def
|
7542868797
|
Fix hook with super
|
2015-02-23 23:45:29 +01:00 |
|
def
|
1cf333ada2
|
Fix antiping hook prediction
|
2015-02-21 21:05:15 +01:00 |
|
def
|
8f570596d9
|
Release hook when player changes team
|
2015-02-18 14:34:49 +01:00 |
|
timgame
|
2ee0ca0648
|
added refill jumps tile and cleaned tile detection
|
2015-01-19 22:14:49 +01:00 |
|
def
|
b3581f6dba
|
Minor optimization suggested by CytraL
|
2014-12-30 14:43:02 +01:00 |
|
def
|
79aeb5ea38
|
Add hook duration tune
|
2014-12-27 12:05:02 +01:00 |
|
Dennis Felsing
|
b525de33b5
|
Merge pull request #112 from trml/prediction_weapons
Prediction weapons
|
2014-12-02 11:24:52 +01:00 |
|
nuborn
|
88a1565d75
|
make the prediction compatible with very large maps
|
2014-12-02 01:08:52 +01:00 |
|
nuborn
|
9752334e75
|
convert projectiles back to default format before recording demos
|
2014-12-01 01:32:51 +01:00 |
|
nuborn
|
03bc769c09
|
prediction of hammer (hits) and grenade (explosions)
|
2014-12-01 01:31:58 +01:00 |
|
def
|
1d4ac3b03a
|
check in better order
|
2014-11-27 22:38:25 +01:00 |
|
def
|
627d6386ee
|
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db .
|
2014-11-02 10:59:22 +01:00 |
|
nuborn
|
8f7e24b4db
|
Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c .
|
2014-10-28 15:50:28 +01:00 |
|
def
|
755e9f4d1c
|
Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3 .
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
|
2014-10-27 20:03:22 +01:00 |
|
def
|
48e66a2ab3
|
Add antiping for weapons (by nuborn)
|
2014-10-23 17:31:29 +02:00 |
|
def
|
d11012dbdb
|
Revert "Hopefully fix speedup prediction"
This reverts commit 7c0e3daec7 .
|
2014-08-28 16:20:11 +02:00 |
|
def
|
94cfb4a6b5
|
Revert "Better remove defunct speedup protection"
This reverts commit 9a92acb466 .
|
2014-08-27 14:14:32 +02:00 |
|
def
|
9a92acb466
|
Better remove defunct speedup protection
|
2014-08-01 15:01:30 +02:00 |
|
def
|
7c0e3daec7
|
Hopefully fix speedup prediction
|
2014-07-30 01:30:08 +02:00 |
|
def
|
dcf5e244b5
|
Fix walljump after holding a key
|
2014-06-23 14:46:27 +02:00 |
|
def
|
374bc024bd
|
Fix cheat with walljump
|
2014-06-22 18:07:28 +02:00 |
|
def
|
22d9f3f146
|
Revert "Fix cheat with walljump"
This reverts commit 4626106739 .
|
2014-06-22 18:07:00 +02:00 |
|
def
|
4626106739
|
Fix cheat with walljump
|
2014-06-22 18:04:55 +02:00 |
|
def
|
99c74b5311
|
Fix wall jumps
|
2014-06-22 00:50:11 +02:00 |
|
def
|
b3e9041768
|
Revert "Same hook strength for everyone (by cinaera)"
This reverts commit 2b08464527 .
