Commit graph

2180 commits

Author SHA1 Message Date
Learath 9ae2c16235 Allow changing UsernameReq while connected 2017-10-16 20:08:39 +02:00
Learath 81135d17de Reset the username on disconnect 2017-10-16 20:01:33 +02:00
Jupeyy 5389dd9666 fix border amount for right and bottom border lines 2017-10-14 16:37:48 +02:00
Jupeyy add339d210 not needed, because of restrictions before 2017-10-11 11:18:03 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
Jupeyy 4fc7187a14 adjust sprite texture coordinates to respect texel offset 2017-10-10 12:20:20 +02:00
Jupeyy 966b388b0e clamp speedup arrows images 2017-10-10 12:08:36 +02:00
Jupeyy 92edbf4d37 allow viewing average or current fps 2017-10-09 15:58:12 +02:00
Redix 134a79a225 Move RaceHelper to src/game/client 2017-10-06 22:13:35 +02:00
Redix 612fe15a32 Fix a possible issue with the ghost 2017-10-06 22:05:54 +02:00
Redix d4509111d5 Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
Redix 1638f39557 Use the same ghost path everywhere 2017-09-29 23:15:47 +02:00
Redix 245afcb4b2 Fix warnings 2017-09-28 19:27:15 +02:00
Redix 2586c001b7 Use demos/auto/race for the race recorder 2017-09-28 19:14:36 +02:00
Redix e9a0271c29 Improved ghost and race recorder file handling 2017-09-28 19:13:20 +02:00
Redix 66cc527af4 Do not restart ghost and race recorder when the race timer is turned on with /timer 2017-09-28 16:57:39 +02:00
Redix 0891ce2812 Use move instead of copy assignment operator for the ghost 2017-09-28 16:42:47 +02:00
Redix c832beca63 Remove 30 min limit from the ghost 2017-09-28 16:02:01 +02:00
Redix a3a82b6571 Move filename clearing function to base lib 2017-09-28 16:02:01 +02:00
Redix d37bb5e65a Fix ghost menu localization 2017-09-28 16:02:01 +02:00
Redix 0c6026c22e Hide ghost menu buttons if there are no ghosts 2017-09-28 16:02:00 +02:00
Redix 0b4d629dab Improved ghost memory management 2017-09-28 16:02:00 +02:00
Redix 216e5654e8 Added config variables for server controlled ghost and race recording 2017-09-28 16:02:00 +02:00
Redix 17f1978740 Use the race timer for the demo recorder as well 2017-09-28 16:02:00 +02:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix 1efa8023ea Use race timer for ghosts if available 2017-09-28 16:02:00 +02:00
Redix 4c8c546c35 Improved ghost start accuracy 2017-09-28 16:01:59 +02:00
Redix ac234ad3ee Write the correct player name into ghosts that are saved from menu 2017-09-28 16:01:59 +02:00
Redix ffaa077c72 Improved ghost skin handling a bit 2017-09-28 16:01:59 +02:00
Redix 456a67fe2d Start race recording immediately so we can also record the preparation steps 2017-09-28 16:01:59 +02:00
Redix 0721b895ae Make sure that we have a free ghost slot for new records 2017-09-28 16:01:58 +02:00
Redix 353190588b Disable ghost and race recorder during demo playback 2017-09-28 16:01:58 +02:00
Redix 1e845a4020 Added reload button in ghost menu 2017-09-28 16:01:58 +02:00
Redix 5b3e9e4bbf Improved ghost file management 2017-09-28 16:01:58 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
Redix 5cc0d16029 Reworked the race recorder 2017-09-28 16:01:57 +02:00
Redix 9e52957423 Only restart ghost and race demo on non-solo servers when crossing the start line again 2017-09-28 16:01:57 +02:00
Redix 1c377ed00f Added Fastcap support for ghost and race demo 2017-09-28 16:01:57 +02:00
Redix bd3e81d5e0 Use snapshot values instead of predicted ones for the ghost and also save the tick
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix 3c8217b39c Mark own ghost with color 2017-09-28 16:01:56 +02:00
Redix 4f57b33524 Use static array for active ghosts
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix c189678e44 Cleaned up the ghost component and made it use the ghost recorder and loader 2017-09-28 16:01:56 +02:00
Jupeyy baa69676ea fix warnings 2017-09-27 15:06:47 +02:00
Jupeyy 7aa547946b more warning fixes 2017-09-27 15:01:38 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy e820a36899 don't use average FPS 2017-09-27 12:21:29 +02:00
