Commit graph

3138 commits

Author SHA1 Message Date
QingGo d627b85202 add windows websockets client support 2020-09-15 20:54:33 +08:00
bors[bot] 393f3deed4
Merge #2828
2828: Use resize instead of rescale r=def- a=Jupeyy

rescale doesn't clamp, and looks worse, might be slightly faster tho.

So i also renamed the config vars that might cause resizing and/or are not very useful

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-14 22:02:59 +00:00
Jupeyy 8b29240491 Use POT texture when resizing, when NOTP is not supported 2020-09-14 22:12:58 +02:00
Jupeyy 3eea399d37 Rename quality texture and compressed texture, because they should not be used 2020-09-14 21:34:56 +02:00
Jupeyy 9a4dd80a5e Remove rescale function, always use resize 2020-09-14 21:30:25 +02:00
bors[bot] c0f7a2bf03
Merge #2825
2825: Fix entity text & improve Grow r=def- a=Jupeyy

fixes #2822

@BannZay wanna check?

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-14 15:12:37 +00:00
Jupeyy fbdd66c092 Improve grow 2020-09-14 16:42:33 +02:00
Jupeyy 8923116324 Fix entity text 2020-09-14 16:42:21 +02:00
bors[bot] 3392933385
Merge #2819
2819: Fix compilation on MinGW Windows r=Learath2 a=def-

graphics.h:197:36: error: ‘uint8_t’ has not been declared

Co-authored-by: def <dennis@felsin9.de>
2020-09-14 14:08:34 +00:00
def 2c5f01a093 Fix compilation on MinGW Windows
graphics.h:197:36: error: ‘uint8_t’ has not been declared
2020-09-13 23:05:43 +02:00
bors[bot] 5d64ed34aa
Merge #2805
2805: update libwebsocket to 4.x and fix bug and make client able to use websocket r=def- a=QingGo



Co-authored-by: QingGo <zyqingjohn@qq.com>
2020-09-13 19:10:36 +00:00
QingGo b64a0ef4c6 make client able to connect ws server with ws:// 2020-09-13 09:59:10 +08:00
Andrii a81f46dee2 fix formatting 2020-09-13 01:16:31 +03:00
Andrii a2b149a114 remove sv_team_lock command 2020-09-13 00:46:49 +03:00
QingGo 4ae0833701 use clang formatter 2020-09-12 01:43:42 +08:00
QingGo 3fa500aa60 update libwebsocket to 4.x and fix bug 2020-09-12 00:53:15 +08:00
heinrich5991 ffab6292ad
Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
heinrich5991 aa46ca6bf9 Fix some style issues via scripts/fix_style.py, size_t 2020-09-11 00:47:38 +02:00
Jupeyy 1e1c16f83a Make override consistent 2020-09-11 00:34:43 +02:00
Jupeyy b83d8735fe Create entity textures seperately 2020-09-11 00:34:42 +02:00
bors[bot] 51483c2ff1
Merge #2789 #2797
2789: Refresh server browser immediately when updated ddnet info arrived r=heinrich5991 a=def-

At the moment it only happens the next time you press refresh.

Before we had it so that it always reloaded once the ddnet info arrived,
causing a quick flickering and lots of packets having to be resent every
time someone pressed refresh, even if nothing changed.

The new approach combines the advantages of both without the
disadvantages. An even nicer way would be to compare the json objects,
so that news and version updates don't matter, but our json library
doesn't seem to support that.

2797: dilate: Don't crash if file doesn't exist r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-10 22:24:06 +00:00
Zwelf a78e84d724 Only call sqlite3_expanded_sql when it exists
Only print expanded SQLite statement, when expanding function exists. This is
required to not bump the minimum required Ubuntu version, since Ubuntu 16.04
doesn't ship SQLite 3.14 or above. SQLite introduced ``sqlite3_expanded_sql`
in 3.14, Ubuntu 16.04 packages 3.11.

Disabled weak linking on MSVC, since it isn't supported.
2020-09-10 20:22:37 +02:00
Zwelf 88dc1c1a9c Add print functionality to SQLite 2020-09-10 20:16:42 +02:00
Zwelf 46b0ff354e Align InsertIgnore with other SQL query related functions 2020-09-10 20:16:42 +02:00
def f7b37eaf6a clang-format fixes 2020-09-10 20:16:09 +02:00
def 57e2905e24 Clean up econ stuff, don't need it 2020-09-10 20:13:01 +02:00
def 90f3199d98 Implement opening server on Windows (reading autoexec_server.log not working yet) 2020-09-10 20:13:01 +02:00
def 9a5ee2cdbf Auto-bind F7 to show server console if it's free 2020-09-10 20:13:01 +02:00
def 2cdc7d0faf Adapt 0.7 start menu
- Working Local Server button (needs fixing for Windows)
- Highlight buttons if server is running, new news is out and editor has
  unsaved changes
2020-09-10 20:13:01 +02:00
def 279deffa86 Refresh server browser immediately when updated ddnet info arrived
At the moment it only happens the next time you press refresh.

