BannZay
|
52d8efdfde
|
editor searchBar added
|
2016-08-21 03:06:01 +03:00 |
|
def
|
c308c348cb
|
Merge branch 'Display tee position in editor proof'
|
2016-08-03 00:11:10 +02:00 |
|
def
|
af250dd74e
|
Fix colors in tele number selection
|
2016-07-26 20:28:30 +02:00 |
|
Tim Schumacher
|
a99a9fecfc
|
Display tee position in editor proof
|
2016-07-18 08:55:35 +02:00 |
|
Andrew
|
e6eb607cc8
|
PROPTYPE_ANGLE_SCROLL mixed
|
2016-06-02 17:53:52 +03:00 |
|
Andrew
|
a624db90b4
|
editeable proptype_int_step
|
2016-06-02 14:50:06 +03:00 |
|
def
|
3d3827a57d
|
Don't render brush when picker is shown
|
2016-05-22 02:01:22 +02:00 |
|
def
|
668b0b887d
|
Clean up modifier button
|
2016-05-22 01:43:33 +02:00 |
|
Andrew
|
adab934c99
|
Switcher,speeduper,tuner,teleporter mixed to one button
|
2016-05-15 18:17:57 +03:00 |
|
def
|
d2f5714042
|
Sort file names case-insensitively
|
2016-05-15 00:06:32 +02:00 |
|
def
|
475df14134
|
Fix editor popups a bit
|
2016-05-14 15:16:52 +02:00 |
|
def
|
ff747953b4
|
Make envelopes unsynchronized by default and explain the setting better (fixes #479)
|
2016-05-14 00:42:40 +02:00 |
|
def
|
03a48dd09f
|
Add code to remove unused tiles on game and front layers (commented out)
|
2016-05-11 12:13:54 +02:00 |
|
Dennis Felsing
|
bc907f319d
|
Merge pull request #467 from timakro/master
rename some auto game tile placers
|
2016-05-05 18:59:53 +02:00 |
|
Tim Schumacher
|
78f8c9978d
|
fix editor gametiles automapper overlap
|
2016-05-05 18:40:38 +02:00 |
|
Tim Schumacher
|
afd0e5a3eb
|
rename some auto game tile placers
|
2016-05-05 18:23:04 +02:00 |
|
gamertyp
|
b479dd412c
|
Removed a tab
|
2016-05-04 23:37:02 +02:00 |
|
gamertyp
|
e9378973de
|
Re-ordered the Gametiles-menu
|
2016-05-04 22:33:10 +02:00 |
|
gamertyp
|
7a3f96431a
|
Re-ordered the Gametiles-menu
|
2016-05-04 22:30:16 +02:00 |
|
Tim Schumacher
|
aeea3777a3
|
show button to mapper when placing unused tiles
|
2016-05-01 18:12:20 +02:00 |
|
Tim Schumacher
|
e61456f381
|
added auto game tile placer for hookthrough
|
2016-05-01 17:44:02 +02:00 |
|
Dennis Felsing
|
bd40eec54f
|
Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
hookthrough shortcut now works for game and front
|
2016-05-01 10:13:33 +02:00 |
|
Tim Schumacher
|
01024252b5
|
fix editor buttons for 5:4 resolutions
|
2016-05-01 02:34:06 +02:00 |
|
Tim Schumacher
|
04887e44f8
|
remove useless function
|
2016-05-01 01:54:37 +02:00 |
|
Tim Schumacher
|
70ffbbbbf9
|
hookthrough shortcut now works for game and front
|
2016-05-01 01:47:29 +02:00 |
|
def
|
4761608329
|
Input fixes from TW master for mouse wheel
|
2016-04-30 20:11:26 +02:00 |
|
def
|
644fec7e55
|
Resize window without restarting client
|
2016-04-30 17:59:58 +02:00 |
|
Dennis Felsing
|
09284c3ba9
|
Merge pull request #434 from timakro/pr_prevent_unused_tiles
Prevent placing unused tiles in the editor
|
2016-04-29 22:36:35 +02:00 |
|
def
|
db8a126315
|
Merge swick's SDL2 branch
|
2016-04-29 21:55:48 +02:00 |
|
Tim Schumacher
|
d69133c877
|
prevent placing unused tiles in the editor
|
2016-04-29 19:23:34 +02:00 |
|
def
|
67bff95a72
|
Merge remote-tracking branch 'timakro/new_hookthrough'
|
2016-04-27 18:59:51 +02:00 |
|
def
|
618dc9a6b0
|
Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404)
|
2016-04-27 17:49:14 +02:00 |
|
Tim Schumacher
|
ef94797c02
|
forbid placing hookthrough shortcut in front layer
|
2016-02-09 17:02:14 +01:00 |
|
timgame
|
ba60cf509a
|
use index 5 for a shortcut hookthrough tile
|
2015-11-15 00:00:43 +01:00 |
|
H-M-H
|
930dd8f2ad
|
set colors to 1.000 instead of 0.001 for new colorenvelopes
|
2015-09-18 23:47:07 +02:00 |
|
H-M-H
|
e6cf2241b2
|
fixed Envelopes-Bug see here: http://forum.ddnet.tw/viewtopic.php?
