def
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15ecbb71d1
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
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def
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62b1567622
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Add default tune bounces
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2014-04-22 19:31:47 +02:00 |
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def
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4b70e195c1
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Multiline broadcasts
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2014-04-19 00:40:21 +02:00 |
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def
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7133545e1a
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Formatting
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2014-04-18 14:50:15 +02:00 |
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HMH
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d79ce4beec
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put dbg_tuning a little higher so its better readable
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2014-04-18 14:43:33 +02:00 |
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HMH
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91547852dc
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correct tunings on client enter
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2014-04-18 14:43:33 +02:00 |
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HMH
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4a8011ced4
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determine tunings to send with the players viewpos
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2014-04-18 14:43:33 +02:00 |
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HMH
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b9d72d5efe
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TuneZone enter msg also on spawn
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2014-04-18 14:43:33 +02:00 |
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def
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e5a2f5412e
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Add aqua skin
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2014-04-16 15:25:20 +02:00 |
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def
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2e263e6b74
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Rename example.cfg to autoexec.cfg
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2014-04-16 15:24:38 +02:00 |
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def
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3006d3b03b
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Cleanup DDNet menu
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2014-04-15 22:10:46 +02:00 |
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def
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d8105864e2
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Version 3.3
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2014-04-15 21:34:53 +02:00 |
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def
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9d123cb95f
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Fix: Work for pure vanilla servers
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2014-04-15 21:22:12 +02:00 |
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def
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e56a99f5fc
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Colored chat messages
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2014-04-15 00:49:24 +02:00 |
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def
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72a8c581a2
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Fix shotgun_strength in tune zone
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2014-04-14 22:15:48 +02:00 |
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def
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b489aa5237
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Remove unwanted skin
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2014-04-14 15:42:30 +02:00 |
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def
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68980e7699
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Fix: Ok, proper Jetpack prediction now
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2014-04-14 10:56:14 +02:00 |
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def
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5850403eb6
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Fix: Only predict when weapon is jetpack
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2014-04-14 10:22:48 +02:00 |
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def
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38b16ee5c0
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Jetpack prediction (Thanks to v)
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2014-04-14 01:34:50 +02:00 |
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def
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29db455131
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Multiline tune zone messages
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2014-04-13 19:27:08 +02:00 |
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def
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f8b15e1e62
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Add hammer_strength tuning
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2014-04-13 19:11:21 +02:00 |
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def
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a855d34991
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Update credits
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2014-04-13 16:52:48 +02:00 |
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def
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6e33858cab
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Code cleanup
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2014-04-13 16:49:58 +02:00 |
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def
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83201c9003
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More extended tunings
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2014-04-13 16:41:02 +02:00 |
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def
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b731221b2a
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Better team differentiation ingame (colored nameplates and more transparency
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2014-04-12 16:55:01 +02:00 |
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def
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7fd799f894
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Timeouts, disconnects and game leaves no longer kill your entire locked team
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2014-04-12 12:08:20 +02:00 |
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def
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1adbc87a7a
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Fix paused view so that players don't disappear without 64 player client
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2014-04-12 11:36:36 +02:00 |
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def
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7ae973af0d
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Make jetpack strength a tuning
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2014-04-12 11:12:29 +02:00 |
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def
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fc1481825e
|
Version 3.2
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2014-04-12 11:12:10 +02:00 |
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def
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3e63993333
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Fix: hook collision line of other players works on yourself when you're paused
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2014-04-10 20:33:26 +02:00 |
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def
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af66d26bd5
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Add cl_show_other_hook_coll
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2014-04-10 20:33:05 +02:00 |
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def
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327aa4e196
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Fake tunings for NPC and NPH and tuning cleanup
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2014-04-06 12:22:27 +02:00 |
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def
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a285751c5f
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Fix: Bullets should still work
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2014-04-05 16:17:05 +02:00 |
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def
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8be0091d07
|
Add sv_teleport_hold_hook
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2014-04-05 00:35:18 +02:00 |
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def
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28cc8f7724
|
Fix: Show the server you're connected to in the server browser too
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2014-04-05 00:07:58 +02:00 |
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def
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b8775d27c4
|
Revert "sv_pistol_damage"
This reverts commit a5449c9af0 .
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2014-04-02 19:55:42 +02:00 |
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def
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a5449c9af0
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sv_pistol_damage
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2014-03-31 20:34:54 +02:00 |
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def
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9503587a11
|
Version 3.1
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2014-03-30 22:59:18 +02:00 |
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def
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cb5fa76f85
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Alternative fix for console input (doesn't break other things at least)
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2014-03-30 22:58:59 +02:00 |
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def
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3c8a55c743
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Readd gravity map
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2014-03-30 16:41:06 +02:00 |
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def
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c3062fb787
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Fix: Default tune zone is 0, not -1
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2014-03-29 23:34:36 +01:00 |
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def
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27fbf04b09
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Remove projectiles when player dies
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2014-03-29 23:15:45 +01:00 |
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def
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ec6e091f44
|
example.cfg in DOS format
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2014-03-29 19:52:03 +01:00 |
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def
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3fc879728a
|
Change example map to Kobra
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2014-03-29 18:28:49 +01:00 |
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def
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8db3ad04f0
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Remove gravity map
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2014-03-29 18:24:01 +01:00 |
|
def
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cc8ee16992
|
Version 3.0
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2014-03-29 18:18:58 +01:00 |
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def
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a7d5ebe412
|
Remove duplicate skin
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2014-03-29 18:12:37 +01:00 |
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HMH
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6943711be3
|
better tune-updating
|
2014-03-29 18:04:37 +01:00 |
|
def
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2db9e5c7b0
|
Hopefully fix screenshots
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2014-03-29 17:04:06 +01:00 |
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def
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9a43558c8c
|
Update .gitignore
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2014-03-29 00:49:56 +01:00 |
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