Before we had it so that it always reloaded once the ddnet info arrived,
causing a quick flickering and lots of packets having to be resent every
time someone pressed refresh, even if nothing changed.

The new approach combines the advantages of both without the
disadvantages. An even nicer way would be to compare the json objects,
so that news and version updates don't matter, but our json library
doesn't seem to support that.
2020-09-09 17:51:32 +02:00
def 28cd437684 Document which commands only work in initial config (fixes #2773) 2020-09-07 12:31:00 +02:00
def 45457b6185 Bundle FFmpeg for everything
so that we can enable videorecorder by default

Works as expected.
2020-09-07 07:04:29 +02:00
bors[bot] cbc272fd5d
Merge #2758 #2769 #2772
2758: Remove the rudimentary fuzzing since no one uses it anyway r=heinrich5991 a=def-



2769: Update front.png by Soreu r=heinrich5991 a=def-



2772: Dont predict camera position on spectator changed r=heinrich5991 a=BannZay

No reason to predict camera position in case when we just changed spectator.
But tbh I have not found a big reason to predict it at all.

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-06 23:25:16 +00:00
bors[bot] e3cfb23f28
Merge #2742 #2745
2742: Add str_utf8_copy that trim broken utf8 sequence at the end. r=heinrich5991 a=TsFreddie

Currently this replaces `str_copy` text input and clipboard paste in chat. Many places may need the same treatments, like steam names.

![image](https://user-images.githubusercontent.com/3797859/92263741-08b8e080-eed5-11ea-84a5-b7f070ded260.png)

Test string:
abcd今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打

2745: Update mapres by mind r=heinrich5991 a=def-

Adapted from 0.7 for new renderer. Not sure if this makes sense :D

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
2020-09-06 23:12:04 +00:00
bors[bot] 742ee9094c
Merge #2744
2744: Allow different timeouts for different downloads r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-06 23:05:57 +00:00
bors[bot] d6a353f618
Merge #2763 #2768
2763: Allow joining and inviting others via Steam friend list r=def- a=heinrich5991

Fixes #2642.

2768: Clamp kill border count r=def- a=Jupeyy

fixes #2766

Appearently the center of the camera can even go outside of the kill border(like even left from it)

I also notice that sometimes when zooming out, and then in again the zoom level gets negative(since the new smooth zoom)(atleast i see everything upside down for few frames)

These numerical unstableness makes me sweat a bit xd

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-06 22:23:19 +00:00
TsFreddie badc49cac7 Revert "Revert & use "str_utf8_truncate" instead"
This reverts commit b045a3d6ee.
2020-09-06 20:54:57 +01:00
def 1fd5c3ebc3 Try out higher mysql timeouts 2020-09-06 21:51:31 +02:00
heinrich5991 435137d79e Allow joining and inviting others via Steam friend list while ingame
Fixes #2642.
2020-09-06 17:08:38 +02:00
heinrich5991 7162ded266 Fix formatting in CClient::Update 2020-09-06 15:43:02 +02:00
heinrich5991 89eb210297 Mark players on the same server as playing together in Steam 2020-09-06 13:38:03 +02:00
heinrich5991 f682a79d5f Make it possible to join via the Steam friend list 2020-09-06 13:37:48 +02:00
def b7da058b76 Remove the rudimentary fuzzing since no one uses it anyway 2020-09-05 23:50:31 +02:00
bors[bot] 7fd43163b7
Merge #2751 #2752 #2756
2751: More aggressive analysis & check 2.0 gl Functions that were used r=def- a=Jupeyy

If even that fails, I'm out of ideas

Checks all texture shaders, checks all functions used.

2752: Can't detect if paused on KoG, so don't show button r=def- a=def-

Since they're running an old version of DDNet server

2756: Don't deactivate menu when a popup is active r=def- a=Learath2

Deactivating menu while a popup is active causes the menu to never open again.

Reported by Anxton on discord.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Learath <learath2@gmail.com>
2020-09-05 17:10:35 +00:00
Jupeyy 7ca716fb3f Do more aggressive analysis and check all gl Functions that were used and added in 2.0 2020-09-05 13:07:25 +02:00
TsFreddie b045a3d6ee Revert & use "str_utf8_truncate" instead 2020-09-05 00:51:39 +01:00
def b7c3a6dfd8 Allow different timeouts for different downloads 2020-09-04 19:58:32 +02:00
bors[bot] b95ad532ee
Merge #2743
2743: Save cl_overlay_entities r=def- a=Jupeyy

Is there a reason not todo it?
The players, that want this enable it anyway

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-04 17:33:44 +00:00
Jupeyy 145d3244db Save cl_overlay_entities 2020-09-04 19:16:28 +02:00
TsFreddie 92d08d07de add str_utf8_copy 2020-09-04 17:34:27 +01:00