Commit graph

11476 commits

Author SHA1 Message Date
bors[bot] d006b400ec
Merge #3068
3068: Fix alignment issues in CCommandBuffer r=def- a=Learath2

Though I prefer this version I also made one keeping the old ugly pointer arithmetic cb61356105

Feel  free to take whichever. Supersedes #3061 

Co-authored-by: Learath2 <learath2@gmail.com>
2020-10-12 17:26:41 +00:00
bors[bot] 8f65839f4a
Merge #3079
3079: Reset renderflags directly after use r=def- a=Jupeyy

created by 5ebabe2ece 

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-12 16:20:23 +00:00
Jupeyy 2d88d44b07 Reset renderflags directly after use 2020-10-12 17:46:06 +02:00
def fedb031250 Version 15.1.2 2020-10-12 15:13:22 +02:00
bors[bot] 9b153b1666
Merge #3074
3074: Fix skin load r=def- a=Jupeyy

Guess this makes more sense

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-12 10:35:09 +00:00
Jupeyy ec16abdb54 Fix skin load 2020-10-12 12:31:43 +02:00
bors[bot] 8577990b23
Merge #3073
3073: Add video recorder depedencies r=def- a=edg-l



Co-authored-by: Edgar <ryo@ryozuki.xyz>
2020-10-12 10:21:00 +00:00
Edgar 06ede1714c
Add videorecorded depedencies 2020-10-12 12:17:13 +02:00
bors[bot] 1d961a262f
Merge #3069
3069: Recreate score hud when any score changed r=Learath2 a=def-

Fixes problem with too long strings because we display the score centered

Thanks to ExP for report:
![screenshot_2020-10-11_17-18-45](https://user-images.githubusercontent.com/2335377/95682429-7a2b3380-0be5-11eb-8186-c1dbf922b960.png)

Fixed:
![screenshot-20201011@171419](https://user-images.githubusercontent.com/2335377/95682443-88794f80-0be5-11eb-9d10-79ea5df785c0.png)
![screenshot-20201011@171423](https://user-images.githubusercontent.com/2335377/95682441-857e5f00-0be5-11eb-805a-8312e43f5ba1.png)


Co-authored-by: def <dennis@felsin9.de>
2020-10-11 15:45:35 +00:00
def d0005d3866 Right-align hud scores 2020-10-11 17:27:55 +02:00
Learath2 200c4fc12e Fix alignment issues in CCommandBuffer 2020-10-11 17:18:49 +02:00
def 2a06b3ccb5 Recreate score hud when any score changed
Fixes problem with too long strings because we display the score centered

Thanks to ExP for report
2020-10-11 17:15:43 +02:00
bors[bot] ea1acfd22c
Merge #3067
3067: Document highest and lowest values for cl_video_crf r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:54:03 +00:00
bors[bot] 91619b9886
Merge #3051
3051: Fix some undefined behaviour r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:46:44 +00:00
bors[bot] 7e84e1ef43
Merge #3066
3066: Disallow more commands with testing mode r=def- a=heinrich5991

Also show some useful error message

Supersedes #2778.

Co-authored-by: Andrii <bannzay3@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-10-11 14:39:29 +00:00
def ae1a266dac CCharacterCore::Tick caused out of bounds
src/game/teamscore.cpp:27:78: runtime error: index -1 out of bounds for type 'int const[64]'
    #0 0xf5b948 in CTeamsCore::CanKeepHook(int, int) const src/game/teamscore.cpp:27
    #1 0xf46fe1 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:325
    #2 0xaf7366 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2441
    #3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
    #4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
    #5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
    #6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #7 0x557fda in main src/engine/client/client.cpp:4341
    #8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #9 0x433e29 in _start (build/DDNet+0x433e29)