f=5&t=2277
|
2015-09-18 21:05:44 +02:00 |
|
def
|
aa4bbed178
|
Hopefully fix editor crash with RGB (no transparency) images
|
2015-09-18 17:15:30 +02:00 |
|
def
|
7487923774
|
Fix Windows thread handle leak
|
2015-09-05 04:49:22 +02:00 |
|
def
|
2b1aa40d77
|
Fix editor color value to be shown with # instead of 0x
|
2015-08-28 20:28:53 +02:00 |
|
def
|
e39fb6b535
|
Very ugly fix for color picker in editor
|
2015-08-28 01:28:09 +02:00 |
|
heinrich5991
|
7d9228f3d5
|
Fix a severe bug with config saving
Thought I had fixed that long ago...
|
2015-08-27 12:55:35 +02:00 |
|
heinrich5991
|
db696c0e78
|
Fix the 54e61bfe39 cherry-pick, re-add missing line
|
2015-08-27 12:55:34 +02:00 |
|
SushiTee
|
c025dc2235
|
saving server settings within the map and loading them on init
|
2015-08-27 12:51:24 +02:00 |
|
SushiTee
|
7bd0f276d4
|
saving server settings within the map and loading them on init
|
2015-08-27 12:51:24 +02:00 |
|
def
|
fabe25dd45
|
Switches can be set with number 0 (even if they don't make much sense, fixes #265)
|
2015-08-22 20:41:46 +02:00 |
|
def
|
b5aca60662
|
Fix mouse hang with editor popup, value selector and escape (fixes #290)
|
2015-08-22 20:22:23 +02:00 |
|
def
|
eac3d900e7
|
Remove unused variable
|
2015-08-22 17:50:34 +02:00 |
|
def
|
db2256e827
|
Fix a few whitespace-at-end-of-file issues
|
2015-08-22 15:27:41 +02:00 |
|
BeaR
|
ff3c4f22b4
|
Add hex value edit field for quad point color
|
2015-08-20 12:51:30 +02:00 |
|
BeaR
|
6b0d2b9b9a
|
Fix hue picker scaling
|
2015-08-17 20:19:27 +02:00 |
|
BeaR
|
a4cfc10898
|
Implement an HSV picker for color of quad points
|
2015-08-17 20:14:23 +02:00 |
|
def
|
d5100cdee5
|
Add ctrl+shift+s for "save as" and ctrl+shift+alt+s for "save copy"
|
2015-07-26 12:05:45 +02:00 |
|
def
|
ce1d615041
|
Add "Save copy" button so that filename is not changed
|
2015-07-26 12:05:14 +02:00 |
|
def
|
f349818f9d
|
Only save once (hope this doesn't cause any problems)
|
2015-07-26 12:04:43 +02:00 |
|
Dennis Felsing
|
50a6c30e46
|
Merge pull request #241 from timgame/DDRace64
fixed envelope button color
|
2015-07-25 00:07:33 +02:00 |
|
timgame
|
6264bb73f3
|
fixed envelope button color
|
2015-07-25 00:04:12 +02:00 |
|
def
|
5527870d0a
|
Revert bruch clearing
|
2015-07-23 00:43:09 +02:00 |
|
Chairn
|
ea52c68d2c
|
Zooming will work as in game for editor using numpad.