|
2014-05-01 03:03:31 +02:00 |
|
def
|
2b08464527
|
Same hook strength for everyone (by cinaera)
|
2014-04-30 17:36:25 +02:00 |
|
def
|
5eb7a74558
|
Fix: Tunings and Tunezones with dummies
|
2014-04-29 03:34:23 +02:00 |
|
def
|
15ecbb71d1
|
fixed compiling using visual studio 2013 by renaming the round function
|
2014-04-22 23:46:55 +02:00 |
|
def
|
68980e7699
|
Fix: Ok, proper Jetpack prediction now
|
2014-04-14 10:56:14 +02:00 |
|
def
|
5850403eb6
|
Fix: Only predict when weapon is jetpack
|
2014-04-14 10:22:48 +02:00 |
|
def
|
38b16ee5c0
|
Jetpack prediction (Thanks to v)
|
2014-04-14 01:34:50 +02:00 |
|
def
|
5563ae9a7b
|
Make DDRace tile prediction optional
|
2014-03-28 23:53:12 +01:00 |
|
def
|
35328d37b0
|
TILE_STOP client prediction
|
2014-03-27 11:19:25 +01:00 |
|
def
|
a4580c4af0
|
Add speedup prediction (by c)
|
2014-03-25 01:13:46 +01:00 |
|
def
|
3e5bcb0213
|
Absolutely perfect +showhookcoll
|
2014-01-27 05:06:23 +01:00 |
|
def
|
11dc90206b
|
Fix super bug
|
2014-01-22 00:12:24 +01:00 |
|
def
|
fe7f274023
|
Fix: Proper super on DDRace 16 player servers
|
2014-01-21 18:21:01 +01:00 |
|
def
|
ac23c862d4
|
Oops
|
2014-01-12 03:06:38 +01:00 |
|
def
|
693d68841c
|
More exact showhookcoll
|
2014-01-12 00:45:25 +01:00 |
|
def
|
72bc639a0c
|
TeleOuts as pointer; Hopefully fixes Visual Studio crash
|
2013-12-12 14:35:01 +01:00 |
|
def
|
22ce12a9cc
|
Fix: Don't crash when using sv_old_teleport_hook and new teleports
|
2013-10-26 08:02:45 +02:00 |
|
def
|
1cc6977611
|
Fix jumping
|
2013-08-24 02:25:58 +02:00 |
|
def
|
6da8d2146c
|
New mapping entity: Specify number of jumps
|
2013-08-24 01:03:45 +02:00 |
|
def
|
40ff09be29
|
Revert visual studio fix
|
2013-08-18 22:19:02 +02:00 |
|
BeaR
|
ee6192900c
|
fix previous commit
|
2013-08-14 19:56:55 +02:00 |
|
def
|
af69765063
|
Revert "fix visual studio build"
This reverts commit 62409f740a .
|
2013-08-14 17:31:15 +02:00 |
|
BeaR
|
62409f740a
|
fix visual studio build
|
2013-08-13 14:06:29 +02:00 |
|
def
|
bf518df74d
|
New teleport entities
|
2013-08-13 04:59:25 +02:00 |
|
def
|
4987b26b7b
|
Fix prediction
|
2013-08-05 19:58:51 +02:00 |
|
def
|
111d5c7f10
|
Add entities to start and stop: Player collisions, Hooking, Infinite jump
|
2013-08-05 17:47:04 +02:00 |
|
def
|
c7fef524e6
|
Don't follow from-teles without a corresponding to-tele
|
2013-07-23 02:13:13 +02:00 |
|
def
|
d4c0f31b32
|
Make client compile
|
2013-07-22 17:20:34 +02:00 |
|
def
|
81163821d4
|
Still support no tele-hook
|
2013-07-20 13:41:52 +02:00 |
|
def
|
8721cf346c
|
Make hook work through multiple teleports
|
2013-07-20 13:39:17 +02:00 |
|
def
|
7f89f1f078
|
Fix: No twitching on hook
|
2013-07-19 03:22:47 +02:00 |
|
def
|
1b68bf65f2
|
Add server options for sv_teleport_hook and sv_teleport_weapons
|
2013-07-19 01:23:48 +02:00 |
|
def
|
54b942fa7e
|
Make hooks go through teleporters
|
2013-07-19 00:27:17 +02:00 |
|
GreYFoX
|
539b686f85
|
Let's see if this helps #85 or not!