src/game/teamscore.cpp:34:78: runtime error: index -1 out of bounds for type 'int const[64]'
    #0 0xf5be68 in CTeamsCore::CanCollide(int, int) const src/game/teamscore.cpp:34
    #1 0xf46458 in CCharacterCore::Tick(bool) src/game/gamecore.cpp:271
    #2 0xaf7374 in CGameClient::DetectStrongHook() src/game/client/gameclient.cpp:2442
    #3 0xadd734 in CGameClient::UpdatePrediction() src/game/client/gameclient.cpp:2249
    #4 0xad6e17 in CGameClient::OnNewSnapshot() src/game/client/gameclient.cpp:1675
    #5 0x522d55 in CClient::Update() src/engine/client/client.cpp:2767
    #6 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #7 0x557fda in main src/engine/client/client.cpp:4341
    #8 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #9 0x433e29 in _start (build/DDNet+0x433e29)
2020-10-11 16:37:03 +02:00
def 476a912b3f Fix CRaceDemo + CGhost out of bounds access
#0 0x9f70dd in CRaceDemo::OnMessage(int, void*) src/game/client/components/race_demo.cpp:134
    #1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
    #2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
    #3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
    #4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
    #5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #6 0x557fda in main src/engine/client/client.cpp:4341
    #7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #8 0x433e29 in _start (build/DDNet+0x433e29)

src/game/client/components/ghost.cpp:600:35: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x78201a in CGhost::OnMessage(int, void*) src/game/client/components/ghost.cpp:600
    #1 0xab81af in CGameClient::OnMessage(int, CUnpacker*, bool) src/game/client/gameclient.cpp:823
    #2 0x50ff76 in CClient::ProcessServerPacket(CNetChunk*) src/engine/client/client.cpp:2100
    #3 0x51bf62 in CClient::PumpNetwork() src/engine/client/client.cpp:2580
    #4 0x526b56 in CClient::Update() src/engine/client/client.cpp:2856
    #5 0x5333e4 in CClient::Run() src/engine/client/client.cpp:3237
    #6 0x557fda in main src/engine/client/client.cpp:4341
    #7 0x7f55e8c75cc9 in __libc_start_main ../csu/libc-start.c:308
    #8 0x433e29 in _start (build/DDNet+0x433e29)
2020-10-11 16:37:03 +02:00
def 6680ec388c Reset CCharacterCore at start
Hopefully fixes these by initializing m_Pos:

src/game/collision.cpp:345:10: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55e85a8f0967 in CCollision::IntersectLineTeleHook(vector2_base<float>, vector2_base<float>, vector2_base<float>*, vector2_base<float>*, int*) /media/ddnet/src/game/collision.cpp:345:10
    #1 0x55e85a90767b in CCharacterCore::Tick(bool) /media/ddnet/src/game/gamecore.cpp:255:27
    #2 0x55e85af8e477 in CCharacter::Tick() /media/ddnet/src/game/client/prediction/entities/character.cpp:562:9
    #3 0x55e85afc867f in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:193:10
    #4 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
    #5 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
    #6 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
    #7 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)