|
2015-07-23 00:10:55 +02:00 |
|
def
|
f5ff75a19a
|
Fix Speedup angle selector
|
2015-07-15 02:34:50 +02:00 |
|
timgame
|
929919d44b
|
improved grass_main/0.7 automapper by hi_leute_gll
|
2015-07-09 19:17:46 +02:00 |
|
def
|
6e8ada1ac8
|
Fix whitespaces a bit
|
2015-07-09 02:12:35 +02:00 |
|
def
|
f5d31b595c
|
Editor: Scroll Speedup angles by 45° (finer with shift)
|
2015-07-08 13:55:02 +02:00 |
|
def
|
5f6752d238
|
Show degrees sign in value selector
|
2015-07-08 13:38:21 +02:00 |
|
def
|
2d5df86443
|
Add time.h include for editor to fix windows compilation
|
2015-07-01 17:17:48 +02:00 |
|
def
|
d11f1b0b38
|
Display local time in editor so that mappers don't lose track of it
|
2015-07-01 16:38:17 +02:00 |
|
def
|
d846583ba7
|
Make a few value selectors in editor wrap around
|
2015-06-28 16:17:23 +02:00 |
|
def
|
8e8283e9cf
|
Highlight game layers in editor
|
2015-06-28 15:02:48 +02:00 |
|
def
|
cc5ac820fd
|
Editor: Ctrl-s doesn't ask about overwriting anymore
|
2015-06-21 13:02:07 +02:00 |
|
def
|
d96ff538d3
|
Allow setting freeze number on switch layer in editor
|
2015-05-31 18:25:00 +02:00 |
|
def
|
aeda4bc6f1
|
At least reduce the chance of mouse lockups and make them recoverable
|
2015-05-31 17:34:38 +02:00 |
|
def
|
aaaf0cdaeb
|
Don't create too many popups
|
2015-05-31 17:34:01 +02:00 |
|
def
|
f02143e00b
|
Go back in layer/images/sound selection in editor with right mouse click
|
2015-04-27 13:43:02 +02:00 |
|
def
|
b5d722672a
|
On switch layer fix delay number with FillSelection when creating new tiles instead of copying
|
2015-04-21 04:57:20 +02:00 |
|
def
|
cb64bc6859
|
Move "Add Sound" button down for 5:4 resolutions
|
2015-04-21 04:34:14 +02:00 |
|
def
|
c85865c492
|
Go back in envelopes with right mouse click
|
2015-04-21 04:25:49 +02:00 |
|
def
|
6d54de89b6
|
Get rid of clang static analyzer warnings
|
2015-04-19 00:31:45 +02:00 |
|
def
|
554c865eeb
|
Fix segfault in editor
|
2015-04-17 20:14:14 +02:00 |
|
def
|
ef994b87a1
|
Fix: rendering of images in editor when scrolling
|
2015-04-08 01:15:52 +02:00 |
|
def
|
3992b1346b
|
Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
|
2015-04-07 19:07:38 +02:00 |
|
H-M-H
|
b97954f635
|
allow to exit editor valueselectors with mouseclicks
|
2015-04-07 17:08:01 +02:00 |
|
H-M-H
|
76481a139a
|
fixed issue with wrongly displayed text in editor
|
2015-04-07 16:43:51 +02:00 |
|
def
|
0945e24ce4
|
Actual fix for crash with RGB images, convert them to RGBA instead
|
2015-04-04 18:07:57 +02:00 |
|
def
|
c11044318e
|
Hopefully fix map saving with RGB images
|
2015-04-04 17:16:20 +02:00 |
|
H-M-H
|
5e4d504c80
|
improved envelopeswitching and deleting
|
2015-03-30 13:06:05 +02:00 |
|
def
|
34f69f0bfd
|
Cleanup
|
2015-03-30 11:44:32 +02:00 |
|
H-M-H
|
32606f3822
|
added labels and improved/fixed few things
|
2015-03-30 05:27:33 +02:00 |
|
H-M-H
|
c98d8e3a63
|
added textinput for envelopes
|
2015-03-30 05:06:08 +02:00 |
|
H-M-H
|
68db1c1113
|
added option to type text into valueselector
|
2015-03-30 03:20:35 +02:00 |
|
def
|
c7617b06d2
|
Resize font in editor to show full image and sound name
|
2015-03-29 01:32:07 +01:00 |
|
def
|
91756cc529
|
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
|
2015-03-10 22:57:52 +01:00 |
|
def
|
05970cc2e2
|
Add BONUS tile, opposite of PENALTY (for Saavik's new map)
|
2015-03-10 22:57:40 +01:00 |
|
timgame
|
6188b16e5e
|
added tile -1 and updated grass automappers
|
2015-03-04 16:03:52 +01:00 |
|
timgame
|
d2e1137254
|
automapper: added 'NewRun'
|
2015-02-20 00:15:09 +01:00 |
|
timgame
|
758c4b1c4d
|
added 'NOINDEX' and 'OR' to automapper
|
2015-02-19 22:54:47 +01:00 |
|
def
|
4c2f83714d
|
Fix typo
|
2014-12-24 01:40:21 +01:00 |
|
def
|
7f0b1dd35f
|
Another color change
|
2014-12-23 16:00:59 +01:00 |
|
def
|
cc7abaef1f
|
Another color change in editor selections
|
2014-12-23 15:38:59 +01:00 |
|
def
|
3e410bbd34
|
Add detection whether an image and sound has to be embedded and redesign colors
|
2014-12-15 18:59:21 +01:00 |
|
def
|
2e7e4cfd46
|
Code piece to convert race stoppers to ddrace stoppers
|
2014-12-06 00:56:08 +01:00 |
|
BeaR
|
5d364410de
|
Add editor compatibility with sound layers from older maps
|
2014-12-05 14:38:16 +01:00 |
|
def
|
158ba846fa
|
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
|
2014-12-01 20:35:52 +01:00 |
|
def
|
49f6f2dff2
|
Fix some editor popup
|
2014-12-01 20:35:30 +01:00 |
|
Dennis Felsing
|
598c6c9968
|
Merge pull request #111 from cinaera/pr_pan
Add option to enable/disable panning per voice
|
2014-11-30 13:26:01 +01:00 |
|
BeaR
|
186de4e08e
|
Add option to enable/disable panning per voice
|
2014-11-30 12:23:05 +01:00 |
|
BeaR
|
5f4067c483
|
Check array boundary for shape type
|
2014-11-30 11:33:44 +01:00 |
|
BeaR
|
98d42adf9d
|
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
|
2014-11-29 14:29:40 +01:00 |
|
BeaR
|
485aa4ce54
|
Add editor properties for rectangle shaped sources and visualize falloff distance
|
2014-11-29 13:20:04 +01:00 |
|
BeaR
|
fbcd560eb0
|
Working on adding editor UI support for sound shapes
|
2014-11-28 20:25:43 +01:00 |
|
BeaR
|
a045a20fba
|
Render sound shapes
|
2014-11-28 20:01:25 +01:00 |
|
BeaR
|
9996751161
|
Remove deprecated falloff distance
|
2014-11-28 19:21:59 +01:00 |
|
BeaR
|
d1327742e7
|
Start adding support for custom shaped audio fields
Add version check for sound layers
|
2014-11-27 16:18:15 +01:00 |
|
def
|
913d5ac226
|
Fix editor in Images & Sounds views when GUI is deactivated (Reported by Welf)
|
2014-11-19 21:58:25 +01:00 |
|
BeaR
|
c3689658b4
|
Fix editor sound replacing
|
2014-11-09 14:58:28 +01:00 |
|
def
|
0b1118938d
|
Don't try to load preview images of directories
|
2014-10-28 22:54:24 +01:00 |
|
def
|
26260181bd
|
Some work on Opus map sounds (not working yet)
|
2014-10-27 16:23:53 +01:00 |
|
def
|
699fb60532
|
Fix: Mapping sounds in editor works even when the sound system is disabled
|
2014-10-25 01:23:39 +02:00 |
