Commit graph

529 commits

Author SHA1 Message Date
heinrich5991 c07412b6c8 By default, don't embed vanilla images
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.

That's why we now only mark non-vanilla images as external by default.
2018-06-29 23:28:49 +02:00
def 89ca2cfe8b Allow some key binds in editor when GUI is hidden 2018-06-26 22:51:43 +02:00
def 6793acafc4 Allow longer server settings in editor 2018-04-27 21:36:29 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def bd1653a91b Editor: Fix debug client crash 2018-04-04 21:41:14 +02:00
Jupeyy c1a962b870 add ui fixes to work with new text renderer 2018-03-13 21:59:07 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
Dennis Felsing eb2634ab0a Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
heinrich5991 22be1be389 Fix and rename the CEditor::ExtractName function
Fixes #846.
2017-08-30 13:59:42 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
heinrich5991 33315452c3 Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
def 7428dd0637 Editor: Don't show server settings when picker is active 2017-07-22 12:18:53 +02:00
HMH 476d57c5c5 Also cleanup CEditorMap on destruction 2017-07-21 20:02:46 +02:00
def 4b4f9992d4 Fix disappearing switches in editor 2017-07-15 18:11:01 +02:00
def 9a0706f8b1 Support ctrl-l to load map in editor 2017-07-15 18:08:34 +02:00
def a5bd671e55 Show X and Y coordinates in map editor 2017-07-12 20:25:48 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
def 73c61e4169 Let's not save maps that are ok already 2017-06-11 20:18:28 +02:00
def 2bd6316ce7 Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
HMH 4a0abf6747 Access the correct Flags variable for saving maplayers 2017-04-01 18:16:02 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
heinrich5991 54c5faa64c Complete the refactor 2017-03-12 19:52:29 +01:00
Alexandre Díaz 3589ed0b0f Start refactor... 2017-03-12 19:30:55 +01:00
Learath2 09552a6d9f Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
BannZay c6e7ad5e45 map details button name fix 2016-11-27 20:55:05 +02:00
BannZay 6f99d05ef6 Merge remote-tracking branch 'upstream/master' into openCurrentMap 2016-08-23 14:40:13 +03:00
BannZay c658411f15 Load Current Map button added 2016-08-23 14:29:53 +03:00
Dennis Felsing d3f04a9470 Remove accidental code 2016-08-23 12:42:01 +02:00
def c91ef1ea81 str_append instead of strcat 2016-08-21 21:14:41 +02:00
BannZay 52d8efdfde editor searchBar added 2016-08-21 03:06:01 +03:00
def c308c348cb Merge branch 'Display tee position in editor proof' 2016-08-03 00:11:10 +02:00
def af250dd74e Fix colors in tele number selection 2016-07-26 20:28:30 +02:00
Tim Schumacher a99a9fecfc Display tee position in editor proof 2016-07-18 08:55:35 +02:00
Andrew e6eb607cc8 PROPTYPE_ANGLE_SCROLL mixed 2016-06-02 17:53:52 +03:00
Andrew a624db90b4 editeable proptype_int_step 2016-06-02 14:50:06 +03:00
def 3d3827a57d Don't render brush when picker is shown 2016-05-22 02:01:22 +02:00
def 668b0b887d Clean up modifier button 2016-05-22 01:43:33 +02:00
Andrew adab934c99 Switcher,speeduper,tuner,teleporter mixed to one button 2016-05-15 18:17:57 +03:00
def d2f5714042 Sort file names case-insensitively 2016-05-15 00:06:32 +02:00
def 475df14134 Fix editor popups a bit 2016-05-14 15:16:52 +02:00
def ff747953b4 Make envelopes unsynchronized by default and explain the setting better (fixes #479) 2016-05-14 00:42:40 +02:00
def 03a48dd09f Add code to remove unused tiles on game and front layers (commented out) 2016-05-11 12:13:54 +02:00
Dennis Felsing bc907f319d Merge pull request #467 from timakro/master
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Tim Schumacher 78f8c9978d fix editor gametiles automapper overlap 2016-05-05 18:40:38 +02:00
Tim Schumacher afd0e5a3eb rename some auto game tile placers 2016-05-05 18:23:04 +02:00
gamertyp b479dd412c Removed a tab 2016-05-04 23:37:02 +02:00