necropotame
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9bae313929
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Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
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2017-03-16 16:39:29 +01:00 |
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necropotame
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6f58c49f7d
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Fix #586 (display the killing clipping rectangle)
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2017-03-15 12:06:13 +01:00 |
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Learath2
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09552a6d9f
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Get rid of trailing whitespaces
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2017-02-21 19:11:43 +03:00 |
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necropotame
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b9e7728e2e
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Skip clipped groups that are outside the screen
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2017-01-05 10:24:52 +01:00 |
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def
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61e47422f6
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Clean up debug messages a bit (lower case, no useless errors)
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2016-05-02 21:35:32 +02:00 |
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def
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4761608329
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Input fixes from TW master for mouse wheel
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2016-04-30 20:11:26 +02:00 |
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def
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db8a126315
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Merge swick's SDL2 branch
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2016-04-29 21:55:48 +02:00 |
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Tim Schumacher
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878f8ef872
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Merge pull request #343 from cinaera/pr_layer_render
Fix duplicated rendering of the game layers and cleanup outdated code
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2015-10-21 02:50:03 +02:00 |
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BeaR
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37c6454473
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Fix duplicated rendering of the game layers and cleanup outdated code
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2015-10-05 12:51:19 +02:00 |
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Chairn
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8b8ba7b860
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Added variable for tile background. Improved a lil bit maplayers.
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2015-08-27 00:52:50 +02:00 |
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def
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db2256e827
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Fix a few whitespace-at-end-of-file issues
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2015-08-22 15:27:41 +02:00 |
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def
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6e8ada1ac8
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
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BeaR
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475c637996
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Play sounds and envelopes also on pause
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2014-10-31 16:10:09 +01:00 |
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def
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932fb826c7
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Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
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2014-09-29 21:13:35 +02:00 |
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def
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f3707c26f8
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Fix: Show tune layer when cl_overlay_entities is less than 100
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2014-09-17 19:56:42 +02:00 |
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def
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5864a47c4b
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Show tune layers in entities again
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2014-07-26 12:33:25 +02:00 |
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def
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bcec9d025d
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Fix: More FPS with cl_overlay_entities under 100
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2014-05-08 15:58:02 +02:00 |
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def
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1704e27828
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Fix: Also set alpha value on text when using cl_overlay_entities
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2014-05-01 20:15:53 +02:00 |
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def
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bf6fb6eb0f
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cl_overlay_entities instead of cl_show_entities
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2014-05-01 17:44:35 +02:00 |
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def
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9ae68b5efb
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Don't show tune layer with cl_show_entities
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2014-03-23 17:44:02 +01:00 |
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HMH
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adc1f9924c
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added displaying tunelayer on showentities
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2014-03-23 17:10:48 +01:00 |
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def
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9d64525e5d
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Fix rendering of layers with cl_show_entities and crashes
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2014-02-10 19:19:49 +01:00 |
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def
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2d6a4874e3
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Don't consider showing entities and zooming out cheats
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2013-12-18 16:53:46 +01:00 |
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GreYFoX
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cd4ba53bae
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Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
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2012-04-12 02:09:31 +02:00 |
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oy
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dfe91338f0
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added pause command. Closes #15
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2012-01-10 00:49:31 +01:00 |
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GreYFoX
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ee670118a5
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
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2012-01-01 00:11:56 +02:00 |
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oy
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b44ee3d975
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reworked ban system
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2011-12-29 23:36:53 +01:00 |
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GreYFoX
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1446d0980b