|
def
|
3d9b232157
|
Minor Sound cleanup
|
2014-10-25 01:07:24 +02:00 |
|
def
|
12102a14a6
|
Fix sound and image loading
|
2014-10-24 23:03:16 +02:00 |
|
def
|
61b704dac3
|
Cleanup
|
2014-10-24 22:15:55 +02:00 |
|
def
|
73567c898e
|
Cleanup
|
2014-10-24 22:13:46 +02:00 |
|
def
|
a0bfc5a083
|
Add shift + right click to delete a quad (Suggestion by Welf)
|
2014-10-23 15:55:50 +02:00 |
|
BeaR
|
1e42136f5d
|
Fix wrong memory allocation and sound selection
|
2014-10-23 12:19:26 +02:00 |
|
Dennis Felsing
|
792a891dfa
|
Merge pull request #71 from cinaera/pr_speaker
Add editor icon for audio source
|
2014-10-21 12:15:18 +02:00 |
|
BeaR
|
09f8630b68
|
Add editor icon for audio source
|
2014-10-21 12:07:09 +02:00 |
|
timgame
|
62ca346122
|
Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64
|
2014-10-21 00:06:57 +02:00 |
|
timgame
|
beb125da36
|
remove basetile
|
2014-10-20 23:55:55 +02:00 |
|
def
|
d213a30bed
|
Change new to mem_alloc (thanks BeaR)
|
2014-10-19 14:09:23 +02:00 |
|
def
|
0b2bf15c35
|
Clean up compiler warnings
|
2014-10-19 13:19:36 +02:00 |
|
BeaR
|
b67fab8fdb
|
Fix parallax scrolling for audio sources and remove global property
|
2014-10-18 18:41:58 +02:00 |
|
BeaR
|
920ac531aa
|
Add support for position envelopes to sound sources
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
0a70d49566
|
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
655c2466b9
|
Start adding a sound envelope
|
2014-10-18 18:41:54 +02:00 |
|
BeaR
|
dfea1e9e71
|
Remove debug rendering for sound layers and unused item members
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
b5d0034674
|
Add embedded sound support
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
66d02de673
|
Fix saving of sounds
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
dd35d2be84
|
Add editor support for editing sound source properties
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
39f93716e0
|
Support replaying mapsounds
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
2e36bd9906
|
Add missing file
|
2014-10-18 18:41:51 +02:00 |
|
BeaR
|
5df94f772f
|
Add support for sound sources
|
2014-10-18 18:41:51 +02:00 |
|
BeaR
|
2bd9df2626
|
Adding support for saving/loading sound layers
|
2014-10-18 18:41:51 +02:00 |
|
BeaR
|
d968b42f2f
|
Add support for sound layers
|
2014-10-18 18:41:51 +02:00 |
|
BeaR
|
30989566bb
|
Correctly load sound in the editor on add
|
2014-10-18 18:41:50 +02:00 |
|
BeaR
|
90975fbe9e
|
Start adding UI for loading sounds in the editor
|
2014-10-18 18:41:50 +02:00 |
|
BeaR
|
1f4430f3d0
|
Editor: Add feature to zoom to mouse position
|
2014-10-07 20:07:46 +02:00 |
|
BeaR
|
fa83e5b340
|
Editor: Scale quad point selection indicator with zoomlevel
|
2014-10-07 14:49:45 +02:00 |
|
def
|
85c953d25b
|
Consistently allow rotations and flipping in editor
|
2014-10-01 18:55:53 +02:00 |
|
def
|
6cecffe67c
|
Fix editor input on Android
|
2014-09-29 13:13:56 +02:00 |
|
def
|
31b049533c
|
3 more keys to be disabled on text input
|
2014-09-27 11:06:55 +02:00 |
|
def
|
01f2b6ea02
|
Fix buggy envelope editor while tile picker is active
|
2014-09-27 11:04:09 +02:00 |
|
Dennis Felsing
|
912c4fae5c
|
Merge pull request #49 from timgame/DDRace64
automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule")
|
2014-09-27 11:02:42 +02:00 |
|
def
|
b94981019b
|
Disable key inputs in editor when typing in a field
|
2014-09-27 11:01:58 +02:00 |
|
timgame
|
20aaa37cb9
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automapper supports rotation
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2014-09-27 10:11:28 +02:00 |
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def
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2c610053c1
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Fix: Selecting quads works after having rotated one
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2014-09-22 22:25:05 +02:00 |
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timgame
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8dc728de96
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added option to automap tiles with index 0
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2014-09-20 20:57:29 +02:00 |
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timgame
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442f88bd2b
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automapper works without basetile
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2014-09-15 14:45:37 +02:00 |
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def
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6ab4c566e9
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Add a small close button in editor for people who happen to accidentally click on the Editor symbol in menu, but are unable to find File -> Exit
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2014-09-12 23:07:47 +02:00 |
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def
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51c508192a
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Negative clipping width and height make no sense
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2014-08-31 15:24:19 +02:00 |
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def
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3edd1bb53f
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Fix client crash when holding space and adding a group in editor
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2014-08-24 13:38:46 +02:00 |
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def
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b4b1f4d1a8
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fix tileset selection
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2014-08-22 15:40:23 +02:00 |
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def
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a5ec9e3240