src/base/math.h:22:40: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55e85a900c2f in round_to_int(float) /media/ddnet/src/base/math.h:22:40
    #1 0x55e85a90cac1 in CCharacterCore::Write(CNetObj_CharacterCore*) /media/ddnet/src/game/gamecore.cpp:515:22
    #2 0x55e85a90e171 in CCharacterCore::Quantize() /media/ddnet/src/game/gamecore.cpp:574:2
    #3 0x55e85af90be9 in CCharacter::TickDefered() /media/ddnet/src/game/client/prediction/entities/character.cpp:580:9
    #4 0x55e85afc8a1b in CGameWorld::Tick() /media/ddnet/src/game/client/prediction/gameworld.cpp:201:10
    #5 0x55e85af500b8 in CGameClient::UpdatePrediction() /media/ddnet/src/game/client/gameclient.cpp:2279:16
    #6 0x55e85af48b9b in CGameClient::OnNewSnapshot() /media/ddnet/src/game/client/gameclient.cpp:1675:3
    #7 0x55e85a9fdf8c in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2767:22
    #8 0x55e85aa0cefe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #9 0x55e85aa2eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #10 0x7feedbc65151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #11 0x55e85a77be0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 23db49db63 Server browser: Don't access friends out of bounds
src/engine/client/serverbrowser.cpp:295:88: runtime error: index 64 out of bounds for type 'CServerInfo::CClient [64]'
    #0 0x565020e035bd in CServerBrowser::Filter() /media/ddnet/src/engine/client/serverbrowser.cpp:295:128
    #1 0x565020e053b3 in CServerBrowser::Sort() /media/ddnet/src/engine/client/serverbrowser.cpp:352:2
    #2 0x565020e0c364 in CServerBrowser::Set(NETADDR const&, int, int, CServerInfo const*) /media/ddnet/src/engine/client/serverbrowser.cpp:620:2
    #3 0x565020cf9854 in CClient::ProcessServerInfo(int, NETADDR*, void const*, int) /media/ddnet/src/engine/client/client.cpp:1524:20
    #4 0x565020cf8132 in CClient::ProcessConnlessPacket(CNetChunk*) /media/ddnet/src/engine/client/client.cpp:1357:4
    #5 0x565020d11656 in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2575:5
    #6 0x565020d1ba21 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #7 0x565020d26efe in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x565020d48b2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7f4311524151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x565020a95e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 60f4e078b7 Out of bounds access in RenderPlayer
src/game/client/components/players.cpp:197:5: runtime error: index -2 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x56548eec0487 in CPlayers::RenderPlayer(CNetObj_Character const*, CNetObj_Character const*, CTeeRenderInfo const*, int, float) /media/ddnet/src/game/client/components/players.cpp:197:37
    #1 0x56548ec97234 in CGhost::OnRender() /media/ddnet/src/game/client/components/ghost.cpp:344:26
    #2 0x56548ef92b26 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #3 0x56548ea4659e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #4 0x56548ea7b90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #5 0x56548ea9bb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #6 0x7f7c844f1151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #7 0x56548e7e8e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 3d76010fe9 aPastIndecies -> aPastIndices 2020-10-11 16:37:03 +02:00
def 47299e8586 Out of bounds access in CMenus::RenderGame
src/game/client/components/menus_ingame.cpp:108:16: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x55733e6a64c4 in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:108:73
    #1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
    #2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)

SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior src/game/client/components/menus_ingame.cpp:108:16 in
src/game/client/components/menus_ingame.cpp:109:14: runtime error: index -1 out of bounds for type 'CGameClient::CClientData [64]'
    #0 0x55733e6a699a in CMenus::RenderGame(CUIRect) /media/ddnet/src/game/client/components/menus_ingame.cpp:109:71
    #1 0x55733e632ba7 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1228:6
    #2 0x55733e64b141 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #3 0x55733e815706 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #4 0x55733e2c959e in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #5 0x55733e2fe90f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #6 0x55733e31eb2e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #7 0x7f9a2057e151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #8 0x55733e06be0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 346853e817 Signed overflow is undefined in CSnapshot::Crc
src/engine/shared/snapshot.cpp:72:8: runtime error: signed integer overflow: -1297193910 + -1824658838 cannot be represented in type 'int'
    #0 0x565165b0687d in CSnapshot::Crc() /media/ddnet/src/engine/shared/snapshot.cpp:72:8
    #1 0x565165c4d20b in CClient::ProcessServerPacket(CNetChunk*) /media/ddnet/src/engine/client/client.cpp:1981:49
    #2 0x565165c5d960 in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2589:6
    #3 0x565165c67a71 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #4 0x565165c72f4e in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #5 0x565165c94b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #6 0x7fba5af2c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #7 0x5651659e1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def e6b0283722 No null pointer to mem_copy in SendControlMsg
src/base/system.c:261:15: runtime error: null pointer passed as argument 2, which is declared to never be null
/usr/include/string.h:44:28: note: nonnull attribute specified here
    #0 0x565165b348dc in mem_copy /media/ddnet/src/base/system.c:261:2
    #1 0x565165aeb27d in CNetBase::SendControlMsg(NETSOCKET, NETADDR*, int, int, void const*, int, int, bool) /media/ddnet/src/engine/shared/network.cpp:313:2
    #2 0x565165aeeb4e in CNetConnection::SendControl(int, void const*, int) /media/ddnet/src/engine/shared/network_conn.cpp:169:2
    #3 0x565165af08c5 in CNetConnection::Feed(CNetPacketConstruct*, NETADDR*, int) /media/ddnet/src/engine/shared/network_conn.cpp:367:6
    #4 0x565165aec7d2 in CNetClient::Recv(CNetChunk*) /media/ddnet/src/engine/shared/network_client.cpp:94:174
    #5 0x565165c5d5ea in CClient::PumpNetwork() /media/ddnet/src/engine/client/client.cpp:2571:24
    #6 0x565165c67a71 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2856:2
    #7 0x565165c72f4e in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
    #8 0x565165c94b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7fba5af2c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x5651659e1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 7e297aff59 Don't pass null pointer into mem_copy in CServerBrowser
src/base/system.c:261:15: runtime error: null pointer passed as argument 2, which is declared to never be null
/usr/include/string.h:44:28: note: nonnull attribute specified here
    #0 0x5651235308dc in mem_copy /media/ddnet/src/base/system.c:261:2
    #1 0x56512375218d in CServerBrowser::Add(NETADDR const&) /media/ddnet/src/engine/client/serverbrowser.cpp:503:3
    #2 0x565123752f6a in CServerBrowser::Set(NETADDR const&, int, int, CServerInfo const*) /media/ddnet/src/engine/client/serverbrowser.cpp:548:13
    #3 0x5651237564cb in CServerBrowser::Refresh(int) /media/ddnet/src/engine/client/serverbrowser.cpp:705:6
    #4 0x5651239a32f8 in CMenus::Render() /media/ddnet/src/game/client/components/menus.cpp:1164:21
    #5 0x5651239bd331 in CMenus::OnRender() /media/ddnet/src/game/client/components/menus.cpp:2338:2
    #6 0x565123b878f6 in CGameClient::OnRender() /media/ddnet/src/game/client/gameclient.cpp:676:28
    #7 0x56512363b5ee in CClient::Render() /media/ddnet/src/engine/client/client.cpp:1134:16
    #8 0x56512367095f in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3285:7
    #9 0x565123690b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #10 0x7fa8487e8151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #11 0x5651233dde0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def f94d476cf2 Don't divide by 0 in LoadSkin
src/game/client/components/skins.cpp:142:14: runtime error: -nan is outside the range of representable values of type 'int'
    #0 0x55b6bd0f49e1 in CSkins::LoadSkin(char const*, char const*, int, int*) /media/ddnet/src/game/client/components/skins.cpp:142:14
    #1 0x55b6bd0f0942 in CSkins::SkinScan(char const*, int, int, void*) /media/ddnet/src/game/client/components/skins.cpp:55:16
    #2 0x55b6bcb33928 in fs_listdir /media/ddnet/src/base/system.c:2033:6
    #3 0x55b6bcb04024 in CStorage::ListDirectory(int, char const*, int (*)(char const*, int, int, void*), void*) /media/ddnet/src/engine/shared/storage.cpp:316:5
    #4 0x55b6bd0f9e2f in CSkins::Refresh() /media/ddnet/src/game/client/components/skins.cpp:222:13
    #5 0x55b6bd0f6e33 in CSkins::OnInit() /media/ddnet/src/game/client/components/skins.cpp:194:2
    #6 0x55b6bd14c63f in CGameClient::OnInit() /media/ddnet/src/game/client/gameclient.cpp:322:28
    #7 0x55b6bcc5f9f8 in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3089:16
    #8 0x55b6bcc84b7e in main /media/ddnet/src/engine/client/client.cpp:4341:11
    #9 0x7f1144ded151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
    #10 0x55b6bc9d1e0d in _start (/media/ddnet/DDNet+0x705e0d)
2020-10-11 16:37:03 +02:00
def 612f665a6e Document highest and lowest values for cl_video_crf 2020-10-11 16:29:39 +02:00
bors[bot] d4a0105d40
Merge #3065
3065: Make clan plates fit & only show when name plates enabled r=heinrich5991 a=def-

Old:
![screenshot_2020-10-11_17-25-22](https://user-images.githubusercontent.com/2335377/95681099-4b5d8f00-0bde-11eb-9d90-bc6ee9a8729a.png)
New:
![screenshot-20201011@162337](https://user-images.githubusercontent.com/2335377/95681092-3b45af80-0bde-11eb-848c-2a4d14c40252.png)
Thanks to HamidReza for report


