Magnus Auvinen
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24969cd0ef
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tilemap skip optimizating
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2008-03-12 23:53:39 +00:00 |
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Magnus Auvinen
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0883fc3dfd
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cleaned up some console stuff
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2008-03-11 08:48:48 +00:00 |
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Magnus Auvinen
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1d98b33ec2
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added motd
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2008-03-11 05:29:51 +00:00 |
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Magnus Auvinen
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6c60f3bcbb
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fixed error in the skin selection due to special skins
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2008-03-10 19:39:30 +00:00 |
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Magnus Auvinen
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e7241d743c
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fixed the ninja rendering
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2008-03-10 19:36:05 +00:00 |
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Magnus Auvinen
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3f3e171511
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fixed compile error
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2008-03-10 12:07:26 +00:00 |
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Magnus Auvinen
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f685b413d2
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fixed compile errors
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2008-03-10 11:06:37 +00:00 |
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Magnus Auvinen
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5400809a9d
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fixed compile error on windows
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2008-03-10 10:56:48 +00:00 |
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Magnus Auvinen
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89eea17ead
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added option to log to file
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2008-03-10 00:48:45 +00:00 |
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Magnus Auvinen
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78155fa6d7
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fixed so you can append maps in the editor. broken the loading of old maps however :D
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2008-03-09 23:29:14 +00:00 |
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Magnus Auvinen
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61535a565a
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added cl_showfps. removed cl_show_player_ids
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2008-03-09 18:20:27 +00:00 |
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Magnus Auvinen
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f10958c450
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fixed so that you can customize the mouse movement more
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2008-03-09 18:12:48 +00:00 |
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Magnus Auvinen
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f315d092bd
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fixed problem with compile dependencies
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2008-03-09 12:06:00 +00:00 |
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Magnus Auvinen
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d0d9fba86e
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made alsa specific to linux. other *nix platforms will use oss
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2008-03-05 19:50:24 +00:00 |
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Magnus Auvinen
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23ffe1ff65
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updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices.
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2008-03-05 19:38:47 +00:00 |
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Magnus Auvinen
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c20d99b81d
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added option to delete quads
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2008-03-02 15:59:52 +00:00 |
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Magnus Auvinen
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bb5cfafd7c
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fixed so that images get a name when they are just added
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2008-03-02 15:55:02 +00:00 |
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Magnus Auvinen
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323ea57485
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removed the option to delete the game layer and group
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2008-03-02 15:53:53 +00:00 |
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Magnus Auvinen
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719b133d5a
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updated ctf2. could use some more 0.4.0 effects
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2008-03-02 15:46:51 +00:00 |
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Magnus Auvinen
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194ad1efb8
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fixed up dm2
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2008-03-02 11:56:47 +00:00 |
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Magnus Auvinen
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6f608ed462
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fixed so that the map rotation works like it should
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2008-03-01 20:21:34 +00:00 |
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Magnus Auvinen
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c36819b18d
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fixed fading of text borders correctly
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2008-03-01 20:06:21 +00:00 |
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Magnus Auvinen
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08c4c8e0b7
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redone the input system so you can know do keybindings with say etc
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2008-03-01 20:03:04 +00:00 |
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Magnus Auvinen
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0747c2dff9
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fixed remote console. some gui tweaks aswell.
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2008-03-01 14:36:36 +00:00 |
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Magnus Auvinen
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622dbc6f3e
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fixed the max_int so it's really max_int
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2008-02-24 18:45:49 +00:00 |
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Magnus Auvinen
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91eda24ddc
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fixed correction count. fixed miss-behaving server
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2008-02-24 18:41:02 +00:00 |
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Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
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Magnus Auvinen
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1ea859c431
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security audit: fixed so the packer functions checks for errors
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2008-02-11 22:25:10 +00:00 |
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Magnus Auvinen
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79dfdb3cd7
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security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
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2008-02-11 21:49:26 +00:00 |
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Jakob Fries
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57b2da779f
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Converted spaces to tabs *curses*
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2008-02-11 21:44:36 +00:00 |
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Jakob Fries
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5840e987b1
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Added forgotten case in lexer.
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2008-02-11 21:41:31 +00:00 |
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Jakob Fries
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5d02a7f4fa
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Proper support for negatives. Properlized silly error message
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2008-02-11 21:40:48 +00:00 |
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Magnus Auvinen
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2185df9254
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shadow on the console. respect sv_sendheartbeats
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2008-02-11 08:24:59 +00:00 |
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Magnus Auvinen
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548a919ea3
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merged 0.3.4 changes to trunk
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2008-02-10 21:54:52 +00:00 |
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Johan Althoff
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2f969d9d6f
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fixed compile on win32
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2008-02-10 19:03:10 +00:00 |
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Magnus Auvinen
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fb336cddbb
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added simple map downloading \o/
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2008-02-10 16:50:59 +00:00 |
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Magnus Auvinen
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294cbe18c1
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done some more latency work. added the extra message for projectiles to reduce latency
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2008-02-10 15:32:30 +00:00 |
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Magnus Auvinen
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acffe66ebe
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flashified the console
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2008-02-10 01:48:39 +00:00 |
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Magnus Auvinen
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e1acdb8f10
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increased texture limit from 128 to 4k
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2008-02-05 19:13:59 +00:00 |
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Magnus Auvinen
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91e4c2252b
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added rotate to editor. fixed so that the game handles envelopes
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2008-02-05 19:11:34 +00:00 |
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Magnus Auvinen
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da2d792186
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renamed laser to rifle.
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2008-02-04 07:59:25 +00:00 |
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Magnus Auvinen
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dd1e7adc00
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fixed sound positioning bug, tweaked laser effect, fixed memory dumping
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2008-02-04 07:36:54 +00:00 |
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Jakob Fries
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d76661b3be
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console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
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2008-02-04 00:13:34 +00:00 |
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Magnus Auvinen
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be33e56abc
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fixed so that the newest element is returned with ringbuf_next aswell
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2008-02-03 23:57:03 +00:00 |
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Magnus Auvinen
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e138d5c76a
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changed name from rb_* to ringbuf_*
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2008-02-03 23:55:37 +00:00 |
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Magnus Auvinen
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62be4982d6
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fixed errors in the ring buffer
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2008-02-03 23:52:28 +00:00 |
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Magnus Auvinen
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0985de75ec
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added ring buffer
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2008-02-03 22:42:03 +00:00 |
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Magnus Auvinen
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5f32f5b36f
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added laser weapon
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2008-02-02 18:05:16 +00:00 |
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Magnus Auvinen
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1fe3202f0b
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cleaned up the console code. added the ability to tune the game in runtime.
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2008-02-02 12:38:36 +00:00 |
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Jakob Fries
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307c2cfae8
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removed redudant constant
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2008-02-02 11:10:46 +00:00 |
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