heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
ChillerDragon
57cb136c55
Remove teamkill message on solo teams
...
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
def
c12082c2ef
Not too many messages
2017-07-30 14:15:45 +02:00
def
7a3b7c6228
oops
2017-07-29 23:13:04 +02:00
def
f3d4fcf012
Print message when team starts playing to team members
2017-07-29 23:11:33 +02:00
def
79d29b1e31
Fix: Finish score should always show the fastest time
2017-07-23 21:33:55 +02:00
ChillerDragon
727b9f84b6
fixed scoreboard update for slow racers (less hacky) ( #765 )
...
* fixed scoreboard update for slow racers (less hacky)
* Fix some style issues
2017-07-05 23:01:57 +02:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
562dee6e38
Clean up server messages a bit
2017-05-21 01:20:25 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
...
Rework the pause system
2017-05-14 11:55:09 +02:00
Learath2
3878d6fb56
Reset invites when the team is empty
2017-04-24 21:28:02 +02:00
Learath2
89199d04d0
Fix invite spam by abusing lock.
2017-04-24 11:03:16 +02:00
Learath2
309d47e933
Revert "Remove invite system entirely since no one wants to fix it"
...
This reverts commit 99cc9d2c0b
.
2017-04-23 22:50:07 +02:00
def
99cc9d2c0b
Remove invite system entirely since no one wants to fix it
2017-04-23 17:51:29 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Learath2
0b0783f13c
Fix styling issues, use uint for bitmask
2017-03-10 14:52:49 +01:00
Learath2
9319a82c6e
Add /invite for locked teams. Fixes #647
2017-03-06 12:14:38 +01:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
H-M-H
e39829ef7c
killer of locked team will get strong hook on respawn
2016-03-04 22:55:12 +01:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
timgame
9f45090ca6
added chat msg to reveal killer of locked team
2015-11-12 18:59:58 +01:00
def
f977f80c94
Stronger checks on save
2015-08-22 15:16:14 +02:00
def
a04578b3ba
Add switch_open to set the initial state of a switch to open
2015-07-22 23:32:39 +02:00
def
2750a23792
Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
2014-12-17 20:38:05 +01:00
def
87ebb2f03e
Defer character kill from thread to prevent race conditions
2014-12-07 03:42:43 +01:00
def
99c07d884d
Another try at the fix
2014-10-21 14:57:58 +02:00
def
e29571dd73
save doesn't create ranks accidentally anymore ( fixes #73 )
2014-10-21 14:27:10 +02:00
def
6bcf2bbe0d
Revert "Teammate switching team reported on chat"
...
This reverts commit b19688fa35
.
2014-10-21 14:22:53 +02:00
def
7b259b3022
Revert "Update teams.cpp"
...
This reverts commit fa59910ef2
.
2014-10-21 14:22:47 +02:00
Wohoo-GC
fa59910ef2
Update teams.cpp
2014-10-09 13:05:59 +02:00
Wohoo-GC
b19688fa35
Teammate switching team reported on chat
...
Teammate switching team reported on chat and console.
Solved also:
Function OnCharacterDeath() calls itself multiple time. Open team after checking it is not opened, then kill members.
2014-10-09 12:46:20 +02:00
def
90518f951d
Fix saving in solo teams
2014-09-29 19:32:43 +02:00
def
1c954c168f
Proper team count, should fix savegames
2014-09-29 17:36:14 +02:00
def
896a6fda9b
Lock works for single player teams
2014-09-26 23:47:25 +02:00
def
0a131df621
Fix broken start line
2014-09-26 13:03:01 +02:00
def
03109ef232
Prevent crash
2014-09-26 12:43:56 +02:00
def
2c2b77ac3b
Check whether team has finished once a player in the team kills
2014-09-26 03:42:49 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
def
2cfb494c84
Fix compilation
2014-09-07 01:03:55 +02:00
def
4ab0083f89
Fix: unlock team when it is saved
2014-09-06 21:08:21 +02:00
def
9964e6bfde
Fix: Properly reset team on /save
2014-08-31 14:12:15 +02:00
def
2980bd77e8
Add /specteam
2014-08-09 19:53:38 +02:00
def
066ac46c17
Add a message after you finished in team and rejoin team 0
2014-08-01 16:00:04 +02:00
def
145f0434f5
Add /save by the glorious HMH
2014-07-26 14:46:31 +02:00
def
f2139dae94
For blocker servers disable rejoin to team 0 after finish
2014-07-19 17:11:00 +02:00
def
d47b2bc7e1
Make players join team 0 after finishing a map if you're not in a locked team
2014-07-08 01:58:27 +02:00
def
4c87cedd4d
Better make sure that something exists before using it
2014-05-19 01:57:52 +02:00
def
7fd799f894
Timeouts, disconnects and game leaves no longer kill your entire locked team
2014-04-12 12:08:20 +02:00
def
9f832423c1
Fix: Keep team closed when locked so that all players are killed
2014-03-12 19:36:25 +01:00