3585: SUBSTRACT -> SUBTRACT r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
This commit is contained in:
bors[bot] 2021-02-01 20:41:29 +00:00 committed by GitHub
commit 07d46317fa
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 8 additions and 8 deletions

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@ -127,7 +127,7 @@ void CCollision::Init(class CLayers *pLayers)
if(Index <= TILE_NPH_ENABLE)
{
if((Index >= TILE_JUMP && Index <= TILE_SUBSTRACT_TIME) || Index == TILE_ALLOW_TELE_GUN || Index == TILE_ALLOW_BLUE_TELE_GUN)
if((Index >= TILE_JUMP && Index <= TILE_SUBTRACT_TIME) || Index == TILE_ALLOW_TELE_GUN || Index == TILE_ALLOW_BLUE_TELE_GUN)
m_pSwitch[i].m_Type = Index;
else
m_pSwitch[i].m_Type = 0;

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@ -227,7 +227,7 @@ const char *CEditor::Explain(int Tile, int Layer)
if(Layer == LAYER_GAME || Layer == LAYER_FRONT)
return "HOOK OTHERS OFF: You can't hook others.";
break;
case TILE_SUBSTRACT_TIME:
case TILE_SUBTRACT_TIME:
if(Layer == LAYER_SWITCH)
return "BONUS: Subtracts time from your current race time. Opposite of PENALTY.";
break;

View file

@ -967,7 +967,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
TILE_HIT_DISABLE,
TILE_JUMP,
TILE_ADD_TIME,
TILE_SUBSTRACT_TIME,
TILE_SUBTRACT_TIME,
TILE_ALLOW_TELE_GUN,
TILE_ALLOW_BLUE_TELE_GUN};
CSwitchTile *pLayerSwitchTiles = ((CLayerSwitch *)pTiles)->m_pSwitchTile;

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@ -318,7 +318,7 @@ int CLayerTiles::BrushGrab(CLayerGroup *pBrush, CUIRect Rect)
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == ENTITY_LASER_SHORT + ENTITY_OFFSET ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_JUMP ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_ADD_TIME ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_SUBSTRACT_TIME ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_SUBTRACT_TIME ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_ALLOW_TELE_GUN ||
pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type == TILE_ALLOW_BLUE_TELE_GUN)
{

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@ -71,7 +71,7 @@ bool IsValidSwitchTile(int Index)
Index == TILE_HIT_DISABLE ||
(Index >= TILE_SWITCHTIMEDOPEN && Index <= TILE_SWITCHCLOSE) ||
Index == TILE_ADD_TIME ||
Index == TILE_SUBSTRACT_TIME ||
Index == TILE_SUBTRACT_TIME ||
Index == TILE_ALLOW_TELE_GUN ||
Index == TILE_ALLOW_BLUE_TELE_GUN ||
IsValidEntity(Index));

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@ -152,7 +152,7 @@ enum
TILE_UNLIMITED_JUMPS_DISABLE,
TILE_JETPACK_DISABLE,
TILE_NPH_DISABLE,
TILE_SUBSTRACT_TIME = 95,
TILE_SUBTRACT_TIME = 95,
TILE_TELE_GUN_ENABLE = 96,
TILE_TELE_GUN_DISABLE = 97,
TILE_ALLOW_TELE_GUN = 98,

View file

@ -1840,7 +1840,7 @@ void CCharacter::HandleTiles(int Index)
m_LastPenalty = true;
}
else if(GameServer()->Collision()->IsSwitch(MapIndex) == TILE_SUBSTRACT_TIME && !m_LastBonus)
else if(GameServer()->Collision()->IsSwitch(MapIndex) == TILE_SUBTRACT_TIME && !m_LastBonus)
{
int min = GameServer()->Collision()->GetSwitchDelay(MapIndex);
int sec = GameServer()->Collision()->GetSwitchNumber(MapIndex);
@ -1872,7 +1872,7 @@ void CCharacter::HandleTiles(int Index)
m_LastPenalty = false;
}
if(GameServer()->Collision()->IsSwitch(MapIndex) != TILE_SUBSTRACT_TIME)
if(GameServer()->Collision()->IsSwitch(MapIndex) != TILE_SUBTRACT_TIME)
{
m_LastBonus = false;
}