def
59a7e1f187
Revert "Fix /save on solo server"
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This reverts commit 506602d472
.
2020-06-30 18:41:22 +02:00
bors[bot]
5a41318cbd
Merge #2423
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2423: Only SendChat to clients that exist. Initialize m_Sixup anyway r=def- a=Learath2
#2421
Co-authored-by: Learath <learath2@gmail.com>
2020-06-30 16:25:47 +00:00
Learath
8d8f1d7208
Only SendChat to clients that exist. Initialize m_Sixup anyway
2020-06-30 18:58:44 +03:00
bors[bot]
a79b1265df
Merge #2401
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2401: Client tells server its zoom level (fixes #2087 ) r=heinrich5991 a=def-
and server adapts the visible distance to it
Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
Zwelf
506602d472
Fix /save on solo server
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Fixes #2404
2020-06-29 19:34:21 +02:00
def
1782d95d99
Client tells server its zoom level ( fixes #2087 )
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and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
Zwelf
a8abc3937b
Make game less dependend on score backend
2020-06-25 12:36:01 +02:00
Learath
581904d849
Fix SendChatTarget demo recording
2020-06-24 19:22:41 +03:00
Learath
e122462ae8
Ugly fix for SendChatTarget(-1...). Closes #2337
2020-06-24 18:54:27 +03:00
Learath
b6fb304508
Name change hack for 0.7. Close #2330
2020-06-24 18:14:15 +03:00
Learath
3a9fa693f2
Set LastChangeInfo on a Sixup skin change
2020-06-24 16:25:35 +03:00
Learath
5293f78f22
Translate the emoticon message
2020-06-23 12:25:04 +03:00
bors[bot]
6384ebf13f
Merge #2321
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2321: Use the 0.7 race features better r=def- a=Learath2
Mostly tested, couldn't test the diffs though as I don't have score set up. It looks good to me though.
Co-authored-by: Learath <learath2@gmail.com>
2020-06-22 16:04:18 +00:00
Learath
287e3e2a45
Use 0.7 finish messages
2020-06-22 18:08:08 +03:00
def
79cb7d14eb
Don't log preprocess nullptr return
2020-06-22 10:06:55 +02:00
bors[bot]
39eae1935b
Merge #2312
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2312: Fix crash when player voting random_map leaves and vote passes r=def- a=Zwelf
Closes #2310
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-22 05:47:46 +00:00
Zwelf
b96d8673f3
Fix crash when player voting random_map leaves and vote passes
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Closes #2310
2020-06-22 00:47:49 +02:00
def
b1ff7d3ef2
Handle invalid packets more gracefully
2020-06-22 00:13:16 +02:00
Learath
ea3772ce2a
Don't send redundant commands. Remove /team on clientside.
2020-06-21 17:28:02 +03:00
Learath
b032eddcb4
Fix votes called from 0.7
2020-06-20 14:22:46 +03:00
bors[bot]
4a810091b1
Merge #2284
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2284: Remove sv_spectator_votes r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-20 10:46:03 +00:00
def
c53528b92f
Allow spectators to start votes
2020-06-20 11:20:54 +02:00
heinrich5991
e294da41ba
teehistorian: Track whether clients join via the 0.7 protocol
2020-06-19 22:06:39 +02:00
Learath
623ba68c19
Fix an oversight on skin conversion and some UB
2020-06-19 20:28:55 +03:00
Learath
ddaea93e60
Implement the new Chat Commands protocol
2020-06-19 20:28:55 +03:00
Learath
1d4ea6c41b
Drop clients properly
2020-06-19 20:28:55 +03:00
Learath
df42ce8b16
Send gameinfo correctly
2020-06-19 20:28:55 +03:00
Learath
32fb6718dd
Allow joining TEAM_SPECTATOR
2020-06-19 20:28:55 +03:00
Learath
4067e711ef
More template magic. Cleans up 'send-to-all-sixup'
2020-06-19 20:28:55 +03:00
Learath
9e2434c65d
Better skin colors. Better game message translation
2020-06-19 20:28:55 +03:00
Learath
9dc1a0357a
Get /spec working
2020-06-19 20:28:55 +03:00
Learath
e81c718180
Rework netobjs, fix chat
2020-06-19 20:28:55 +03:00
Learath
eff28c658a
Fix server messages
2020-06-19 20:28:55 +03:00
Learath
939b45a0aa
Actually remove duplicate message
2020-06-19 20:28:55 +03:00
Learath
465fd570e0
Implement whispers
2020-06-19 20:28:55 +03:00
Learath
25664da121
Remove duplicate message
2020-06-19 20:28:55 +03:00
Learath
03070d0567
Fix many issues
2020-06-19 20:28:52 +03:00
Learath
807c92f1a4
Generate the 0.7 protocol
2020-06-19 20:27:15 +03:00
Learath
b0e5a37fa9
Do message translation differently
2020-06-19 20:27:15 +03:00
Learath
5000b248bb
Fix things
2020-06-19 20:27:15 +03:00
Tim Schumacher
442148a194
Begin work on 0.7 support
2020-06-19 20:27:15 +03:00
Zwelf
f1b2ff086c
Clean up thread safe SQL refactor
2020-06-17 21:15:07 +02:00
Zwelf
7f4dc2bb4e
Thread safe /map
2020-06-15 11:14:15 +02:00
Zwelf
dbf6ac88f6
Thread save loading of player time and birthday
2020-06-15 11:14:15 +02:00
Zwelf
a990acc512
Remove existing CRandomMapResult to simplify IScore interface
2020-06-15 11:12:57 +02:00
Zwelf
8a22cce031
Start of sql refractor
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* Use atomic integer in thread count for thread safety
2020-06-15 10:59:46 +02:00
Zwelf
2d7886bf33
Small cleanup
2020-06-15 10:59:46 +02:00
heinrich5991
941d3aa8a0
Some formatting
2020-05-27 20:03:11 +02:00
heinrich5991
209726552b
Remove unused Sv_PlayerTime
game message
2020-05-27 20:03:11 +02:00
bors[bot]
92fc95d742
Merge #2202
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2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00