Commit graph

295 commits

Author SHA1 Message Date
timgame 62aa011734 added /r, /rescue: teleport yourself out of freeze 2015-04-16 17:37:57 +02:00
def 023f926e89 Fix Compilation 2014-12-20 16:35:47 +01:00
def 21472046df Remove magic number: 256 -> NUM_TUNINGZONES 2014-11-25 22:47:25 +01:00
east 630fd4fa07 sending vote options balanced 2014-10-26 19:39:42 +01:00
def e0a16e0644 /mapinfo: Show mapper name 2014-10-11 12:58:27 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
def 75538e32cc make sv_vote_max_total only work for kick and spec votes 2014-08-12 13:41:57 +02:00
def 2980bd77e8 Add /specteam 2014-08-09 19:53:38 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def eaeaf54250 Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
def a7329d0a14 Add random_unfinished_map 2014-06-20 22:40:23 +02:00
def e86b7da312 Add undeep 2014-06-13 23:49:34 +02:00
def b8f93bdcea Add unsolo command 2014-06-11 17:53:59 +02:00
def c3062fb787 Fix: Default tune zone is 0, not -1 2014-03-29 23:34:36 +01:00
def 7494bb7b93 Fix bug in tuning zone messages (My bad) and increase text lengths to 256 2014-03-28 23:31:53 +01:00
def 63f642c478 Fix array sizes and array accesses 2014-03-23 18:56:07 +01:00
HMH 330fc92c8c added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings 2014-03-23 17:10:49 +01:00
def 73663f2919 Vote delay for /map 2014-03-04 02:48:58 +01:00
def a5f3de6827 Add /map (for votes) and /mapinfo (instead of /mappoints) 2014-02-19 21:22:36 +01:00
def 51012d479b Add totelecp 2014-02-11 22:36:55 +01:00
def c907071d4c Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64 2014-02-03 04:32:29 +01:00
def 1dd666e066 Major SQL Change:
Keep records in a single table records_race
  Keep team records in a single table records_teamrace
  Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def 823a04333a Add /showall 2014-02-02 19:56:10 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def 2af9d9f423 Switchable ninjajetpack 2014-01-11 13:59:20 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 70a0774453 Add /dnd 2013-12-22 18:30:13 +01:00
def 7237fe2a31 Add random_map 2013-12-07 00:15:56 +01:00
def ce8d17744a Add /mappoints 2013-11-28 15:11:59 +01:00
def eba45c4f0a Add /lock 2013-11-16 00:44:49 +01:00
def 0b305471d2 Add jetpack 2013-11-13 13:25:26 +01:00
def 34e568f41b Add converse command 2013-10-18 11:42:35 +02:00
def 7f4fe15e1c Add Whispering 2013-08-09 15:04:20 +02:00
def cdf2818575 Add reload_points to reload the point map file 2013-07-28 17:53:07 +02:00
def 43ecc1c7a3 Add rcon: totele i 2013-07-23 23:37:00 +02:00
def 42a8783f00 Add /teamrank and /teamtop5 2013-07-21 08:46:52 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d64e1796aa Simplifys the usage of timer commands. Fixes new year happy spawn. 2012-02-14 20:25:34 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
oy ccaec79567 made it possible to automatically swap teams between rounds 2011-12-30 22:47:26 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX d6845f0502 Vote enforcer as command executer
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading

partially helps #124
2011-11-08 13:56:08 +02:00
Ravomavain 24fc16543c Fix chat commands being too verbose if console_output_level is set on config file. Close #116 2011-10-31 19:16:43 +01:00
GreYFoX fe5e9f4ad7 Removed redundant command from console 2011-09-03 00:28:56 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
Romain Labolle 3f2dc36151 Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle bb971bdcf0 Adding vote to force-pause players (instead of just moving them to spectators).
* Add the following config variables :
  * sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
  * sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
  * sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
  * force_pause v?i : Force v to pause for i seconds
  * force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle 813f689957 Tune reset clean up (fix #50)
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
Romain Labolle f4ca6d9ad5 Some Clean up: closes #28
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX dca0057bc1 Fixed a possible crash 2011-04-19 21:44:02 +02:00
GreYFoX 561ce64666 Renamed cheats to testing commands sv_test_cmds
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
heinrich5991 c83c7b1a19 reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print) 2011-04-14 00:34:10 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
SushiTee dce5222f78 removed unused function 2011-04-07 19:52:44 +02:00
heinrich5991 b6fa69cedb the server shows the disconnect reason of clients now 2011-04-01 00:05:35 +02:00
oy 5b328e5484 added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459 2011-03-26 22:06:29 +01:00
oy fbeace5272 cleaned up some voting code 2011-03-26 17:44:34 +01:00
oy 6ece07ee74 added force_vote command 2011-03-25 12:06:45 +01:00
oy 359b806e95 added remove_vote command. Closes #47 2011-03-25 11:49:35 +01:00
oy a4580d451f added reasons to vote in general and show reason in vote hud. Closes #219 2011-03-25 10:26:59 +01:00
oy 8ad3def65e added aliases for votes. Closes #144 2011-03-25 09:49:21 +01:00
GreYFoX 1172a79693 fixed compilation 2011-03-22 21:15:15 +02:00
Sebastian Wojtowicz 500605cbee Server utf8 Conversion 2011-03-22 21:04:27 +02:00
oy 96808a1145 made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 2011-03-20 15:33:49 +01:00
oy 27e5a6af0d made clients sending startinfo a requirement to prevent empty player infos 2011-03-15 09:58:57 +01:00
heinrich5991 3d0aab503f rewritten mutes 2011-02-23 23:45:31 +02:00
GreYFoX b3da5344c1 Fixed banning Higher level players
Fixed abort vote on login
removed ComparePlayers (useless i think)
Refactored last_mapvote
2011-02-23 16:27:11 +02:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
Sebastian Wojtowicz 6963a233a4 Added a new command /last5times (for sql scores only)
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
GreYFoXGTi 604ae5286f Several Fixes and some more on the way 2011-02-14 23:34:46 +02:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
GreYFoXGTi cd574d10a7 Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No 2011-02-12 22:31:42 +02:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
GreYFoXGTi ae06076d10 Mute By Fisted 2011-02-08 14:44:59 +02:00
GreYFoXGTi 30f010593c Teams with leaders
this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
fisted 00f47c18c4 player muting by ip 2011-02-03 13:02:32 +01:00
GreYFoXGTi 832bad08e6 Cleanup and Added All Left Masks 2011-01-29 16:18:36 +02:00
GreYFoXGTi f1a8b6b7ad Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/game/client/gameclient.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
heinrich5991 43b67aaa57 added server command to clear the votes. this fixes #47 partially 2011-01-23 17:53:53 +01:00
Floff Floffsson 8c32c01653 added unmute + some minor fix 2011-01-20 22:27:54 +02:00
GreYFoXGTi 6889adc0bb Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	.gitignore
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy 1306b62ce2 added command to move all players to a team. Closes #384 2011-01-06 13:37:28 +01:00
GreYFoXGTi babe838cab Added /ShowOthers 2011-01-06 07:08:12 +02:00
heinrich5991 bf62514088 added some DDRace flags for the server browser (server-sided), client-sided still needed 2010-12-19 14:11:14 +01:00
GreYFoXGTi 122c7954d9 Announcement Randomness 2010-12-06 04:27:35 +02:00
GreYFoXGTi 83cea23373 Reworked some stuff 2010-12-03 14:58:38 +02:00
GreYFoXGTi eed83bd7cb Added Announcement 2010-11-22 13:00:43 +02:00
GreYFoXGTi 5d9ee1736e made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/dutch.txt
	data/languages/french.txt
	data/languages/german.txt
	data/languages/russian.txt
	src/game/server/entities/flag.cpp
	src/game/server/entities/flag.h
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
	src/game/server/gamemodes/dm.cpp
	src/game/server/gamemodes/dm.h
	src/game/server/gamemodes/mod.cpp
	src/game/server/gamemodes/tdm.cpp
	src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
GreYFoXGTi 670e90c7e3 Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00
GreYFoXGTi 071fb6a5a3 new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
btd 325aa980e9 Fix door issue. Fix explosion-team issue. Fix null pointer bug. Fix predicion bug. Fix crash when character killed and snap in this moment 2010-11-13 00:54:33 +03:00
heinrich5991 c54b824a45 fixed 'cmdlist' rcon command for joining clients 2010-11-11 23:22:09 +01:00
btd cd59d111a8 Fix explosion issue. Dont pull, not tested. Can pull if test both commits=) 2010-11-11 12:12:03 +03:00
heinrich5991 40eade2021 removed me commands callback handler in header 2010-11-10 22:50:28 +01:00
heinrich5991 e078d537c2 moved spam protection and re-added it for /rank and /me; some smaller fixes 2010-11-10 22:42:29 +01:00
heinrich5991 50b8d93d6d finished system to generalize rcon commands, sorry for last commit's description 2010-11-07 17:35:11 +01:00
heinrich5991 678c94b344 removed the senseless parameters of CGameContext::CheatsAvailable 2010-11-07 13:21:25 +01:00
heinrich5991 d2e24f0318 added rcon commands 'move' and 'move_raw', re-implemented 'up', 'down', 'left', 'right' 2010-11-01 21:09:44 +01:00
heinrich5991 c9dd108e09 added CGameContext::MoveCharacter, fixed CGameContext::ModifyWeapons 2010-11-01 20:44:36 +01:00
heinrich5991 9a38340c57 added CGameContext::ModifyWeapons in order to generalize rcon<-> weapon system 2010-11-01 18:07:09 +01:00
GreYFoXGTi beb5712a79 i thought i added those like 10 years ago 2010-11-01 13:00:37 +02:00
btd 86365bedcd Add Race stuff but fully reworked. Still only need to make score board 2010-10-30 18:22:35 +04:00
GreYFoXGTi 505a5b4172 Refactoring 2010-10-29 23:29:07 +02:00
heinrich5991 14c0f77c45 added config command "clear votes" 2010-10-14 12:11:17 +02:00
GreYFoXGTi dc12d59a00 registered server dummy commands for tab completion in the client 2010-10-12 10:02:46 +02:00
GreYFoXGTi 01158b0ce1 Merge branch 'master' of http://github.com/heinrich5991/DDRace 2010-10-11 19:41:52 +02:00
GreYFoXGTi a129e59d7c Fixed Voting 2010-10-11 13:10:39 +02:00
heinrich5991 085601eced all old chat commands re-added, admins can call any vote, fixed compare_players, logout level setted to 0 2010-10-11 10:37:33 +02:00
GreYFoXGTi 332fb1de09 chat commands redirect to rcon and vice versa by heinrich5991 2010-10-11 00:40:07 +02:00
GreYFoXGTi ef139eb73a Cleanup (Putting stuff back vanilla like) 2010-10-10 16:11:11 +02:00
btd 538efe273b Clean Tele Layer initialization and holding. 2010-10-04 23:17:56 +04:00
GreYFoXGTi b32f9d4184 Revereted the reconnect feature because after testing it, i found out that currently it is not so useful, and i don't have time to make it work for dynamic ips atm
so revert it for now maybe later i will fix it

