oy
b7dbf5431e
close workerthreads on shutdown
2012-12-17 00:43:31 +01:00
Choupom
3048ebe3c5
fixed some compiler warnings
2012-12-15 16:33:37 +01:00
oy
b8e3120c0d
disabled the map checker for now
2012-12-15 16:31:48 +01:00
oy
c81722f9e3
removed some unused stuff
2012-12-15 16:24:00 +01:00
oy
8a3de3fe28
fixed client clean up
2012-12-09 16:59:27 +01:00
oy
4214b576e9
fixed last commit
2012-12-09 15:55:01 +01:00
BeaR
66579083fa
Small aesthetical changes
2012-12-09 15:52:31 +01:00
oy
090867fa0d
fixed last commit
2012-11-13 21:37:46 +01:00
BeaR
591b6a2f62
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy
082ee5c474
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-11-03 17:52:39 +01:00
BeaR
70a648899d
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
oy
e29ced0741
fixed some compiler warnings and a line ending
2012-10-09 00:11:13 +02:00
oy
078390522e
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-10-08 23:56:41 +02:00
oy
57e28e5c88
made favorites support hostnames. Closes #55
2012-10-07 23:56:37 +02:00
oy
e2973652f7
added skill level to server info. #1000
2012-10-07 22:02:50 +02:00
oy
c2cb73b87f
made numbers in server info ints instead of strings
2012-10-07 21:56:38 +02:00
oy
efc26acaaa
set default value for asynchronous rendering to disabled for now. #1001
2012-10-07 11:35:39 +02:00
oy
81f3882976
removed old non threaded graphics backend
2012-10-07 11:31:23 +02:00
oy
500621ec47
readded texture resampling
2012-10-07 11:22:49 +02:00
oy
e6a1f99681
fixed texture memory usage calculation in graphics threaded
2012-10-06 23:31:02 +02:00
oy
09cca41215
fixed last commit
2012-10-06 13:24:31 +02:00
BeaR
9071008a6f
Missed a file..
2012-10-06 13:20:50 +02:00
BeaR
056309ac5e
Readded Texturecompression-support
2012-10-06 13:20:44 +02:00
Johannes Loher
5db997445a
Fixed threaded gfx and building on Mac OS X
2012-08-26 20:02:04 +02:00
BeaR
dcbcfd34c7
Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
...
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee
d3f642a641
-removed color depth config variable
...
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee
e3da49eac3
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
Magnus Auvinen
8ed246fa1c
fixed all the errors that the clang static analayzer found
2012-08-17 18:32:56 +02:00
Magnus Auvinen
4e20a9e6c0
cleaned up warnings that clang spits out. some bugs found with it.
2012-08-17 00:03:53 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
563f1d0c52
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
2012-08-12 14:02:50 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee
b10931eb9d
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-11 16:28:12 +02:00
oy
25da0f4c52
fixed few things in pnglite
2012-08-11 11:51:01 +02:00
SushiTee
a4e13330f6
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-10 19:01:28 +02:00
oy
9023796d27
fixed faulty message id
2012-08-09 10:30:04 +02:00
SushiTee
a631ed3be6
finished start menu
2012-08-09 02:13:16 +02:00
oy
525825c215
fixed some warnings with gcc
2012-08-03 19:28:15 +02:00
oy
b1d28c5740
cleaned up updating the friend state
2012-08-03 18:46:33 +02:00
oy
8971497029
finished client enter/leave events, removed client changes
2012-08-03 18:46:25 +02:00
oy
280fdb34a4
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
2012-08-03 18:46:10 +02:00
oy
78e18dc2cb
Show user authlevel on status command. Closes #985
2012-07-29 12:17:16 +02:00
oy
c28a45796b
fixed asserts when sorting the server browser
2012-07-29 12:09:31 +02:00
oy
c808d48f20
handle some network snapshot data as messages/events and add them locally for demo recording
2012-07-29 11:54:29 +02:00
oy
9ae4479dad
cleaned up rcon auth messages
2012-07-21 20:00:01 +02:00