Jupeyy 6185c05be4 for tilelayers, go thorugh them layer by layer to reduce GPU overload by
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy 9fd1290734 auto adjust font size for entity overlay 2017-09-27 12:19:39 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy fc706a820c only check gametiles for DDNet server type 2017-09-16 03:45:24 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy fd83d2834d dont draw layer if our view is out of the layers range 2017-09-12 23:16:01 +02:00
Jupeyy c437b5bb89 use 64 bit variable 2017-09-12 21:06:12 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 0caa70f0a1 support buffering of tile layers, draw them with the buffer objects and
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Jupeyy 6dc4d1e578 only allow a maximal zoom factor to make sure no bufferoverflow happens 2017-09-12 20:14:34 +02:00
Jupeyy 93138c1fba make background class inherited from maplayers and change some things in
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def 73d9ad7615 Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
heinrich5991 4d96090770 Fix MSVS warnings
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def 278c1ee198 Add Toggle ghost control (fixes #823) 2017-09-03 19:23:59 +02:00
def caec69abc1 RequestDDNetInfo in ingame menu too 2017-09-03 18:17:21 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
def 583421b42d Revert "fixed sprite rendering. Closes #834"
This reverts commit 43af1fdb5f.
2017-08-31 22:03:33 +02:00
heinrich5991 659e1ff527 Merge pull request #853 from Redix/pr_ghost_time
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix cf09b6b08b Use -1 as invalid for time parsing functions 2017-08-31 01:13:26 +02:00
Redix a396e40c5e Move race helper functions to own cpp file
Fix some style issues
2017-08-31 00:17:16 +02:00
def 040fc9ca32 Implement right click and middle click on country and type filters
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix b6a3a42aa6 Use the time parsing functions for race demo name parsing 2017-08-30 22:10:43 +02:00
def a1d2ecb6de Empty when no rank 2017-08-30 21:50:09 +02:00
Redix f1f7e4e30b Fix ghost and race recorder time parsing 2017-08-30 21:44:27 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing 25a5eff1f8 Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy 43af1fdb5f fixed sprite rendering. Closes #834 2017-08-30 16:32:39 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
Learath2 4622ab4cb6 Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
heinrich5991 921cfb29f8 Fix use-after-free on unbind 2017-04-13 02:09:42 +02:00
heinrich5991 1b88017fc5 Fix crashbug in bind system
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730.
2017-04-13 02:09:42 +02:00
Learath2 38cd5e89a5 Revert "Missed a case. Fixes #730" 2017-04-13 01:51:00 +02:00
Dennis Felsing 6f93be03cc Merge pull request #733 from Learath2/dd_pr_chatoverlap
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath 0b6c6f353d Fix chat overlapping. One to go #723 2017-04-13 01:14:53 +02:00
Dennis Felsing 72e9571d57 Merge pull request #732 from Learath2/dd_pr_bindfix
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2 30a9469df2 Missed a case. Fixes #730 2017-04-13 01:06:40 +02:00
Dennis Felsing 40d3b4071d Merge pull request #729 from Learath2/dd_pr_friendcoll
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath 9d2fb7dfda Missed one check 2017-04-12 11:13:54 +02:00
Learath 6895b5a180 Check if the allocation succeeded. 2017-04-12 10:05:22 +02:00
Learath ae23924e81 Add arbitrary length binds. Fixes #642 2017-04-12 10:05:22 +02:00
Learath 611b66e503 Fix a case reported in #723 2017-04-10 03:06:16 +02:00
Learath 45bc79b94b Fix alignmend... Fixes #687 2017-04-09 03:46:02 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
Learath2 9d0e054a06 Remove heart from on reset messages. Fixes #710 2017-04-01 15:19:20 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2 ed30c0b636 Clear only on a dc. Let rcon work during map change 2017-03-28 14:24:53 +02:00