Commit graph

178 commits

Author SHA1 Message Date
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def a77cd039a6 Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00
def 3fb7b1520e Add descriptions for tunings 2015-03-29 03:52:33 +02:00
timgame 909db5cd55 added ninjajetpack prediction 2015-03-14 18:55:50 +01:00
def 030ebf37c7 Fix number 100000 for this 2015-02-28 01:18:35 +01:00
def cc00a428aa Fix crash 2015-02-24 12:22:08 +01:00
def 6c928c01f0 Oops, actual fix 2015-02-24 00:04:16 +01:00
def 7542868797 Fix hook with super 2015-02-23 23:45:29 +01:00
def 1cf333ada2 Fix antiping hook prediction 2015-02-21 21:05:15 +01:00
def 8f570596d9 Release hook when player changes team 2015-02-18 14:34:49 +01:00
timgame 2ee0ca0648 added refill jumps tile and cleaned tile detection 2015-01-19 22:14:49 +01:00
def b3581f6dba Minor optimization suggested by CytraL 2014-12-30 14:43:02 +01:00
def 79aeb5ea38 Add hook duration tune 2014-12-27 12:05:02 +01:00
Dennis Felsing b525de33b5 Merge pull request #112 from trml/prediction_weapons
Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn 88a1565d75 make the prediction compatible with very large maps 2014-12-02 01:08:52 +01:00
nuborn 9752334e75 convert projectiles back to default format before recording demos 2014-12-01 01:32:51 +01:00
nuborn 03bc769c09 prediction of hammer (hits) and grenade (explosions) 2014-12-01 01:31:58 +01:00
def 1d4ac3b03a check in better order 2014-11-27 22:38:25 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
def 755e9f4d1c Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3.