|
2011-12-26 15:31:05 +02:00 |
|
GreYFoX
|
5035506825
|
Fixed team collision and 0.6 trunk, 1.094a
|
2011-09-01 20:29:08 +02:00 |
|
GreYFoX
|
7e24be5d83
|
Version 1.091a
|
2011-08-31 12:10:15 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
35d16bd58c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-08-13 02:01:40 +02:00 |
|
oy
|
de05682d87
|
fixed play hooking when tune player_collision is 0. Closes #825
|
2011-08-06 13:57:59 +02:00 |
|
oy
|
7db6d1e056
|
fixed problem with player collision. Closes #722
|
2011-07-30 18:08:24 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
SushiTee
|
747113d855
|
fixed moving if player collision is turned off
|
2011-04-01 21:48:54 +02:00 |
|
oy
|
5060f42b63
|
added fix for collision bug with other tees. Closes #279. Closes #511
|
2011-03-27 16:15:10 +02:00 |
|
GreYFoX
|
c74cda68e0
|
Fixed tuned server behavior
|
2011-03-17 19:20:44 +02:00 |
|
GreYFoXGTi
|
718d697707
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
|
2011-02-13 19:36:53 +02:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
68a1a29db8
|
Reverted 1 Letter Refactoring or Edited it to a full name.
|
2011-02-13 12:57:10 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
GreYFoXGTi
|
2151883b43
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-01-20 16:10:32 +02:00 |
|
fisted
|
372b62566b
|
fixed tower bug
|
2011-01-20 00:15:18 +01:00 |
|
GreYFoXGTi
|
ddc5dd7ab3
|
Cleaned up & Re-arranged stuff
|
2011-01-06 05:46:10 +02:00 |
|
GreYFoXGTi
|
cebbecf632
|
Some Code Improvements and Compiler warnings
|
2010-12-07 19:44:23 +02:00 |
|
GreYFoXGTi
|
7f24d0f144
|
Fixed ID 0 Bug
|
2010-11-26 20:01:55 +02:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
1620e071d9
|
Removed a Tile and ensured stopper server side
|
2010-11-01 16:21:05 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
btd
|
62ef58329d
|
Return DDRace stuff. No need in mistic compatibility
|
2010-10-31 23:50:40 +03:00 |
|
GreYFoXGTi
|
c704a4ee95
|
a gift for btd
|
2010-10-31 19:47:10 +02:00 |
|
GreYFoXGTi
|
505a5b4172
|
Refactoring
|
2010-10-29 23:29:07 +02:00 |
|
btd
|
a62decbc91
|
Show others for ddrace clients.
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-10-24 14:47:25 +04:00 |
|
heinrich5991
|
4d6370d890
|
fixed last commit, removed debug messages
|
2010-10-18 20:52:29 +02:00 |
|
btd
|
c87a68b2ba
|
Log messages to try undestand client prediction bug
|
2010-10-02 16:04:39 +04:00 |
|
GreYFoXGTi
|
33c8265110
|
Properly Fixed the Stopper + Hook bug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-29 17:45:54 +03:00 |
|
GreYFoXGTi
|
806046fe76
|
Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
src/game/server/entities/dragger.cpp
src/game/server/gamecontext.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 03:02:49 +03:00 |
|
btd
|
2af441b703
|
Finish super team, fix bug with killing, DDraggers not finished
|
2010-09-21 23:09:11 +04:00 |
|
GreYFoXGTi
|
42d3829304
|
If you are Super You can Fly!!
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-17 14:26:06 +03:00 |
|
btd
|
d195d5c7bc
|
Fixes for super player. Still dont work collision
|
2010-09-15 00:36:48 +04:00 |
|
btd
|
a75ab04d21
|
Add Team for super players. They can collide with all players. Not tested
|
2010-09-14 22:28:50 +04:00 |
|
btd
|
fec294caee
|
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
|
2010-09-08 20:22:11 +04:00 |
|
btd
|
4544b91d2f
|
Teams collision a works fine... But i broke collision with tiles
|
2010-08-30 23:25:04 +04:00 |
|
btd
|
6b9bbc2d0c
|
Forgot to save
|
2010-08-30 16:49:04 +04:00 |
|
btd
|
86cd59b907
|
Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'(
|
2010-08-30 16:13:43 +04:00 |
|