Commit graph

9169 commits

Author SHA1 Message Date
fokkonaut 85cbe99422 Fix wrong character team check 2019-05-30 14:14:47 +02:00
fokkonaut 61a6518f0d remove spaces 2019-05-29 16:30:44 +02:00
fokkonaut bbbdd89e64 Fix freeze projectiles only hit one tee (Fixes #1759) 2019-05-29 16:28:38 +02:00
Learath2 39303e3430 Blood color is a light color 2019-05-11 01:02:46 +02:00
Emir Marincic 8fa6e72b4a
Merge pull request #1706 from Learath2/dd_pr_oops
UI ID's need to be unique
2019-05-10 21:18:17 +02:00
Learath2 08e19e60f4 UI ID's need to be unique 2019-05-10 23:15:14 +02:00
Dennis Felsing acd0cafaa0
Merge pull request #1704 from def-/pr-12.4
Version 12.4
2019-05-10 19:59:23 +02:00
Dennis Felsing 5e356b5327
Merge pull request #1692 from def-/pr-news
Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2 86fd363822 Keep the old default 2019-05-10 01:22:22 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
Learath2 06fc970ea1 Render the correct skin in the selector 2019-05-10 01:00:24 +02:00
bors[bot] ab0a8940cb Merge #1703
1703: Make Color.HRHConv test runtime more reasonable r=Learath2 a=def-

Previous execution time: 650 ms / 661 ms total (98%)
Now:                       3 ms /  15 ms total (20%)

Co-authored-by: def <dennis@felsin9.de>
2019-05-09 20:01:10 +00:00
def 7211d16ddb Version 12.4 2019-05-09 22:00:21 +02:00
def 51385100cd Make Color.HRHConv test runtime more reasonable
Previous execution time: 650 ms / 661 ms total (98%)
Now:                       3 ms /  15 ms total (20%)
2019-05-09 21:55:34 +02:00
def e1c9033300 Render news without STL functions (fixes #1693) 2019-05-09 21:54:56 +02:00
Andrew 0fffd7705f Cl_text_entities_size (#1632)
* new command added

* fix code duplication after merge

* merge #1632 suggestions

* align the texture to the center vertically

* refactor

* fix RenderSwitchOverlay

* Update src/engine/client/text.cpp

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Dennis Felsing 76f2a5965f
Merge pull request #1701 from trml/pr_pred_fixes
Some prediction fixes (fix #1680)
2019-05-05 20:11:18 +02:00
Dennis Felsing 7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml 339d9b05f8 Also reset hook on prediction reset 2019-05-05 14:28:39 +02:00
trml 6848274b43 Fix pickup prediction on vanilla 2019-05-05 12:33:26 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00
trml b61aae5ab4 Reset predicted character on kill 2019-05-05 12:33:26 +02:00
trml df84e86ed0 Workaround for super prediction on non-64-player gametypes 2019-05-05 12:33:26 +02:00
trml 20c06dfcdf Make speedup and stopper prediction on all gametypes again 2019-05-05 12:33:13 +02:00
trml 8eb4b7fd71 Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen 2019-05-05 12:32:06 +02:00
trml b27a124e17 Enable freeze prediction with antiping off, and enable superjump prediciton on non-ddrace servers 2019-05-04 22:20:47 +02:00
Learath 13807edc6a Don't apply colorscale to alpha 2019-05-03 20:37:32 +02:00
bors[bot] 0b7ca35414 Merge #1697
1697: Don't check dnsbl when alone r=def- a=Learath2

Should help relieve some of the issues reported on discord.

Co-authored-by: Learath <learath2@gmail.com>
2019-05-02 05:29:06 +00:00
trml 09401a83ec Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
trml ae57b7f205 Add more fields to ddnetcharacter 2019-05-02 00:34:03 +02:00
Learath b86c457c91 Remember whether a color is lit or not 2019-05-01 23:35:29 +03:00
Learath 57f58cc9c7 Refactoring mishap 2019-05-01 22:57:14 +03:00
Learath ca888c56a2 Lighten when rendering the teeselector aswell 2019-05-01 22:49:52 +03:00
Learath 5d0a1c8d0a Unlighten colors when sending to server 2019-05-01 22:49:52 +03:00
bors[bot] 9bca330a73 Merge #1691
1691: Persist show_ips setting on map changes r=Learath2 a=def-

@12pm 

Co-authored-by: def <dennis@felsin9.de>
2019-05-01 12:08:13 +00:00
Learath 689c7b29be Don't check dnsbl when alone 2019-05-01 14:54:51 +03:00
Learath a451bb15c5 Dummy colors are also colors 2019-05-01 14:19:38 +03:00
Learath b16c0b8aaf Lighten the default authed color 2019-05-01 14:15:00 +03:00
Learath bfeef8f9ad Use the color macro 2019-05-01 14:05:39 +03:00
Learath f479f69735 Add a flag for colors with alpha 2019-05-01 13:58:51 +03:00
Learath 324c389e87 Accept negatives aswell, don't clamp 2019-05-01 13:41:58 +03:00
Learath 3cfbd8376f Forgot default color for ui 2019-05-01 10:27:04 +03:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath f9ab06476d Lighten tee colors of others 2019-04-30 19:49:53 +03:00
bors[bot] 547521cfcb Merge #1695
1695: Fix FillSelection with no selected brush r=def- a=12pm

As reported by BannZay on Discord

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-30 12:30:43 +00:00
12pm 3f76e17830 Fix FillSelection with no selected brush
As reported by BannZay on Discord
2019-04-30 14:24:13 +02:00
bors[bot] 9699d4ef06 Merge #1694
1694: Fix inconsistant uppercase server in logs r=def- a=ChillerDragon

```
$ grep -nr 'IConsole::OUTPUT_LEVEL_STANDARD, "server"' src/ | wc -l
31
$ grep -nr 'IConsole::OUTPUT_LEVEL_STANDARD, "Server"' src/ | wc -l
1
```

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-30 07:35:26 +00:00
ChillerDragon 7a7caabbec Fix inconsistant uppercase server in logs 2019-04-30 09:03:06 +02:00
def a910d9eff7 Persist show_ips setting on map changes 2019-04-29 21:39:17 +02:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00