oy
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ea64b0d7b3
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made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
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2010-06-18 20:32:52 +02:00 |
|
xalduin
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6e1eaa96ec
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Fixed issue #115, text now fits into columns in server browser
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2010-06-10 20:38:04 +08:00 |
|
xalduin
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dc3feaf42c
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Fixed remaining compiler warnings for gcc on Linux
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2010-06-10 20:38:03 +08:00 |
|
xalduin
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a563c2f322
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Issue #82 time and date in screenshot filename
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2010-06-03 22:32:42 +02:00 |
|
Magnus Auvinen
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b851bc8799
|
fixed so that SDL_main is declared as a C function so linking gets done correctly
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2010-06-02 04:09:39 +08:00 |
|
Magnus Auvinen
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b12ae69fee
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fixed compile errors for osx
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2010-06-02 04:00:05 +08:00 |
|
Tom Adams
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30987c2040
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removed alpha values from screenshots (#742)
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2010-05-31 20:44:45 +00:00 |
|
Thomas
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361380d630
|
*some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
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2010-05-30 12:01:11 +00:00 |
|
Tom Adams
|
47b68170ad
|
auto capture mouse on focus (#728)
|
2010-05-30 01:00:17 +00:00 |
|
Magnus Auvinen
|
f41fa4baba
|
cleaned up some code
|
2010-05-29 11:23:06 +00:00 |
|
Magnus Auvinen
|
d0e0d5b043
|
cleaned up some comments
|
2010-05-29 11:21:39 +00:00 |
|
Magnus Auvinen
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6ff27c56e8
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fixed crash with related to player count
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2010-05-29 11:12:52 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
e56feb597b
|
added missing headers
|
2009-10-29 12:14:31 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
7b68ff4277
|
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
|
2009-06-15 14:01:36 +00:00 |
|
Magnus Auvinen
|
57b2c49d57
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fixed so that the demo player doesn't crash when the map isn't found
|
2009-06-15 13:16:33 +00:00 |
|
Magnus Auvinen
|
f817cb2319
|
fixed crashing of server side demos due to client_entergame() being processed
|
2009-06-15 12:40:12 +00:00 |
|
Magnus Auvinen
|
c2f8d0e07a
|
minor cleanup of out commented clode
|
2009-06-13 08:25:50 +00:00 |
|
Magnus Auvinen
|
69511102de
|
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
|
2009-06-13 08:22:37 +00:00 |
|
Magnus Auvinen
|
9254ca61f1
|
fixed utf8 support
|
2009-06-07 16:06:03 +00:00 |
|
Magnus Auvinen
|
cdc5f26900
|
new font rendering system using freetype2. only compiles under linux for now
|
2009-06-07 14:36:54 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
9d3fd4a282
|
continued work on prediction and game timer
|
2009-01-24 14:32:12 +00:00 |
|
Alfred Eriksson
|
82f9be8ce0
|
added help messages for all commands. added syntax in the help msg
|
2009-01-24 14:10:26 +00:00 |
|
Magnus Auvinen
|
91e337c7ab
|
added ping spike detection
|
2009-01-24 14:08:09 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
2ea3023410
|
fixed bug in text rendering
|
2009-01-24 12:29:36 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Magnus Auvinen
|
2fc86642ef
|
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
|
2009-01-24 10:52:45 +00:00 |
|
Magnus Auvinen
|
6696359a28
|
fixed so that the client connect command works when passed as an argument
|
2009-01-24 10:46:38 +00:00 |
|
Magnus Auvinen
|
bb73314651
|
removed old debug spam
|
2009-01-22 23:29:03 +00:00 |
|
Magnus Auvinen
|
6a1766f8ce
|
fixed mouse buttons that I kinda fucked up
|
2009-01-21 23:12:56 +00:00 |
|
Magnus Auvinen
|
61ed16ec64
|
cleaned up mouse input a bit
|
2009-01-21 22:25:28 +00:00 |
|
Magnus Auvinen
|
d3f5340a97
|
added support for mouse buttons 4-8
|
2009-01-21 21:52:51 +00:00 |
|
Magnus Auvinen
|
29ca9dfb3a
|
stop recording on map load
|
2009-01-21 21:21:54 +00:00 |
|
Magnus Auvinen
|
0c9dfd81fd
|
fixed vsync option
|
2009-01-21 20:55:07 +00:00 |
|
Alfred Eriksson
|
4c4d28fd25
|
added snd_buffer_size
|
2009-01-21 19:21:26 +00:00 |
|
Magnus Auvinen
|
f0760ac0d3
|
improved crapnet so it changes between different ping configurations. improved the game timer
|
2009-01-21 19:12:09 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Joel de Vahl
|
2d8c4a61b6
|
ppc sound fix
|
2009-01-13 19:16:58 +00:00 |
|
Alfred Eriksson
|
5141ddac4d
|
refreshing the server info when loading
|
2009-01-12 14:03:19 +00:00 |
|
Magnus Auvinen
|
d0bcf50ef5
|
fixed fsaa sampling and reduction of fsaa if gfx init fails
|
2009-01-11 12:13:18 +00:00 |
|
Joel de Vahl
|
2a7402dd6c
|
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
|
2009-01-11 12:10:30 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
0f41c47996
|
fixed so the current server info doesn't update the server list causing problems
|
2009-01-11 09:26:14 +00:00 |
|
Magnus Auvinen
|
3729f4cbf3
|
fixed error that occurs when you try to free the invalid texture texture
|
2009-01-10 18:34:27 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
cc576906a3
|
improved the demo players scrubbing capabilities
|
2008-12-19 11:59:58 +00:00 |
|