Commit graph

4656 commits

Author SHA1 Message Date
Magnus Auvinen 24969cd0ef tilemap skip optimizating 2008-03-12 23:53:39 +00:00
Magnus Auvinen 0883fc3dfd cleaned up some console stuff 2008-03-11 08:48:48 +00:00
Magnus Auvinen 1d98b33ec2 added motd 2008-03-11 05:29:51 +00:00
Magnus Auvinen 6c60f3bcbb fixed error in the skin selection due to special skins 2008-03-10 19:39:30 +00:00
Magnus Auvinen e7241d743c fixed the ninja rendering 2008-03-10 19:36:05 +00:00
Magnus Auvinen 3f3e171511 fixed compile error 2008-03-10 12:07:26 +00:00
Magnus Auvinen f685b413d2 fixed compile errors 2008-03-10 11:06:37 +00:00
Magnus Auvinen 5400809a9d fixed compile error on windows 2008-03-10 10:56:48 +00:00
Magnus Auvinen 89eea17ead added option to log to file 2008-03-10 00:48:45 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 61535a565a added cl_showfps. removed cl_show_player_ids 2008-03-09 18:20:27 +00:00
Magnus Auvinen f10958c450 fixed so that you can customize the mouse movement more 2008-03-09 18:12:48 +00:00
Magnus Auvinen f315d092bd fixed problem with compile dependencies 2008-03-09 12:06:00 +00:00
Magnus Auvinen d0d9fba86e made alsa specific to linux. other *nix platforms will use oss 2008-03-05 19:50:24 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen c20d99b81d added option to delete quads 2008-03-02 15:59:52 +00:00
Magnus Auvinen bb5cfafd7c fixed so that images get a name when they are just added 2008-03-02 15:55:02 +00:00
Magnus Auvinen 323ea57485 removed the option to delete the game layer and group 2008-03-02 15:53:53 +00:00
Magnus Auvinen 719b133d5a updated ctf2. could use some more 0.4.0 effects 2008-03-02 15:46:51 +00:00
Magnus Auvinen 194ad1efb8 fixed up dm2 2008-03-02 11:56:47 +00:00
Magnus Auvinen 6f608ed462 fixed so that the map rotation works like it should 2008-03-01 20:21:34 +00:00
Magnus Auvinen c36819b18d fixed fading of text borders correctly 2008-03-01 20:06:21 +00:00
Magnus Auvinen 08c4c8e0b7 redone the input system so you can know do keybindings with say etc 2008-03-01 20:03:04 +00:00
Magnus Auvinen 0747c2dff9 fixed remote console. some gui tweaks aswell. 2008-03-01 14:36:36 +00:00
Magnus Auvinen 622dbc6f3e fixed the max_int so it's really max_int 2008-02-24 18:45:49 +00:00
Magnus Auvinen 91eda24ddc fixed correction count. fixed miss-behaving server 2008-02-24 18:41:02 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 1ea859c431 security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
Magnus Auvinen 79dfdb3cd7 security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
Jakob Fries 57b2da779f Converted spaces to tabs *curses* 2008-02-11 21:44:36 +00:00
Jakob Fries 5840e987b1 Added forgotten case in lexer. 2008-02-11 21:41:31 +00:00
Jakob Fries 5d02a7f4fa Proper support for negatives. Properlized silly error message 2008-02-11 21:40:48 +00:00
Magnus Auvinen 2185df9254 shadow on the console. respect sv_sendheartbeats 2008-02-11 08:24:59 +00:00
Magnus Auvinen 548a919ea3 merged 0.3.4 changes to trunk 2008-02-10 21:54:52 +00:00
Johan Althoff 2f969d9d6f fixed compile on win32 2008-02-10 19:03:10 +00:00
Magnus Auvinen fb336cddbb added simple map downloading \o/ 2008-02-10 16:50:59 +00:00
Magnus Auvinen 294cbe18c1 done some more latency work. added the extra message for projectiles to reduce latency 2008-02-10 15:32:30 +00:00
Magnus Auvinen acffe66ebe flashified the console 2008-02-10 01:48:39 +00:00
Magnus Auvinen e1acdb8f10 increased texture limit from 128 to 4k 2008-02-05 19:13:59 +00:00
Magnus Auvinen 91e4c2252b added rotate to editor. fixed so that the game handles envelopes 2008-02-05 19:11:34 +00:00
Magnus Auvinen da2d792186 renamed laser to rifle. 2008-02-04 07:59:25 +00:00
Magnus Auvinen dd1e7adc00 fixed sound positioning bug, tweaked laser effect, fixed memory dumping 2008-02-04 07:36:54 +00:00
Jakob Fries d76661b3be console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player. 2008-02-04 00:13:34 +00:00
Magnus Auvinen be33e56abc fixed so that the newest element is returned with ringbuf_next aswell 2008-02-03 23:57:03 +00:00
Magnus Auvinen e138d5c76a changed name from rb_* to ringbuf_* 2008-02-03 23:55:37 +00:00
Magnus Auvinen 62be4982d6 fixed errors in the ring buffer 2008-02-03 23:52:28 +00:00
Magnus Auvinen 0985de75ec added ring buffer 2008-02-03 22:42:03 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Jakob Fries 307c2cfae8 removed redudant constant 2008-02-02 11:10:46 +00:00