Commit graph

19 commits

Author SHA1 Message Date
GreYFoXGTi 505a5b4172 Refactoring 2010-10-29 23:29:07 +02:00
GreYFoXGTi cf08ccb597 Fixed Doors + Switches creation, Closes #77.
DDRace.cpp and gamecontext.cpp cleanup, old comments that are not needed
2010-10-07 15:22:03 +02:00
btd 538efe273b Clean Tele Layer initialization and holding. 2010-10-04 23:17:56 +04:00
btd 3f7c5c4413 Fix crashing on Mo(2) map, Thanks him 2010-10-04 22:51:16 +04:00
btd cdc2cfe220 Fix destructor 2010-10-04 22:43:25 +04:00
btd 6969851ca3 Clean up Doors and Teleport initialization. 2010-10-04 22:37:39 +04:00
btd b1cadd2d4d See this carefully 2010-10-04 11:59:16 +04:00
GreYFoXGTi 81eec1e6b8 Fix Crash Noob Mistake -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 17:54:50 +03:00
GreYFoXGTi 2a966fda05 Fixed crash on Reloading a map that has no telelayer
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 22:50:30 +03:00
GreYFoXGTi 31892f7475 of course delete[] makes problems for me with 2D array even when i loop on 1D 1st .... so here's my alternative
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:34:45 +03:00
GreYFoXGTi 526e36f8a0 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/client/components/menus.h
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi 5a6a508204 Teleport Randomness now works
in the past if you have many tele out tiles only 1 was working

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 06:15:56 +03:00
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
GreYFoXGTi 3df855df00 Moved Switch layer Initialization from CGameContext to GameControllerDDRace
i Quote btd "gamecontext as a global rubbish" xD

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
btd faf743b02a Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams 2010-08-29 01:05:02 +04:00
btd 366e175983 Logic and scores seems done. Next will be collision 2010-08-29 00:53:42 +04:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
Renamed from src/game/server/gamemodes/race.cpp (Browse further)