Commit graph

199 commits

Author SHA1 Message Date
Edgar 3f476171f1
change to white and use colors 2020-06-22 18:43:49 +02:00
Edgar befc4fc1b2
make skin also use alpha 2020-06-21 18:24:51 +02:00
Edgar f3466e05ba
Show /spec tees with a dashed skin 2020-06-21 17:48:33 +02:00
def a8c3d192d1 Add cl_unpredicted_shadow -1 value (fixes #2100)
to disasble unpredicted shadow even in debug mode
2020-03-31 18:00:20 +02:00
ChillerDragon 9e0f6d2ce0 Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
Dennis Felsing 50d848ec43
Merge pull request #1928 from sirius1242/demo_render2
Demo to video converter function.
2020-01-25 21:01:08 +01:00
def 54d4aef145 Only start showing emoticons after their start tick has passed (fixes #2025)
Since we can go back in time in demo player
2020-01-04 10:07:14 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
ChillerDragon 01c873bcf7 Remove a few unused stdio.h's 2019-12-09 15:40:59 +01:00
Dennis Felsing 37ef24225e Clean up color handling a bit
- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
Dennis Felsing 5e8439acab
Merge pull request #1968 from d3fault/always-show-hook-coll-signaling
Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
2019-12-02 09:50:34 +01:00
d3fault 5261ca25fe Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
This allows you to still see other players signaling you with their hook coll
when you have cl_show_hook_coll_always enabled.
2019-12-02 01:30:20 -07:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
def f9598c8ba8 Don't access m_aClients wiht invalid ClientID 2019-11-03 18:10:30 +01:00
Sirius 45263ebdd0
Merge branch 'master' into demo_render2 2019-10-31 22:08:49 +08:00
d3fault 2943eb0d4f Don't locally render your own dummy's afk emote. Other players will still see it 2019-10-19 21:03:08 -07:00
sirius 4f3f3d2a61 add two video settings: showhookcollother and showdirection 2019-10-02 13:33:55 +08:00
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
FallenKN b2d3df8f75 Remove ClAfkMark option & rename it to ClAfkEmote 2019-07-30 20:19:46 +02:00
FallenKN b804d3e1f2 Enhance ClAfkMark with another option 2019-07-29 14:46:21 +02:00
trml ddfcb62caa Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
trml 011d9aa26f Add option to use new/old antiping for grenades (cl_antiping_gunfire) 2019-07-01 00:42:02 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath 551397117b Last return isn't necessary 2019-05-14 14:20:36 +02:00
Learath 546016092d Consistently determine OtherTeam 2019-05-14 00:00:28 +02:00
trml 672b4aef02 Fix ninja animation with antiping off 2019-05-13 01:46:50 +02:00
trml 53fe0a56f8 Fix predicted weapon animation 2019-05-13 01:46:50 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
Ryozuki 42a5d7a9c1 fix conflicts 2019-04-23 20:42:07 +02:00
Dennis Felsing 3f99dfdbcd
Merge pull request #1666 from Ryozuki/pr_fix_solo_spec
fix ghosts in spec
2019-04-23 20:03:01 +02:00
Ryozuki 87c797e84d fix ghosts in spec 2019-04-23 19:22:58 +02:00
Ryozuki d6cc94f839
fix hook col a bit 2019-04-21 19:35:07 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
Ryozuki 6bfdad9771
fix super and solo 2019-04-21 14:57:45 +02:00
Ryozuki fb84bd1f0b
fix prediction when antiping is on 2019-04-12 17:08:06 +02:00
Ryozuki c686ceea53
Merge branch 'master' into pr_fix_solo 2019-04-12 16:34:43 +02:00
Ryozuki 7e43120b6e
make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
Ryozuki 0138dd32e3
apply alpha to solo players 2019-04-07 19:42:26 +02:00
def 0518769500 fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
heinrich5991 ef0c1b266f Fix 3 / 2 using integer division 2017-11-03 22:10:04 +01:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
heinrich5991 ba4eab1f1c Don't reset antiping subconfiguration on startup 2015-09-10 12:09:38 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def 4c3b97d6ba Add size variable for clan plates 2015-06-29 02:06:27 +02:00
def b91ff8a9fc Also with antiping 2015-06-22 00:44:26 +02:00
def eb12370db0 Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting 2014-12-08 13:49:39 +01:00
def 8d230306d8 Fix sound enabling and disabling (fixes #82) 2014-10-25 02:52:08 +02:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
east c3eeeaadcd don't render hooks to non-active character cores 2014-08-25 16:53:11 +02:00
def 4617157754 Half transparent chat and emoticons 2014-08-22 02:32:05 +02:00
def 15ff17d8f8 Cleanup of some menus, added editor button, added disconnect question 2014-07-08 20:21:19 +02:00
def e85d594f81 Other teams alpha settable 2014-05-17 23:00:52 +02:00
def 5b1c866b35 Feature: Separate inputs for dummy and player 2014-05-10 14:31:00 +02:00
def 9e53ed5367 Minor code cleanup 2014-05-07 03:50:23 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 26cb3030c3 Draw +showhookline with alpha too 2014-05-06 16:17:41 +02:00
def 147e8176e3 Make player direction arrows transparent when player is in other team 2014-05-06 13:48:08 +02:00
def e213ea27b4 Fix: Draw player direction arrows at different positions 2014-05-01 01:42:44 +02:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def 3dce4c9489 Add dummy (Thanks to //toast and Monsta) 2014-04-26 20:29:42 +02:00
def b731221b2a Better team differentiation ingame (colored nameplates and more transparency 2014-04-12 16:55:01 +02:00
def af66d26bd5 Add cl_show_other_hook_coll 2014-04-10 20:33:05 +02:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 61a5d9429d Add cl_unpredicted_shadow 2014-03-21 14:01:14 +01:00
def d1493d8c3e Fix: Hook prediction should never loop forever 2014-02-17 23:12:29 +01:00
def 182c5aefc9 Fix +showhookcoll in demo 2014-02-08 19:06:24 +01:00
def c4e0cca046 Fix +showhookcoll when player hooking is disabled 2014-02-05 03:39:09 +01:00
def e97d3ba788 Fix: +showhookcoll fixes 2014-01-30 04:10:52 +01:00
def 3e5bcb0213 Absolutely perfect +showhookcoll 2014-01-27 05:06:23 +01:00
def 237b6c189a Better transparency for /showothers 2014-01-24 23:11:33 +01:00