-11-17 02:27:28 +01:00
def 9a1ff10b0a Add button to disable chat 2013-11-14 16:23:15 +01:00
def 60b66055bf add snd_name_only 2013-10-21 02:16:45 +02:00
def fe44c5a569 add sv_show_others_default 2013-10-20 23:22:49 +02:00
def 5fa57ed5ab Remove gfx_clear 2013-10-09 17:11:34 +02:00
def f0b6ff9c4c Readd chat sounds and add option to disable them 2013-10-08 17:23:00 +02:00
def 7dbce81bbf Allow more colors 2013-10-08 16:32:27 +02:00
def e33375f32c gfx_clear default 2013-10-07 04:11:04 +02:00
def 280368d46a 2048 favorites 2013-10-07 03:56:39 +02:00
def 220499b5da 1024 friends 2013-10-07 03:54:08 +02:00
oy 7cb173ec53 fixed master server lookup for servers. #1047 2013-09-25 14:56:47 +02:00
def 5a2bd2e4df Revert "No network connect limit"
This reverts commit 888b23a3e4.
2013-09-09 21:53:13 +02:00
def 888b23a3e4 No network connect limit 2013-09-05 23:50:24 +02:00
def 43c963ad2f Less strict connection limit 2013-09-03 22:07:15 +02:00
def cb42cabc41 Disable netlimit by default 2013-08-30 09:50:33 +02:00
def 48870102e0 Entities background color 2013-08-29 17:14:03 +02:00
def a2c7feda17 Add afk vote timer 2013-08-18 03:27:30 +02:00
def 639bd5309a Higher default netlimit 2013-08-16 17:52:34 +02:00
def 4f79d90212 More reasonable netfiltering hopefully 2013-08-10 04:10:39 +02:00
def c259c2752c Don't drop clients 2013-08-10 04:05:33 +02:00
def ba0550e3ba Better default sv_netlimit value 2013-08-10 03:45:44 +02:00
def f876701869 no thread remove 2013-08-08 02:10:47 +02:00
def cc52c74f6f Disable fifo console on non-Unix 2013-08-06 06:45:13 +02:00
def 1a8e713e45 Disable fifo console on non-Unix 2013-08-06 06:44:53 +02:00
def bd5fd4ec6e Prevent memory leaks 2013-08-06 05:14:53 +02:00
def 34b7ea6193 Only ban if trying to connect within 0.5 seconds 2013-08-06 04:04:36 +02:00
def 111d5c7f10 Add entities to start and stop: Player collisions, Hooking, Infinite jump 2013-08-05 17:47:04 +02:00
def 861267a06c Add sv_team_max_size 2013-08-05 03:43:58 +02:00
def 05d2cb8383 Reset traffic statistics 2013-08-04 18:09:28 +02:00
def 60865b7dbf More advanced netlimit 2013-08-04 17:50:12 +02:00
def a83c5702ff Reduce netlimit to 10kb/s 2013-08-04 05:20:12 +02:00
def edd742177f Fix: kb/s instead of b/s 2013-08-04 04:48:38 +02:00
def a5f974bbe9 More settings for netlimit 2013-08-04 04:37:15 +02:00
def 84e7bb5658 Merge branch 'netlimit' into DDRace 2013-08-04 04:32:44 +02:00
def b51cc77189 Add sv_netlimit 2013-08-04 04:32:04 +02:00
def da778f4e66 Don't write over memory limit... 2013-08-04 04:24:33 +02:00
def 7b2578b517 Only record when we're actually recording 2013-08-04 04:24:21 +02:00
def 71ba923133 Move netlimit over to regular server 2013-08-04 04:24:03 +02:00
def 6169c78a79 Close memory leaks 2013-08-03 17:22:50 +02:00
def 82f3734dd7 Try to implement netlimit (level too high, map downloads might fail) 2013-07-31 05:36:52 +02:00
def 8720186c75 Revert "Revert "Restrict rcon output (east)""
This reverts commit 35cf8832a9.
2013-07-31 01:31:53 +02:00
def 35cf8832a9 Revert "Restrict rcon output (east)"
This reverts commit ba5b98dd1d.
2013-07-31 01:27:29 +02:00
def ba5b98dd1d Restrict rcon output (east) 2013-07-30 23:26:30 +02:00
def e871fbbaad Try to prevent network spamming issues 2013-07-30 22:48:31 +02:00
def 764a73e997 Fix: Allow fifo to be created 2013-07-30 03:16:02 +02:00
def 5cd69f29ac Add Fifo console for easier automation 2013-07-29 21:03:59 +02:00
def abb362b3bb Allow announcement interval from 1 to 300 2013-07-26 22:17:55 +02:00
def 1cee48f6c1 Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats) 2013-07-23 00:15:50 +02:00
def d4c0f31b32 Make client compile 2013-07-22 17:20:34 +02:00
def 7a29b07d4e Add support for a reset file to execute on map change or reload 2013-07-21 23:42:08 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
def 6d26e07e1f Single config variable for background color without quads 2013-07-11 17:13:45 +02:00
def 6105f60a89 Make RGB values of background colors independent 2013-06-23 20:56:05 +02:00
def 8421903897 Grey background colors when quads disabled 2013-06-23 13:41:13 +02:00
def 413429871f Add quad disable function 2013-06-23 02:58:46 +02:00
BeaR 9b81779ae3 Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-26 16:44:59 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
oy 678863fa7e increased minimum required connect time for clients to 1 second. #1070 2013-03-20 22:47:48 +01:00
PsychoGod 471d479300 one more centering window in graphics 2013-03-03 13:42:25 +02:00
oy 5e090fbfed made the demoplayer support 0.6.1 based demos 2013-02-26 00:00:38 +01:00
PsychoGod ebdd1af7a3 window center position when windowed on Windows :3 2013-02-25 13:48:31 +02:00
oy 718653ff85 set default values for threaded graphics and async renderer to 0 2013-02-24 19:18:13 +01:00
oy ea2898e94a prevent quick join/quit flood. #1070 2013-02-24 19:13:45 +01:00
oy 313a0949b0 make sure clients are authed for map downloads 2013-02-24 18:57:23 +01:00
oy 0e92dd5603 fixed some merge problems 2013-02-24 18:55:55 +01:00
oy 118d2ac837 show reason for closing a connection within a debug message. Closes #1061 2013-02-24 18:31:30 +01:00
oy 07c97822bb increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise 2013-02-24 18:31:23 +01:00
oy 73386fdf0f fixed last commit 2013-02-24 18:29:41 +01:00
BeaR 68390fe04a Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
BeaR d58afefaae Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)

Conflicts:

	src/engine/client/client.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy df5ab998c2 readded texture resampling 2013-02-24 18:08:10 +01:00
oy 71af97a5e3 fixed texture memory usage calculation in graphics threaded
Conflicts:

	src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy 2948d2392b fixed last commit 2013-02-24 18:02:37 +01:00
BeaR 1cfbfda6fa Missed a file.. 2013-02-24 18:02:09 +01:00
BeaR c3dd09cebf Readded Texturecompression-support 2013-02-24 18:01:58 +01:00