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Show current quad when pressing space in editor
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2014-08-21 00:56:35 +02:00 |
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def
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6e7594c22a
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Keys still work in editor with TAB pressed
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2014-08-21 00:21:18 +02:00 |
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def
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9d8357b5ca
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Don't show proof lines in editor when space is pressed
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2014-08-21 00:05:44 +02:00 |
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def
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5e45e50d74
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Add color for used images in editor (for Saavik)
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2014-07-10 05:20:40 +02:00 |
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def
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de3a786917
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Fix: Shifting front layer works
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2014-06-13 00:59:00 +02:00 |
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def
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e3b94ead93
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Editor: Show all images to choose from, no matter how many
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2014-06-12 01:09:02 +02:00 |
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def
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11f6ac6f38
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Fix: Always allow adding more images
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2014-06-12 00:36:26 +02:00 |
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def
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0701f67810
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Fix: Proper menu size in editor
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2014-06-03 23:56:00 +02:00 |
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def
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58de05ffdb
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Fix: Actually remove old tiles after moving
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2014-06-01 13:16:25 +02:00 |
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def
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6adb99608e
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Editor feature: Add possibility to set how far to shift layer
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2014-06-01 01:32:54 +02:00 |
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def
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6fe6db8954
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Implement horizontal and vertical flipping for quad brushes
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2014-05-17 17:47:47 +02:00 |
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def
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0a49301eea
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New editor feature: Show if tele and switch numbers are used already
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2014-05-17 17:19:48 +02:00 |
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def
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da9e9d4069
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Fix: Info with Grid and animations works (Thanks Obst)
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2014-05-13 22:33:37 +02:00 |
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def
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0bceef9903
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Make larger image selection popups show fully on screen (Thanks to Obst)
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2014-05-12 10:41:41 +02:00 |
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def
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15ecbb71d1
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
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def
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f2dccafd4e
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Preview when loading PNGs in editor
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2014-03-28 22:47:57 +01:00 |
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def
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c98ad5bf22
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Merge branch 'new' into DDRace64
Conflicts:
src/game/editor/layer_tiles.cpp
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2014-03-23 23:18:43 +01:00 |
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def
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ecb3422280
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Fix degrees (°)
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2014-03-23 17:42:00 +01:00 |
|
HMH
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d301010a95
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Made texture rendering for layers less resourceintensive
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2014-03-23 17:10:49 +01:00 |
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HMH
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655546c4d3
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added creating button for tunelayer and a popup menu for TuneZone Numbers
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2014-03-23 17:10:48 +01:00 |
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HMH
