3621: Fix chat refind skins r=def- a=Jupeyy
It should always search all lines(reprod. by changing windows size, which causes text containers to reset, which then causes skins to be not refound, when skins actually changed)
## Checklist
- [x] Tested the change ingame
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- [ ] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3618: Update missing file from #3600 update r=def- a=Jupeyy
It was probs added between the reverted updates redone in #3600 and the first tool update, so i missed it.
Also took the chance to make the tool safer, so this doesnt happen again
## Checklist
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3608: Fix crash on autoban unsupported client r=heinrich5991 a=fokkonaut
I moved the check where it returns to after the join message because if a client uses the new CLIENTVER system it would just drop without even a join message, looks weird if the chat only shows a player leaving, but not joining :D
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Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
3614: Mac OS X -> macOS r=heinrich5991 a=def-
Changing the filenames of the releases will be a bit more annoying, so
not sure we want to do that
> Apple shortened the name to "OS X" in 2012 and then changed it to "macOS" in 2016
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>
3613: Add discord dylib on Mac r=ChillerDragon a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3611: Don't try to update .so files on Windows r=Jupeyy a=def-
```
[2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/discord_game_sdk.dll -> Z:\DDNet-15.2.5-win64/discord_game_sdk.dll.old
[2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/discord_game_sdk.so -> Z:\DDNet-15.2.5-win64/discord_game_sdk.so.old
[2021-02-12 10:33:01][storage]: failed to rename: Z:\DDNet-15.2.5-win64/update/discord_game_sdk.so -> Z:\DDNet-15.2.5-win64/discord_game_sdk.so
[2021-02-12 10:33:01][updater]: replacing DDNet.exe
[2021-02-12 10:33:01][storage]: failed to remove: Z:\DDNet-15.2.5-win64/DDNet.old
[2021-02-12 10:33:01][updater]: replacing DDNet-Server.exe
[2021-02-12 10:33:01][storage]: failed to remove: Z:\DDNet-15.2.5-win64/DDNet-Server.old
```
## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3609: Also use Brokecdx-' new blockworlds entities r=Jupeyy a=def-
not just for entities_clear
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>
3610: Fix top time not being displayed on old servers r=def- a=heinrich5991
Fix#3599.
(Forgot to check for both NETMSG_RECORD and NETMSG_RECORDLEGACY in one
place.)
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3600: Lower dilate threshold r=def- a=Jupeyy
Mh hoped the diff is smaller, dunno if all diffs are caused by the redilate or if my zopfli version changed
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3604: Don't predict other teams r=def- a=trml
This also skips the actual physics prediction for the other teams (which could potentially reduce the cpu load very slightly on solo/dummy servers).
## Checklist
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Co-authored-by: trml <trml@users.noreply.github.com>
3596: Update Copyright year in license.txt r=heinrich5991 a=dragere
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: dragere <hjahn25@gmail.com>
3595: Properly support CMake 3.8 and up for dynamic linking r=def- a=heinrich5991
Messed it up when trying to unify CMake 3.8+ and CMake 3.14+ handling.
Fixes#3594.
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- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3590: Fix button presses after esc after color picker usage (fixes# 3575) r=Jupeyy a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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- [ ] Written a unit test if it works standalone, system.c especially
- [x] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: def <dennis@felsin9.de>
3586: Disallow some more switch entities r=heinrich5991 a=def-
As reported by ReD
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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3587: Fix color picker positioning (fixes#3574) r=heinrich5991 a=def-
![screenshot-20210201@193418](https://user-images.githubusercontent.com/2335377/106502369-93256080-64c4-11eb-832f-6c2318d63e87.png)
## Checklist
- [x] Tested the change ingame
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- [ ] Tested in combination with possibly related configuration options
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- [x] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: def <dennis@felsin9.de>
3585: SUBSTRACT -> SUBTRACT r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>
3583: Allow to dynamically load the Discord SDK on Linux r=edg-l a=heinrich5991
Set `-DDISCORD_DYNAMIC=ON` on the CMake command line to enable this
feature.
Fixes#3580.
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3582: Fix /pause not working r=def- a=heinrich5991
Caused by a logic error in a comparison, comparing a client ID with a
DDNet version.
Fixes#3578.
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [x] Tested the change ingame
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3572: Fix sizing in graphics menu r=heinrich5991 a=def-
As reported by louis
![screenshot-20210131@202748](https://user-images.githubusercontent.com/2335377/106395490-cc959780-6402-11eb-8217-77c026ce2b4f.png)
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3573: DDnet -> DDNet r=heinrich5991 a=def-
As reported by Ravie
<!-- What is the motivation for the changes of this pull request -->
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- [ ] Tested the change ingame
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Co-authored-by: def <dennis@felsin9.de>
3557: Log duplicate messages in console r=edg-l a=def-
As reported by fokkonaut
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>
3492: Support F-Client and replace non-extended extension messages r=Learath2 a=heinrich5991
This continues what #3439 started, and also replaces non-extended messages that are DDRace extensions with extended messages. The DDNet server still sends the old message to old clients and the DDNet client still understands the old messages.
Supersedes #3439.
## Checklist
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- [x] Considered possible null pointers and out of bounds array indexing
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3559: Don't highlight us if we have no name (alternative fix for #3554) r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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- [x] Considered possible null pointers and out of bounds array indexing
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3561: Fix input message position in teehistorian files r=heinrich5991 a=Zwelf
Previously the message was recorded when incoming. But the time when the input should apply wasn't recorded. Now inputs are recorded right before they get applied in the game world.
And record exact tick where load/save result is returned.
## Checklist
- [x] Tested the change ingame
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- [x] Considered possible null pointers and out of bounds array indexing
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3565: Add Arabic language translation by .Yukki r=heinrich5991 a=def-
![screenshot-20210131@093216](https://user-images.githubusercontent.com/2335377/106378755-747d7780-63a7-11eb-9553-6a1898907441.png)
## Checklist
- [x] Tested the change ingame
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- [x] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Zwelf <zwelf@strct.cc>
3566: Use map download url from info2.ddnet.tw (fixes#3546) r=heinrich5991 a=def-
which info2.ddnet.tw provides using a geolite db to provide a better
server for players in China
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>