Commit graph

486 commits

Author SHA1 Message Date
GreYFoXGTi fe20420666 Better Stoppers System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:41:56 +02:00
GreYFoXGTi ab3f4b6a15 made return type bool
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi 4dcf0d8d3b found an easier and better way :) with much much less processing
tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
GreYFoXGTi 3c0cfb73a4 the bug still exists idk why, stopping ddrace going to work -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi e363e7170c ooopps
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi 558b03c9e3 The calculation is accurate i still don't know why this happens
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi bd90c006e2 The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi 15542a6c20 Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi 51586d0e05 Reworked and Added more stoppers
added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi c7b05e97a1 Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
GreYFoXGTi 517a22800d fixed door count which caused crashes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi 22fc13c692 Fixed crazy shotgun bullets explosion collision when sv_hit = 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi b895547979 Fixed sv_hit 0 affecting game weapons on character
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi 3497dd18d7 Made Plasma Exp+Freeze do explosions even when directly hitting a tee
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi 277ce3b77e Made stop tiles stop you earlier and fixed bug with stoppers + draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
GreYFoXGTi 8426442936 Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi c6803b405f Removed Old Door System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi eab7ad207b Added Check for map options tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd f769741f8f Merge 2010-08-28 16:14:36 +04:00
GreYFoXGTi 206f7376d4 Fixed small mistake that was already fixed in the lost commit
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd 397d8634c7 Fix 2010-08-27 18:37:14 +04:00
btd b67de28a0c Revert conversion float=> char*=>int 2010-08-27 18:28:01 +04:00
GreYFoXGTi b0bf68c3d3 added chat command /time to show or hide time until next spawn
added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi 1c491666fa Weapons are all automatic for Super
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi 029ea6ee9e made a checkpoint accessible only once during a race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi c5a8160e4d Updated Git Ignore and reset FreezeTick
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi 181d55f125 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-26 19:57:49 +02:00
GreYFoXGTi 883e0f2222 Trying to fix the crazy shotgun bullets -.-" 2010-08-26 19:55:22 +02:00
btd 510a47a158 Fix Server Best and no needed float -> char* -> int cast 2010-08-26 21:55:04 +04:00
btd 31d6ed6292 Sql Store 2010-08-26 17:27:36 +04:00
GreYFoXGTi 51b16803d7 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-25 19:16:08 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd 091a1125a3 Uncomment things in file_score. Add config variables 2010-08-25 18:33:21 +04:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 8cb15be7c0 added fixes for compiler errors and warnings by sworddragon 2010-08-24 23:44:33 +02:00
btd e04f83b710 D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path? 2010-08-24 21:31:32 +04:00
GreYFoXGTi 03bb17e580 fixed ninja not being remembered after freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi f7aa9c4c2b ReWorked the Freeze System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi 5794680e3c Revert "Added missing files"
This reverts commit 572f705a12.
2010-08-24 03:45:29 +02:00
GreYFoXGTi 572f705a12 Added missing files
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi 0325c59aa9 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-24 03:38:33 +02:00
GreYFoXGTi ed575f9b0c Fixed 2x and 1.5x boosters
Removed Unused Vars

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi 8000f91ec7 Fixed The Crazy Shotguns and added dbg message if detected out of bounds
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd 6fabca9e10 Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
GreYFoXGTi 05f8edb880 Stop at top tiles now give jumps back
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi 8b67e70dfb Fixed /pause not saving the time
made sv_pauseable on by default

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00