Alexander Akulich
0d72b62daf
Replace 3.14159265f with 'pi' from math.h
2022-07-09 19:19:21 +03:00
Chairn
a69dc599a9
Huge variable naming format
...
Fix pointer and pointer array variable naming
Huge renaming to match our rules
Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)[^a]\w+\[
(?!(return|delete)\b)\b\w+ (?!(m_|ms_|g_|gs_|s_))[^a]\w+\[
Further format static variables
Format almost all pointer names accordingly
Used regex: (?!(return)\b)\b\w+
\*(?!(m_p|p|s_p|m_ap|s_ap|g_p|g_ap|ap|gs_ap|ms_ap|gs_p|ms_p))\w+\b[^:\(p]
clang-format
Fix CI fail
Fix misnamed non pointer as pointer and non array as array
Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)p\w+\b
(?!return\b)\b\w+ (ms_|m_|g_|gs_|s_)a\w+\b[^\[]
clang-format
Revert to SCREAMING_SNAKE_CASE and reinstate dead code
2022-07-08 18:01:29 +02:00
Chairn
32318a7c90
Reworked color system
...
Removed duplicate structs. Replaced 4 floats array with appropriate
struct where applicable
2022-07-06 11:39:51 +02:00
Robert Müller
2add5d5c3c
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
Robert Müller
91d2ba1865
Organize game-client includes
2022-05-29 21:24:43 +02:00
Jupeyy
2677949e58
Add missing nanosecond conversions
2022-05-22 16:08:11 +02:00
Jupeyy
3c597aff95
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
Robert Müller
3708abe8e0
Remove CRenderTools' pointers to CUI and CGameClient
2022-05-14 13:31:07 +02:00
Dennis Felsing
18d9997348
Fix clang-format
2022-02-15 00:32:04 +01:00
Dennis Felsing
dbfc62d2c0
Add modernize-deprecated-headers
2022-02-15 00:22:52 +01:00
def
3f7befdd8b
Add some further readability checks, mostly redundancy
...
/media/ddnet/src/engine/server/databases/sqlite.cpp:232:55: warning: the address of ‘char* sqlite3_expanded_sql(sqlite3_stmt*)’ will never be NULL [-Waddress]
232 | if(m_pStmt != nullptr && sqlite3_expanded_sql != nullptr)
| ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~
2022-01-22 17:22:01 +01:00
Jupeyy
a663799188
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
Jupeyy
288a18fa95
Don't render fully transparent quads
2020-12-29 14:59:17 +01:00
Jupeyy
6cefbcbbf9
Mod by zero
2020-11-17 18:01:23 +01:00
Jupeyy
6eacccfba6
Make gfx_quad_as_triangle 0 default
2020-10-20 19:11:19 +02:00
Jupeyy
50b20fb1cd
Make animations more consistent with high float values
2020-10-05 02:32:50 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Jupeyy
84cad658d6
Add new renderer(as streamed vertices) for editor
2020-09-23 16:45:32 +02:00
Fireball
ab9b96ddb2
Backported fix for Text() incorrect parameter type (int -> float)
...
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
...
* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Learath
6c371a9a57
Even more refactoring
2019-04-27 01:11:15 +03:00
Jupeyy
8cc0de8d31
Some text positioning
2018-04-11 12:19:30 +02:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
necropotame
9bae313929
Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
2017-03-16 16:39:29 +01:00
necropotame
6f58c49f7d
Fix #586 (display the killing clipping rectangle)
2017-03-15 12:06:13 +01:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
Tim Schumacher
201782dbfc
changed setting==0 to !setting
2015-11-07 20:17:41 +01:00
rbmz
1e47102aef
cl_text_entities (show/hide text in entities) for performance
...
Signed-off-by: rbmz <rbmz@users.noreply.github.com>
2015-09-28 01:04:57 -03:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
8abe166484
Don't render evil cp-tele-in numbers either
2014-11-16 21:51:44 +01:00
def
2976f0719d
Don't render useless TILE_TELECHECKIN number
2014-11-16 21:51:44 +01:00
def
893fe8785b
Bring back gfx_text_overlay to stop rendering text at far distances for
...
better performance
2014-11-16 21:51:44 +01:00
def
18d1e25d5c
Fix: Render SwitchTimedOpen and Unsolo on seprate tiles
2014-09-17 20:22:42 +02:00
def
ead16eb951
Fix: Quads always show properly in editor
2014-05-08 15:58:59 +02:00
def
6dea977596
Fix: Always show quads in editor
2014-05-06 13:44:10 +02:00
def
7bec737acc
Reset text colors with cl_overlay_entities (Thanks Lifkug)
2014-05-04 23:49:33 +02:00
def
1704e27828
Fix: Also set alpha value on text when using cl_overlay_entities
2014-05-01 20:15:53 +02:00
def
bf6fb6eb0f
cl_overlay_entities instead of cl_show_entities
2014-05-01 17:44:35 +02:00
def
4485fecdbd
Only stop rendering tune layer text
2014-03-28 12:56:52 +01:00
HMH
d301010a95
Made texture rendering for layers less resourceintensive
2014-03-23 17:10:49 +01:00
HMH
a4632e2c07
added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
2014-03-23 17:10:48 +01:00
def
8d2828ed6f
Fix: Always render editor quads
2014-01-11 22:57:23 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00