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 22:13:28 +03:00
GreYFoXGTi 1eb4441d14 Removed auth and added logout, helper, moder and admin
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:23:07 +03:00
GreYFoXGTi b7d5a3f7d2 Improved Reconnection Reload
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:58:54 +03:00
GreYFoXGTi e061d84f20 Added Ability to Reconnect in the same place as your disconnect
Decided by sv_max_dc_restore

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:34:13 +03:00
GreYFoXGTi dc64ebba46 Improved Commands
some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 00:22:00 +03:00
GreYFoXGTi c17371d2e4 Added command uninvis_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:44:59 +03:00
btd c4fa5c6128 Ugly command invis_me ^_^ seems very funny 2010-09-14 20:56:28 +04:00
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd fec294caee Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
GreYFoXGTi 3df855df00 Moved Switch layer Initialization from CGameContext to GameControllerDDRace
i Quote btd "gamecontext as a global rubbish" xD

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd f769741f8f Merge 2010-08-28 16:14:36 +04:00
GreYFoXGTi 206f7376d4 Fixed small mistake that was already fixed in the lost commit
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd 397d8634c7 Fix 2010-08-27 18:37:14 +04:00
GreYFoXGTi b0bf68c3d3 added chat command /time to show or hide time until next spawn
added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi 0325c59aa9 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-24 03:38:33 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd 6fabca9e10 Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
GreYFoXGTi 5a2af8f3ff re worked timer commands fixes issue #11
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00