Magnus Auvinen
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e27e2d8b2a
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fixed server side demo recording and some possible crashes with incorrect demos
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2008-11-16 13:58:27 +00:00 |
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Alfred Eriksson
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1d3971f217
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forgot some code
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2008-11-11 17:24:39 +00:00 |
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Alfred Eriksson
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66bd7b81d9
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fixed server side demo recording filename
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2008-11-11 17:22:22 +00:00 |
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Jack Coulter
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2d065c3fdf
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Fixed mispelling in the error given when the server port isn't forwarded
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2008-10-21 18:15:21 +00:00 |
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Magnus Auvinen
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9acb3e5e71
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continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
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2008-10-21 18:05:06 +00:00 |
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Magnus Auvinen
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164d9c637d
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improved network logging
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2008-10-19 17:21:04 +00:00 |
|
Magnus Auvinen
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a91fecae92
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fixed fetching of server info and corrected some spelling errors
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2008-10-17 21:16:23 +00:00 |
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Dominik Geyer
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70d7cb773c
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added ip to (dis)connect debug messages
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2008-10-17 14:27:23 +00:00 |
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Magnus Auvinen
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4484948a6d
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updated the demo recorder
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2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
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b39e58ce26
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fixed ticket #486: Rcon doesn't work after map change
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2008-10-08 18:24:27 +00:00 |
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Magnus Auvinen
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12472ef7f4
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major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
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2008-10-06 18:05:01 +00:00 |
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Dominik Geyer
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faa96f6d3a
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show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
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2008-10-05 09:57:46 +00:00 |
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Magnus Auvinen
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cebda9790b
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some cleanups. splitted e_network.c into several files. continued on the ban support
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2008-10-02 12:29:19 +00:00 |
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Dominik Geyer
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397b9a764b
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data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
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2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
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eb21e9d6bb
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cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
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2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
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d9d37b945e
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some server restructure. added hook no attach sound
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2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
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b65a2c63aa
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upped max clients to 16
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2008-09-23 13:14:04 +00:00 |
|
Magnus Auvinen
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53da3f0d40
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added favorites. no saving of them yet however
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2008-09-03 20:03:01 +00:00 |
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Alfred Eriksson
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b649ab6c16
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merged teambalance-warning and mini-/maximize-stuff from 0.4.3
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2008-09-01 18:17:01 +00:00 |
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Magnus Auvinen
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62d9ff05d6
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fixed connection less packets. they behave like the old version so version server and master servers still work
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2008-08-31 19:29:09 +00:00 |
|
Magnus Auvinen
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0a48454a55
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removed the GAMETYPE_ enum
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2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
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68c52dd5ef
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repaired the local console
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2008-08-27 16:23:15 +00:00 |
|
Magnus Auvinen
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16912026db
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
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9d632dd826
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
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6ecc2efaec
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more loads of changes for 0.5.0
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2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
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d15bef7ede
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loads of changes here and there. added flushing of packets when connection is started
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2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
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34c3a1c142
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new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
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2008-04-05 14:50:43 +00:00 |
|
Magnus Auvinen
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7a3874745c
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fixed loads of graphical optimizations
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2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
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8ff7c94ac2
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fixed some memory leaks
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2008-03-24 15:33:12 +00:00 |
|
Magnus Auvinen
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e20e488d3d
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made so that servers rechecks masters after 60 minutes to even out the balance
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2008-03-23 14:02:12 +00:00 |
|
Magnus Auvinen
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bc108df382
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renamed everything. added the new license
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2008-03-22 18:40:27 +00:00 |
|
Joel de Vahl
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ddca01abb6
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OSX fixes
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2008-03-22 15:09:49 +00:00 |
|
Magnus Auvinen
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e7403a6df9
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fixed so that sv_bindaddr works like it should
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2008-03-21 19:10:04 +00:00 |
|
Magnus Auvinen
|
9425cbef57
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fixed auto rename if two players sets the same name
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2008-03-18 20:31:13 +00:00 |
|
Magnus Auvinen
|
41b8f4f165
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redone the console parsing to be more userfriendly
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2008-03-14 23:39:52 +00:00 |
|
Magnus Auvinen
|
0883fc3dfd
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cleaned up some console stuff
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2008-03-11 08:48:48 +00:00 |
|
Magnus Auvinen
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08c4c8e0b7
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redone the input system so you can know do keybindings with say etc
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2008-03-01 20:03:04 +00:00 |
|
Magnus Auvinen
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0747c2dff9
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fixed remote console. some gui tweaks aswell.
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2008-03-01 14:36:36 +00:00 |
|
Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
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1ea859c431
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security audit: fixed so the packer functions checks for errors
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2008-02-11 22:25:10 +00:00 |
|
Magnus Auvinen
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79dfdb3cd7
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security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
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2008-02-11 21:49:26 +00:00 |
|
Magnus Auvinen
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2185df9254
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shadow on the console. respect sv_sendheartbeats
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2008-02-11 08:24:59 +00:00 |
|
Magnus Auvinen
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548a919ea3
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merged 0.3.4 changes to trunk
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2008-02-10 21:54:52 +00:00 |
|
Magnus Auvinen
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fb336cddbb
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added simple map downloading \o/
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2008-02-10 16:50:59 +00:00 |
|
Magnus Auvinen
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294cbe18c1
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done some more latency work. added the extra message for projectiles to reduce latency
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2008-02-10 15:32:30 +00:00 |
|
Magnus Auvinen
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1fe3202f0b
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cleaned up the console code. added the ability to tune the game in runtime.
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2008-02-02 12:38:36 +00:00 |
|
Magnus Auvinen
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438dfeb0ca
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fixed bug when switching fast from internet and lan tabs
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2008-01-20 15:19:33 +00:00 |
|
Magnus Auvinen
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dd21ae1bc7
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large commit. documented a bit. editor updates. general cleanup of everything
|
2008-01-19 10:57:25 +00:00 |
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