Conflicts:
	src/game/client/gameclient.cpp
	src/game/version.h
2014-10-27 20:03:22 +01:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
def d11012dbdb Revert "Hopefully fix speedup prediction"
This reverts commit 7c0e3daec7.
2014-08-28 16:20:11 +02:00
def 94cfb4a6b5 Revert "Better remove defunct speedup protection"
This reverts commit 9a92acb466.
2014-08-27 14:14:32 +02:00
def 9a92acb466 Better remove defunct speedup protection 2014-08-01 15:01:30 +02:00
def 7c0e3daec7 Hopefully fix speedup prediction 2014-07-30 01:30:08 +02:00
def dcf5e244b5 Fix walljump after holding a key 2014-06-23 14:46:27 +02:00
def 374bc024bd Fix cheat with walljump 2014-06-22 18:07:28 +02:00
def 22d9f3f146 Revert "Fix cheat with walljump"
This reverts commit 4626106739.
2014-06-22 18:07:00 +02:00
def 4626106739 Fix cheat with walljump 2014-06-22 18:04:55 +02:00
def 99c74b5311 Fix wall jumps 2014-06-22 00:50:11 +02:00
def b3e9041768 Revert "Same hook strength for everyone (by cinaera)"
This reverts commit 2b08464527.
2014-05-01 03:03:31 +02:00
def 2b08464527 Same hook strength for everyone (by cinaera) 2014-04-30 17:36:25 +02:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
def 15ecbb71d1 fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
def 68980e7699 Fix: Ok, proper Jetpack prediction now 2014-04-14 10:56:14 +02:00
def 5850403eb6 Fix: Only predict when weapon is jetpack 2014-04-14 10:22:48 +02:00
def 38b16ee5c0 Jetpack prediction (Thanks to v) 2014-04-14 01:34:50 +02:00
def 5563ae9a7b Make DDRace tile prediction optional 2014-03-28 23:53:12 +01:00
def 35328d37b0 TILE_STOP client prediction 2014-03-27 11:19:25 +01:00
def a4580c4af0 Add speedup prediction (by c) 2014-03-25 01:13:46 +01:00
def 3e5bcb0213 Absolutely perfect +showhookcoll 2014-01-27 05:06:23 +01:00
def 11dc90206b Fix super bug 2014-01-22 00:12:24 +01:00
def fe7f274023 Fix: Proper super on DDRace 16 player servers 2014-01-21 18:21:01 +01:00
def ac23c862d4 Oops 2014-01-12 03:06:38 +01:00
def 693d68841c More exact showhookcoll 2014-01-12 00:45:25 +01:00
def 72bc639a0c TeleOuts as pointer; Hopefully fixes Visual Studio crash 2013-12-12 14:35:01 +01:00
def 22ce12a9cc Fix: Don't crash when using sv_old_teleport_hook and new teleports 2013-10-26 08:02:45 +02:00
def 1cc6977611 Fix jumping 2013-08-24 02:25:58 +02:00
def 6da8d2146c New mapping entity: Specify number of jumps 2013-08-24 01:03:45 +02:00
def 40ff09be29 Revert visual studio fix 2013-08-18 22:19:02 +02:00
BeaR ee6192900c fix previous commit 2013-08-14 19:56:55 +02:00
def af69765063 Revert "fix visual studio build"
This reverts commit 62409f740a.
2013-08-14 17:31:15 +02:00
BeaR 62409f740a fix visual studio build 2013-08-13 14:06:29 +02:00
def bf518df74d New teleport entities 2013-08-13 04:59:25 +02:00
def 4987b26b7b Fix prediction 2013-08-05 19:58:51 +02:00
def 111d5c7f10 Add entities to start and stop: Player collisions, Hooking, Infinite jump 2013-08-05 17:47:04 +02:00
def c7fef524e6 Don't follow from-teles without a corresponding to-tele 2013-07-23 02:13:13 +02:00
def d4c0f31b32 Make client compile 2013-07-22 17:20:34 +02:00
def 81163821d4 Still support no tele-hook 2013-07-20 13:41:52 +02:00
def 8721cf346c Make hook work through multiple teleports 2013-07-20 13:39:17 +02:00
def 7f89f1f078 Fix: No twitching on hook 2013-07-19 03:22:47 +02:00
def 1b68bf65f2 Add server options for sv_teleport_hook and sv_teleport_weapons 2013-07-19 01:23:48 +02:00
def 54b942fa7e Make hooks go through teleporters 2013-07-19 00:27:17 +02:00
GreYFoX 539b686f85 Let's see if this helps #85 or not! 2011-12-26 15:31:05 +02:00
GreYFoX 5035506825 Fixed team collision and 0.6 trunk, 1.094a 2011-09-01 20:29:08 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
oy de05682d87 fixed play hooking when tune player_collision is 0. Closes #825 2011-08-06 13:57:59 +02:00
oy 7db6d1e056 fixed problem with player collision. Closes #722 2011-07-30 18:08:24 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
SushiTee 747113d855 fixed moving if player collision is turned off 2011-04-01 21:48:54 +02:00
oy 5060f42b63 added fix for collision bug with other tees. Closes #279. Closes #511 2011-03-27 16:15:10 +02:00
GreYFoX c74cda68e0 Fixed tuned server behavior 2011-03-17 19:20:44 +02:00
GreYFoXGTi 718d697707 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/collision.cpp
	src/game/collision.h
	src/game/gamecore.cpp
	src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
GreYFoXGTi 68a1a29db8 Reverted 1 Letter Refactoring or Edited it to a full name. 2011-02-13 12:57:10 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
GreYFoXGTi 2151883b43 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/gamecore.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/pickup.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/entity.h
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-01-20 16:10:32 +02:00
fisted 372b62566b fixed tower bug 2011-01-20 00:15:18 +01:00
GreYFoXGTi ddc5dd7ab3 Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
GreYFoXGTi cebbecf632 Some Code Improvements and Compiler warnings 2010-12-07 19:44:23 +02:00
GreYFoXGTi 7f24d0f144 Fixed ID 0 Bug 2010-11-26 20:01:55 +02:00
GreYFoXGTi 5d9ee1736e made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/dutch.txt
	data/languages/french.txt
	data/languages/german.txt
	data/languages/russian.txt
	src/game/server/entities/flag.cpp
	src/game/server/entities/flag.h
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
	src/game/server/gamemodes/dm.cpp
	src/game/server/gamemodes/dm.h
	src/game/server/gamemodes/mod.cpp
	src/game/server/gamemodes/tdm.cpp
	src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
GreYFoXGTi 071fb6a5a3 new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
GreYFoXGTi 1620e071d9 Removed a Tile and ensured stopper server side 2010-11-01 16:21:05 +02:00
GreYFoXGTi e43bcd80db Rotation
FTW
2010-11-01 03:51:17 +02:00
btd 62ef58329d Return DDRace stuff. No need in mistic compatibility 2010-10-31 23:50:40 +03:00
GreYFoXGTi c704a4ee95 a gift for btd 2010-10-31 19:47:10 +02:00
GreYFoXGTi 505a5b4172 Refactoring 2010-10-29 23:29:07 +02:00
btd a62decbc91 Show others for ddrace clients.
Need to fix entities now.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
heinrich5991 4d6370d890 fixed last commit, removed debug messages 2010-10-18 20:52:29 +02:00
btd c87a68b2ba Log messages to try undestand client prediction bug 2010-10-02 16:04:39 +04:00