oy
|
62ffaa9142
|
added a lost newline
|
2010-06-22 02:07:52 +02:00 |
|
oy
|
d01776bf3f
|
auto-add background when creating new map. Closes #50
|
2010-06-22 01:15:12 +02:00 |
|
oy
|
3475d2ae1b
|
fixed freeze in the map editor GUI. Closes #138
|
2010-06-20 15:27:44 +02:00 |
|
oy
|
d7c106ca90
|
fixed border function in the editor. Closes #117
|
2010-06-11 13:44:28 +02:00 |
|
xalduin
|
22f11d6839
|
Restore map focus on load map/new map
|
2010-06-10 20:38:04 +08:00 |
|
xalduin
|
7fa21400d6
|
Mouse wheel no longer moves layer/image scrollbar
|
2010-06-09 20:41:00 +08:00 |
|
Fujnky
|
7ca5e0fbb1
|
Fixed localizations, most german translation strings fit in buttons now.
|
2010-06-07 16:17:40 +02:00 |
|
Fujnky
|
7cc7c8f84e
|
Merged with master
|
2010-06-07 16:00:01 +02:00 |
|
xalduin
|
2d99a0360f
|
Images are now sorted on Append
|
2010-06-05 18:47:30 -04:00 |
|
xalduin
|
80a7c53dec
|
Issue #92 scrollbars added for layer/image toolbars
|
2010-06-05 18:46:47 -04:00 |
|
Fujnky
|
bf68f803e3
|
Internationalized editor and updated german localization
|
2010-06-05 23:36:52 +02:00 |
|
xalduin
|
cc181cda5b
|
Merge remote branch 'upstream/master'
|
2010-06-02 15:21:31 -04:00 |
|
oy
|
7a1953e60b
|
added fix for editor quad editing by ghost91 Closes #18
|
2010-06-02 20:50:48 +02:00 |
|
xalduin
|
9e6c909624
|
Removed unnecessary SortImages call in RenderImages
|
2010-06-02 13:26:17 -04:00 |
|
xalduin
|
a99cbfc742
|
Image sorting working, less hackish
|
2010-06-02 12:12:32 -04:00 |
|
xalduin
|
f2920ea5d8
|
Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
|
2010-06-02 05:11:12 +08:00 |
|
xalduin
|
be5b6aa4de
|
Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
|
2010-06-01 16:49:35 -04:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
69511102de
|
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
|
2009-06-13 08:22:37 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Alfred Eriksson
|
affb99fd2b
|
added animation speed controllers to the editor
|
2009-01-24 10:43:27 +00:00 |
|
Alfred Eriksson
|
5103c214bd
|
use enter in editor file dialogs
|
2009-01-11 18:29:41 +00:00 |
|
Joel de Vahl
|
2a7402dd6c
|
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
|
2009-01-11 12:10:30 +00:00 |
|
Alfred Eriksson
|
d7b0da8a0b
|
added mouse wheel scrolling in file dialogs
|
2009-01-10 17:17:38 +00:00 |
|
Dominik Geyer
|
12127c0acd
|
editor: use CTRL-key instead of ALT-key to move world/view; ticket #551
|
2008-11-02 20:52:07 +00:00 |
|
Alfred Eriksson
|
41114313d6
|
fixed the clipping of the file box
|
2008-11-01 17:34:31 +00:00 |
|
Alfred Eriksson
|
74a5cabce3
|
fixed #546
|
2008-10-29 12:15:58 +00:00 |
|
Magnus Auvinen
|
bd5b2b9f85
|
removed glfw and portaudio. SDL is now a requirement
|
2008-10-23 16:18:33 +00:00 |
|
Magnus Auvinen
|
d15f0cfcf2
|
fixed editor edit box function
|
2008-10-21 18:43:07 +00:00 |
|
Magnus Auvinen
|
b49e4da20b
|
fixed editor saving, open and append. note that you can only save maps to your user directory
|
2008-10-21 18:40:46 +00:00 |
|
Magnus Auvinen
|
d15860e44f
|
renamed gc_render* to render*
|
2008-10-20 23:46:39 +00:00 |
|
Dominik Geyer
|
13513864cf
|
fixed compiler warnings
|
2008-10-18 15:09:53 +00:00 |
|
Alfred Eriksson
|
8c4cfd54b8
|
added zoom by scroll
|
2008-10-18 10:04:51 +00:00 |
|
Dominik Geyer
|
397b9a764b
|
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
|
8f9e2031dc
|
repaired the editor
|
2008-09-23 13:28:57 +00:00 |
|
Alfred Eriksson
|
c3ff86330f
|
merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Alfred Eriksson
|
5c93ab7655
|
merged from 0.4.3: screenshot by f10
|
2008-09-01 18:38:08 +00:00 |
|
Magnus Auvinen
|
67aa042dcb
|
compile fixes for windows
|
2008-09-01 17:30:20 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
ae71bff086
|
some clean up and increased the size of a strings in the console
|
2008-03-29 14:34:40 +00:00 |
|
Magnus Auvinen
|
1f246d9dcb
|
fixed protection so that the fonts doesn't get resampled
|
2008-03-29 11:55:42 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
|
bede40f27d
|
added shortcuts n,m for flipping tiles
|
2008-03-22 11:13:21 +00:00 |
|
Magnus Auvinen
|
45a047ce47
|
fixed bug in text rendering. added option for detail layers
|
2008-03-21 17:39:09 +00:00 |
|