def
|
7aed6476dc
|
Allow larger map names
|
2020-06-18 18:29:27 +02:00 |
|
ChillerDragon
|
ad7a2cdef2
|
Remove unused vanilla code (closed #1658)
|
2019-04-24 22:36:47 +02:00 |
|
heinrich5991
|
125377bf2d
|
Use <stdint.h> instead of <cstdint>
|
2018-06-24 17:00:21 +02:00 |
|
Ryozuki
|
21d6f4f39b
|
use cstdint also in gamecontroller.h
|
2018-05-29 11:38:52 +02:00 |
|
yangfl
|
1620fc9b0f
|
Fix typo
|
2018-02-07 16:10:40 +08:00 |
|
ChillerDragon
|
a013a59aa6
|
removed dead function prototype
|
2017-11-01 14:57:34 +01:00 |
|
def
|
6e8ada1ac8
|
Fix whitespaces a bit
|
2015-07-09 02:12:35 +02:00 |
|
def
|
145f0434f5
|
Add /save by the glorious HMH
|
2014-07-26 14:46:31 +02:00 |
|
def
|
3607218f12
|
Merge ddrace64 from eeeeee
|
2013-12-31 06:13:57 +01:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
35d16bd58c
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-08-13 02:01:40 +02:00 |
|
oy
|
c10c7d9ac3
|
improved sudden death in ctf. Closes #617
|
2011-06-19 17:32:00 +02:00 |
|
oy
|
4dc79a9ec1
|
fixed spawn bug. Closes #634
|
2011-06-15 01:03:14 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
32a85dabe3
|
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
|
2011-04-09 23:01:10 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
oy
|
45eee0c8c2
|
fixed spawning on crappy maps
|
2011-02-21 12:35:14 +01:00 |
|
GreYFoXGTi
|
29c9bf531d
|
Fixed merge errors
|
2011-02-14 09:43:44 +02:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
oy
|
3f05289328
|
fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
|
2011-02-10 12:05:55 +01:00 |
|
GreYFoXGTi
|
832bad08e6
|
Cleanup and Added All Left Masks
|
2011-01-29 16:18:36 +02:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
btd
|
faf743b02a
|
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
|
2010-08-29 01:05:02 +04:00 |
|
btd
|
366e175983
|
Logic and scores seems done. Next will be collision
|
2010-08-29 00:53:42 +04:00 |
|
GreYFoXGTi
|
c6803b405f
|
Removed Old Door System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 21:38:13 +02:00 |
|
btd
|
6fabca9e10
|
Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep(
|
2010-08-23 23:37:27 +04:00 |
|
GreYFoXGTi
|
6bb5fcf316
|
Implementing the FrontLayer
Also trimmed the trailings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-20 23:48:33 +02:00 |
|
btd
|
3f2363b27e
|
Fix errors. Server can be builded. Study using editor =(
|
2010-08-11 22:29:08 +04:00 |
|
btd
|
2cf2a5b1d2
|
Add Door, connector and trigger. Not tested i need work.
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-08-11 14:33:37 +04:00 |
|
GreYFoXGTi
|
20930ce68b
|
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
|
2010-08-10 19:32:32 +03:00 |
|
GreYFoXGTi
|
434b4aad86
|
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-07-29 08:59:32 +03:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|