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
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2011-12-05 11:32:01 +02:00 |
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oy
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9a03989e84
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added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
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2011-12-04 14:39:47 +01:00 |
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oy
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b99ac459be
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fixed envelope rendering when seeking in the demo player
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2011-12-04 14:04:12 +01:00 |
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SushiTee
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e411d8f591
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made envelope rendering more smooth
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2011-12-04 13:15:24 +01:00 |
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GreYFoX
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5b27758650
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Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
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2011-08-13 02:11:06 +02:00 |
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GreYFoX
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35d16bd58c
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
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2011-08-13 02:01:40 +02:00 |
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Choupom
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84e5c53432
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added color envelope feature for tilemaps
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2011-07-20 22:04:13 +02:00 |
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GreYFoX
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cc63cf2553
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Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
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2011-05-09 18:36:13 +02:00 |
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Choupom
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7b87cfa68a
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made envelopes synchronized with other clients
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2011-05-03 18:12:32 +02:00 |
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GreYFoX
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d0ed9612e1
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Properly done cl_show_entities
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2011-04-19 16:32:42 +02:00 |
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GreYFoX
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0df6d0541f
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
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2011-04-14 01:27:49 +02:00 |
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oy
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06115dd49d
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
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GreYFoX
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f7f6058a92
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Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
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2011-04-09 22:32:17 +02:00 |
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GreYFoX
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87cde802b1
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Added a new entities_clear
Fixed cl_ddrace_cheats not controlling cl_show_entities
attempted to make cl_show_entities show other layers than the game layer
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2011-03-16 19:48:16 +02:00 |
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GreYFoX
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3bae74f21d
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Added Ability to predict old hook through tiles from DDMax
fixed a warning
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2011-03-16 17:36:54 +02:00 |
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GreYFoX
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ee178d5a48
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Client Cheat showing entities in game
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2011-03-16 14:48:16 +02:00 |
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GreYFoXGTi
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7455ebfee9
|
I had a crash here, dunno why!
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2011-02-17 11:24:11 +02:00 |
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GreYFoXGTi
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f83132448d
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Merged Oy, Isolated Freeze from Deep Freeze
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2011-02-13 19:32:06 +02:00 |
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GreYFoXGTi
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c5648311ed
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Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
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2011-01-04 22:37:09 +02:00 |
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oy
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336f00ae89
|
added colours for tile layers by Choupom
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2011-01-04 11:38:14 +01:00 |
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GreYFoXGTi
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5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
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2010-11-22 00:26:00 +02:00 |
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Sworddragon
|
fc9211c777
|
Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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GreYFoXGTi
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abafbdd919
|
Merge branch 'master' of http://github.com/oy/teeworlds
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2010-10-20 01:19:06 +02:00 |
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SushiTee
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314cda05c7
|
changed demo animations according to demo speed and added some demo speeds. (fixes #206)
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2010-10-19 18:52:16 +02:00 |
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btd
|
1f0e49c080
|
Add my old zoom staff
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2010-10-17 12:43:27 +04:00 |
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oy
|
3a98f7a048
|
added mod system. Closes #34
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2010-10-06 23:07:35 +02:00 |
|
oy
|
5ff7836638
|
fixed problems with the tilelayer dumping. Closes #86. Closes #149
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2010-09-07 02:06:11 +02:00 |
|
xalduin
|
dc3feaf42c
|
Fixed remaining compiler warnings for gcc on Linux
|
2010-06-10 20:38:03 +08:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Alfred Eriksson
|
2d4f6dffb9
|
fixed a weird bug causing game layer to be rendered wrong
|
2009-01-17 22:19:13 +00:00 |
|
Alfred Eriksson
|
783cc0d2b7
|
fixed #625
|
2009-01-12 14:43:39 +00:00 |
|
Alfred Eriksson
|
47e50c5f20
|
added gfx_noclip to disable clipping
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2008-11-17 16:04:46 +00:00 |
|
Magnus Auvinen
|
d15860e44f
|
renamed gc_render* to render*
|
2008-10-20 23:46:39 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Magnus Auvinen
|
9c704c6a05
|
added mapimages component
|
2008-09-01 05:54:00 +00:00 |
|
Magnus Auvinen
|
9672fe674f
|
fixed so you can disconnect and reconnet without crashing
|
2008-08-30 09:16:29 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
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