def
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9bd30ce447
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Make high-dpi screen support optional
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2016-05-07 17:47:05 +02:00 |
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def
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4631a7cfa6
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Try to enable HighDPI (untested)
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2016-05-07 16:35:31 +02:00 |
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def
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340c4d2398
|
Leave it up to the WM where to position windows
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2016-05-07 15:59:40 +02:00 |
|
def
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c325b08087
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Add inp_mouseold for warped mouse input
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2016-05-07 15:59:13 +02:00 |
|
def
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cc002d244d
|
Fix gfx_resizable to be on by default with X11
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2016-05-01 03:28:41 +02:00 |
|
def
|
d1b87e6794
|
Fix resolution on Mac OSX (fixes #445)
|
2016-04-30 23:10:09 +02:00 |
|
def
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644fec7e55
|
Resize window without restarting client
|
2016-04-30 17:59:58 +02:00 |
|
def
|
26c9c39004
|
Disable HighDPI displays
|
2016-04-30 03:32:01 +02:00 |
|
def
|
7a5b79e48a
|
More SDL2 graphics goodness, partially from TW master
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2016-04-30 00:43:11 +02:00 |
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def
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1727dd5a72
|
Some early SDL2 Android fixes
|
2016-04-29 22:56:13 +02:00 |
|
def
|
354696afb7
|
switch between fullscreen and windowed mode without restarting the client (by oy)
|
2016-04-29 21:56:38 +02:00 |
|
def
|
ea45173612
|
Fix NotifiyWindow on Windows
|
2016-04-29 21:56:38 +02:00 |
|
def
|
3e9b8a62ce
|
Add includes for windows' getenv/putenv/free
|
2016-04-29 21:56:38 +02:00 |
|
def
|
4111acd309
|
Add WIP
|
2016-04-29 21:56:38 +02:00 |
|
def
|
8bfc0008b7
|
Hide window until OpenGL context is created
Fixes aspect ratio distortion when using multiple screens with different
aspect ratio and switching between them while starting the client
|
2016-04-29 21:56:38 +02:00 |
|
def
|
6efd028393
|
Make NotifyWindow work with SDL2
|
2016-04-29 21:56:38 +02:00 |
|
def
|
ff2a7272fa
|
Improved window grabbing: only when relative mouse mode is active
|
2016-04-29 21:56:38 +02:00 |
|
def
|
63a4c804de
|
Grab window, fixes mouse moving out of window and losing control
|
2016-04-29 21:56:38 +02:00 |
|
def
|
db8a126315
|
Merge swick's SDL2 branch
|
2016-04-29 21:55:48 +02:00 |
|
def
|
6e8ada1ac8
|
Fix whitespaces a bit
|
2015-07-09 02:12:35 +02:00 |
|
def
|
3992b1346b
|
Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
|
2015-04-07 19:07:38 +02:00 |
|
BeaR
|
462d88eac4
|
Reduce amount of drawcalls when using triangles instead of quads
|
2015-03-31 13:35:18 +02:00 |
|
def
|
c9ceef7523
|
Add workaround for FlashWindowEx on mingw with old winapi32
|
2014-11-05 01:46:40 +01:00 |
|
def
|
f1cca50695
|
Fix Mac OSX compilation
|
2014-10-28 02:25:45 +01:00 |
|
def
|
3730e19b5c
|
Fix Android compilation
|
2014-10-28 02:01:51 +01:00 |
|
def
|
f4231100a7
|
Make triangle quad rendering optional, as it seems to cause performance problems
|
2014-10-28 01:12:11 +01:00 |
|
def
|
59fccf18f0
|
Add window highlight on Linux (fixes #65)
|
2014-10-26 02:25:36 +02:00 |
|
BeaR
|
2f837a4c44
|
Notify player on chat highlight (windows only)
|
2014-10-18 16:17:36 +02:00 |
|
BeaR
|
944218ca9f
|
Render quads as triangle fans
|
2014-10-15 15:44:29 +02:00 |
|
def
|
7875c2ec36
|
Android support (by Pelya)
|
2014-06-16 13:29:18 +02:00 |
|
PsychoGod
|
ebdd1af7a3
|
window center position when windowed on Windows :3
|
2013-02-25 13:48:31 +02:00 |
|
oy
|
df5ab998c2
|
readded texture resampling
|
2013-02-24 18:08:10 +01:00 |
|
oy
|
71af97a5e3
|
fixed texture memory usage calculation in graphics threaded
Conflicts:
src/engine/client/graphics_threaded.cpp
|
2013-02-24 18:07:35 +01:00 |
|
oy
|
2948d2392b
|
fixed last commit
|
2013-02-24 18:02:37 +01:00 |
|
BeaR
|
c3dd09cebf
|
Readded Texturecompression-support
|
2013-02-24 18:01:58 +01:00 |
|
Johannes Loher
|
678b6faceb
|
Fixed threaded gfx and building on Mac OS X
|
2013-02-24 18:01:23 +01:00 |
|
heinrich5991
|
86fe9757c5
|
Removed useless enum
|
2013-02-24 17:38:29 +01:00 |
|
heinrich5991
|
7b545f3ed9
|
Added borderless window functionality
This might become handy for users with multiple monitors,
might resolve other issues aswell
|
2013-02-24 17:38:19 +01:00 |
|
oy
|
2a4af1573b
|
auto adjust the screen resolution on first start. Closes #921
|
2013-02-24 17:25:55 +01:00 |
|
oy
|
27daa26b99
|
fixed stuck mouse cursor when loosing fullscreen focus on windows
|
2012-02-05 13:28:35 +01:00 |
|
oy
|
0c05b3bfa1
|
fixed compiling with vs2008 (#932)
|
2012-02-05 13:22:39 +01:00 |
|
oy
|
672b70e9b9
|
fixed some line endings
|
2012-01-08 13:57:40 +01:00 |
|
oy
|
be37147342
|
fixed border rendering in the editor's image preview. Closes #908
|
2012-01-08 01:47:53 +01:00 |
|
oy
|
71dd0c5aab
|
made gfx_finish work again
|
2012-01-06 14:12:49 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|