oy
a9165cd7a0
removed no longer needed server dummy commands
2012-07-21 18:34:24 +02:00
oy
a69a0c4f67
reduced some possible spam for the server
2012-07-19 12:18:12 +02:00
oy
5fdca5bf54
removed some unused save directories and abort when the save directory cannot be created
2012-07-19 11:49:03 +02:00
oy
b69417f3aa
let the demoplayer check for the correct net version (prevents crash) and show the reason within the error popup
2012-07-19 10:51:04 +02:00
Choupom
e548308bbb
merged skin system
2012-07-17 21:51:01 +02:00
SushiTee
4b57161752
-integrated popups into menu -made filter editable
2012-07-17 13:10:11 +02:00
SushiTee
8e09a80e22
- new browser icon - fixed overlay - colorizing ping
2012-07-17 12:55:47 +02:00
SushiTee
9bbfa8a943
more work on serverbrowser. selecting and scrolling works fine now
2012-07-17 12:09:15 +02:00
SushiTee
8a79f18805
continued working on server browser
2012-07-17 11:59:24 +02:00
SushiTee
80e7da8f63
made serverbrowser able to have more filters (TODO: redo it after the rendering of it is done)
2012-07-17 11:19:12 +02:00
SushiTee
4f9cd3bf14
changed way of loading the menu map (not save yet)
2012-07-15 18:35:47 +02:00
SushiTee
7d7d20cf8b
added some configuration
2012-07-15 11:21:16 +02:00
SushiTee
fcabed11b4
started writing map background in menu
2012-07-15 10:50:05 +02:00
oy
b52144fef8
fixed missing messages when net connection closes
2012-07-08 18:37:32 +02:00
oy
ecf99fbcb4
added some missing file handle closures
2012-07-08 12:03:42 +02:00
oy
0fcaa459ab
limit characters within player names to ascii range to prevent utf8 impersonating
2012-07-08 11:40:23 +02:00
oy
a7992085b8
cleaned up pure gametype/map check in the server browser and made pure gametypes 'more equal'
2012-07-07 18:35:08 +02:00
BeaR
8372849cba
#913
...
Fix Input Handling
2012-07-07 11:30:04 +02:00
BeaR
c155313165
-Insensitive ordering(Serverbrowser)
...
-Better shuffling and small deletion
2012-07-06 18:51:15 +02:00
heinrich5991
121f3b61b3
Removed useless enum
2012-06-27 11:47:31 +02:00
heinrich5991
75d97810bb
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2012-06-27 11:46:11 +02:00
oy
c16c4ee4d9
fixed semaphore on macosx
2012-06-10 12:14:41 +02:00
oy
ac8c9b464e
removed a duplicate server register message. Closes #956
2012-04-22 13:43:02 +02:00
oy
e5293620f4
fixed resetting the error string of a net connection. Closes #954
2012-04-21 18:20:41 +02:00
oy
6f79a0562b
fixed wrapping problems when rendering console input
2012-04-21 00:23:48 +02:00
oy
8e293d0e63
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-04-20 22:20:11 +02:00
oy
ea876df455
prevent that the server uses close messages from clients. Closes #950
2012-04-20 21:39:49 +02:00
oy
b8d8859cfc
abort 'ban vote' when player was banned and 'move to spec' vote when player joins the spectators
2012-04-20 01:22:52 +02:00
oy
bfbd6995e3
fixed download speed setting
2012-04-20 00:52:46 +02:00
oy
314978a87f
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2012-03-04 12:47:16 +01:00
oy
9fee99b2f6
fixed registering of ban commands. Closes #942
2012-03-04 12:47:09 +01:00
oy
d9c27c8426
reset rcon AuthTries on logout. Closes #941
2012-03-04 12:47:02 +01:00
oy
5253f2ffa1
auto adjust the screen resolution on first start. Closes #921
2012-03-04 12:46:55 +01:00
oy
525e7ad7d4
skip screenshot when window isn't active. Closes #931
2012-03-04 12:46:46 +01:00
oy
c2e5771a15
improved map download. Closes #712
2012-03-04 12:46:32 +01:00
oy
b0bf7115c9
added lms gametype, updated standard gametype check and made players keep their score between rounds
2012-02-15 01:40:34 +01:00
oy
b32aff7d89
cleaned up few things
2012-02-15 01:39:07 +01:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00