Co-authored-by: def <dennis@felsin9.de>
2020-10-11 14:29:15 +00:00
heinrich5991 a2b3f45f8b Reintroduce CMDFLAG_TEST
Add some more helpful messages for executing test/game commands.
2020-10-11 16:27:28 +02:00
def b7c8da54a3 Make clan plates fit & only show when name plates enabled
Thanks to HamidReza for report
2020-10-11 16:24:01 +02:00
Andrii 26a07c804f Disallow game-related commands unless testing is enabled 2020-10-11 16:02:10 +02:00
bors[bot] a83b7b0733
Merge #2986
2986: Try to fix FindSQLite3.cmake r=heinrich5991 a=def-

For @panos' Haiku port: https://github.com/panos/ddnet

> CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
> Please set them or make sure they are set and tested correctly in the CMake files:
> /boot/home/ddnet/SQLite3_INCLUDEDIR

@heinrich5991 thoughts?

Co-authored-by: def <dennis@felsin9.de>
2020-10-11 13:15:21 +00:00
bors[bot] 1a79fdec82
Merge #3053
3053: Optimize uuid lookup r=heinrich5991 a=Jupeyy

Already wrote that patch when i noticed its not about this, maybe we can use it, else nvm

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-11 13:07:36 +00:00
bors[bot] 6ab806fde8
Merge #3048 #3063
3048: Add GUI & Game sound volume sliders r=heinrich5991 a=def-

As requested by Pipou

3063: increase buffer size for name_ban messages r=heinrich5991 a=12pm

otherwise reason can be cut off

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2020-10-11 13:00:23 +00:00
bors[bot] 247e01bffb
Merge #3064
3064: Update demo browser on demo save r=heinrich5991 a=BannZay

Fixes #3062

Co-authored-by: Andrii <bannzay3@gmail.com>
2020-10-11 12:53:02 +00:00
Andrii 52efb23545 Update demo browser on demo save 2020-10-11 15:45:31 +03:00
12pm e34acce0cd increase buffer size for name_ban messages 2020-10-11 14:25:31 +02:00
bors[bot] 692c37398e
Merge #3058
3058: Always clear first frame r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-11 09:34:55 +00:00
bors[bot] e44df2d136
Merge #3059
3059: Add box offset to align better on spec tab r=def- a=ardadem

Old:
![2020-10-11-12:07:54-screenshot](https://user-images.githubusercontent.com/13207692/95674696-91a0f700-0bba-11eb-8291-275cc263b6c1.png)

New:
![2020-10-11-12:08:36-screenshot](https://user-images.githubusercontent.com/13207692/95674697-92d22400-0bba-11eb-8b60-36f0d85fbae4.png)

Very small visual change but heart fits better now for >32 players.

Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-10-11 09:15:25 +00:00
Jupeyy 008800d30d Always clear first frame 2020-10-11 11:13:31 +02:00
def 4327194d27 Add GUI & Game sound volume sliders
As requested by Pipou
2020-10-11 10:16:38 +02:00
def 284c287c99 Version 15.1.1 2020-10-11 10:14:21 +02:00
Jupeyy 9e8cbfea5d Optimize uuid lookup 2020-10-11 08:39:29 +02:00
bors[bot] 27c047aa6c
Merge #3007
3007: Update winter_main.rules by mind r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:33:38 +00:00
bors[bot] a68fca6d7c
Merge #3036
3036: Consider as not-afk on emoticon, chat, vote, r=heinrich5991 a=def-

call vote, spectator mode, info change

Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:26:30 +00:00
bors[bot] 1356fb30a9
Merge #3055
3055: Add back Australia... r=heinrich5991 a=def-

I feel like a quick 15.1.1 release is in order...

Co-authored-by: def <dennis@felsin9.de>
2020-10-10 23:14:49 +00:00
def 7dc33abe23 Add back Australia... 2020-10-11 01:00:56 +02:00
def ef9c85c343 Update 15.1 release date 2020-10-11 00:00:40 +02:00
def 507f7f6085 Version 15.1 2020-10-11 00:00:33 +02:00
bors[bot] 80ee8ff823
Merge #3052
3052: Fix virtual call in Constructor r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-10 10:34:41 +00:00