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c7e52211d7
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merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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8f6d76a27e
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added saving/loading code for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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12ac06f1f2
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added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
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2014-03-23 17:10:48 +01:00 |
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HMH
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c84eaea33d
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declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
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2014-03-23 17:10:48 +01:00 |
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def
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66d3595b44
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Minor editor fixes by HMH
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2014-03-19 10:26:38 +01:00 |
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def
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f765cc577b
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Fix: Working Checktele-auto-setting
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2014-02-15 01:19:38 +01:00 |
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def
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5e2381f746
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Remove duplicated Delete button in editor
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2014-02-14 20:54:42 +01:00 |
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def
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24c5dc3c6a
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Make editor undo optional because of too many bug reports
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2014-02-13 22:27:11 +01:00 |
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def
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92ba863ff0
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Automatic conversion of tiles to checkpoint teleports
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2014-02-12 21:44:05 +01:00 |
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def
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9ae59a1923
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Fix: Don't delete all files in editor directory but only files starting with undo_
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2014-02-11 19:51:38 +01:00 |
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def
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42ed2807cb
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Add penalty tile
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2014-02-09 23:31:29 +01:00 |
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def
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391232017a
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Add evil checkpoint teleports
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2014-02-01 22:20:41 +01:00 |
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def
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e074c52d4b
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Crude way of preventing crashes with editor undo
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2014-01-26 21:50:30 +01:00 |
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def
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4f6e2eb11f
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Only reload map afer saving in editor if we're on localhost
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2014-01-24 03:41:30 +01:00 |
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def
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a031ec343a
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Editor Undo: Fix some issues
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2014-01-19 18:06:56 +01:00 |
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def
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d092b8007d
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Add editor undo function (by MAP94)
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2014-01-19 04:02:01 +01:00 |
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def
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8d2828ed6f
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Fix: Always render editor quads
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2014-01-11 22:57:23 +01:00 |
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def
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e8fd827b6d
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Fix crash in editor
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2014-01-11 21:23:19 +01:00 |
|
def
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3e21d31961
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Compile errors
|
2014-01-11 00:54:52 +01:00 |
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def
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4a3f75884e
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Hopefully fix bug with some malformed maps that can make the client crash
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2014-01-11 00:52:23 +01:00 |
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def
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80b33220bf
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Fix automapper
|
2013-12-28 13:59:14 +01:00 |
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