oy
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d7089ea76a
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fixed compiler warnings for gcc on windows
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2012-01-08 00:01:34 +01:00 |
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oy
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45302957f1
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removed some unused zlib stuff. Closes #907
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2012-01-07 23:50:47 +01:00 |
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GreYFoX
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420447dc51
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
readme.txt
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2012-01-07 19:16:20 +02:00 |
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oy
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6649d651a8
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switched client and highlight chat sound. Closes #630
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2012-01-06 20:06:13 +01:00 |
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oy
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2785293469
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don't start playing the music again if we're quitting
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2012-01-06 20:03:57 +01:00 |
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oy
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f3ebfae18e
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drop multiple chat sounds that are played within 300ms. Closes #440
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2012-01-06 19:47:49 +01:00 |
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oy
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b592d7a591
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cleaned up playing of global sounds
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2012-01-06 19:38:40 +01:00 |
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oy
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6ad6d59b6f
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fixed memory corruption with snd_buffer_size config
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2012-01-06 19:27:18 +01:00 |
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oy
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29738552a6
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made bindaddr config work for client and master too. Closes #909
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2012-01-06 19:17:14 +01:00 |
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oy
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78bb0e3d8c
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fixed compiling for macosx
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2012-01-06 16:35:48 +01:00 |
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oy
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71dd0c5aab
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made gfx_finish work again
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2012-01-06 14:12:49 +01:00 |
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oy
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12f76e7f8d
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made the editor work again. Closes #914
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2012-01-06 12:55:19 +01:00 |
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oy
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f91e2abc6b
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updated copyright to 2012 and fixed a typo in the license
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2012-01-06 12:37:23 +01:00 |
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GreYFoX
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c46f3e06e7
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
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2012-01-04 20:10:07 +02:00 |
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oy
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f14c0e2359
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fixed linking for older gcc versions
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2012-01-04 01:19:54 +01:00 |
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oy
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8e571a43ac
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Merge branch 'master' of github.com:oy/teeworlds
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2012-01-04 01:14:05 +01:00 |
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oy
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f4f425b230
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fixed compiling with gcc on windows
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2012-01-04 01:10:56 +01:00 |
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oy
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03a876df80
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Merge pull request #911 from Learath2/translatefix
Fixed errors i've seen in Turkish translation.
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2012-01-03 16:06:29 -08:00 |
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oy
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cc94472f04
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fixed mac osx
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2012-01-04 00:52:24 +01:00 |
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oy
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213b88835e
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fixed compiling on windows
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2012-01-04 00:48:04 +01:00 |
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oy
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7328098f8d
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Merge pull request #912 from matricks/threadedflip
Threadedflip
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2012-01-03 15:40:30 -08:00 |
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Magnus Auvinen
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7393151b6d
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fixed the osx opengl make current thingie.. I think...
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2012-01-03 22:53:24 +01:00 |
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Magnus Auvinen
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666401e309
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added osx implementation. not tested, not even compiled once. hope it works
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2012-01-03 22:49:31 +01:00 |
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Magnus Auvinen
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2991f4071e
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fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
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2012-01-03 22:01:37 +01:00 |
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Magnus Auvinen
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50d872531a
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cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
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2012-01-03 21:39:10 +01:00 |
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Learath2
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8e8ba26ac2
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Fixed errors i've seen in Turkish translation.
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2012-01-01 23:54:29 +02:00 |
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Magnus Auvinen
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e59b24d8db
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fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
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2012-01-01 15:56:28 +01:00 |
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Magnus Auvinen
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c31c82a584
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added support for video modes
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2012-01-01 14:30:45 +01:00 |
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Magnus Auvinen
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d7fe3ddaab
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fixed shutdown and screenshot functionallity
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2012-01-01 14:15:35 +01:00 |
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Magnus Auvinen
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c1942ca6cb
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fixed the render frame time and cleaned up some more code
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2012-01-01 13:38:46 +01:00 |
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Ravomavain
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1392c35bb4
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Fix banmaster
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2012-01-01 04:55:33 +02:00 |
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GreYFoX
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908cb57f25
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New entities thanks to @Fisico
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2012-01-01 04:54:40 +02:00 |
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Ravomavain
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ebf64758b1
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Make spectators see the same thing as the player they spectate
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2012-01-01 00:15:16 +02:00 |
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Ravomavain
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02372ac0b0
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Don't allow kill if player is paused
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2012-01-01 00:15:16 +02:00 |
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Ravomavain
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c85d7bcc0f
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Make spectators hear the same thing as the player they spectate
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2012-01-01 00:15:16 +02:00 |
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Ravomavain
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af8fac1bac
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Little fix to allow 2 players to spectate each other
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2012-01-01 00:15:15 +02:00 |
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Ravomavain
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74de1972a1
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Add binaries to .gitignore
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2012-01-01 00:15:14 +02:00 |
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GreYFoX
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ee670118a5
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
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2012-01-01 00:11:56 +02:00 |
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GreYFoX
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250b3b9416
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i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
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2011-12-31 19:16:40 +02:00 |
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Magnus Auvinen
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8b76105cfa
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cleaned up some of the code
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2011-12-31 14:00:49 +01:00 |
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oy
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c975390195
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made vote ban check if the ip matches an authed player
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2011-12-31 12:11:48 +01:00 |
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Magnus Auvinen
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6e57620c2c
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added flags for mipmap generation on textures. fixes missing texts
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2011-12-31 11:18:55 +01:00 |
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Magnus Auvinen
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b31abc4053
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fixed so that you can select graphics backend via gfx_threaded
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2011-12-31 10:29:25 +01:00 |
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Magnus Auvinen
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4e923442e4
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fixed the broken damage indicators
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2011-12-31 10:15:54 +01:00 |
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Magnus Auvinen
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7a36a103ae
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fixed so that the rendering can be done async from the input, network and update
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2011-12-31 10:04:46 +01:00 |
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Magnus Auvinen
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8a91bfa1dd
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fixed texture upload support. removed raw gl calls from the text render
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2011-12-31 09:40:11 +01:00 |
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Magnus Auvinen
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50e75da333
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fixed so that the resolusion is set correctly on init
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2011-12-31 01:23:04 +01:00 |
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Magnus Auvinen
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09b785a290
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splitted out the graphics threaded into a separate header
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2011-12-31 01:11:24 +01:00 |
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Magnus Auvinen
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8e56885795
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initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
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2011-12-31 01:06:04 +01:00 |
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Ravomavain
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9de29f3775
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Paused players can hear sounds. Fix #127.
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2011-12-31 01:44:37 +02:00 |
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