2715: Fix server responses handling in game browser r=heinrich5991 a=BannZay
Fixes all problems for #2620
Explanations of existed problems:
Lan has non expected servers because we were creating browser entry regardless token check
DDNet tab has ping 0 for servers as we weren`t rejecting previous refresh responses
Co-authored-by: Andrii <bannzay3@gmail.com>
2716: Refresh on ping filter changed r=heinrich5991 a=BannZay
Should have been in #2713. Late but handy change tho
Co-authored-by: Andrii <bannzay3@gmail.com>
2713: allow empty max ping filter r=heinrich5991 a=BannZay
The inconvenieces I discovered so far:
1. You got to write 999 to "disable" this filter
2. If you try to clear this field and then type 75 then the field will contain 750 because the last zero is bugged at this point
Those are fixed
What I would like to be fixed as well (not sure if I gona do this soon):
1. Update browser servers live without refreshing. You press refresh - you receives all the servers and then you should be able (but currently not) to filter them out without pressing on "Refresh" button again but just by changing the max ping value
Co-authored-by: Andrii <bannzay3@gmail.com>
2674: Add nameplates friend marks r=heinrich5991 a=BannZay
Problem: when I play with a friend in team 0, and there are many players nearby, I cannot distinguish him due to nameplates overlapping. It's getting worse when they are in freeze.
Solution: Mark your teammate as "Friend" and setup "cl_nameplates_friendmark"
Result:
![v2](https://user-images.githubusercontent.com/17499770/91647684-08988b00-ea66-11ea-9407-336437391b4f.png)
Co-authored-by: Andrii <bannzay3@gmail.com>
2710: Fix layers right click on item opens menu for previously selected (left clicked) item r=heinrich5991 a=BannZay
```
Im 'corneumToday at 16:55
when i have a layer selected and rightclick on another one to change its properties, it doesnt switch to that layer. that hasnt always been this way and its throwing me off lately
especially because it still opens the menu for the other layer
```
Co-authored-by: Andrii <bannzay3@gmail.com>
2708: Disabling 3.3 in settings tab should reset to version 3.0 r=def- a=Jupeyy
We don't have a way to query the default config value, except including the config_variables.h, do we?
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2707: Begin the groundwork to set a custom status on Steam r=def- a=heinrich5991
Currently, this just shows the current map in the status. Might need
localization data in Steamworks to be available to work in languages
other than English.
CC #2642
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
Currently, this just shows the current map in the status. Might need
localization data in Steamworks to be available to work in languages
other than English.
CC #2642
2691: Also check for divisibility by 16 of height (fixes#2687) r=heinrich5991 a=def-
2701: Set search field active when opening file dialog in editor r=heinrich5991 a=def-
2702: Remove fallback for Teeworlds' settings.cfg (partially fixes#2698) r=heinrich5991 a=def-
2705: Clarify kill and /kill r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2690: Remove Quality Textures & Texture Compression from graphics menu (fixes#2676) r=heinrich5991 a=def-
Since people just randomly click it and then complain about bad looking graphics
Co-authored-by: def <dennis@felsin9.de>
2684: Make steam_api dependency static on Linux non-Steam builds r=def- a=heinrich5991
This allows building without rpath modifying on Linux which seems to be
needed for openSUSE packaging.
Fixes#2669.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2678: Load serverbrowser more fairly r=heinrich5991 a=def-
One from each country and so on instead of doing one country fully first
before moving to the next. This makes loading servers like Japan and AUS
much faster since they're at the back of the list. This also reduces the
peak number of packets sent to each IP at once.
2681: Upgrade SDL2 for Linux Steam release to 2.0.12 (fixes#2679) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
One from each country and so on instead of doing one country fully first
before moving to the next. This makes loading servers like Japan and AUS
much faster since they're at the back of the list. This also reduces the
peak number of packets sent to each IP at once.