Commit graph

195 commits

Author SHA1 Message Date
Jupeyy 7c992e296a Center more tees 2021-04-09 20:11:53 +02:00
heinrich5991 f199b5101f Change record message to record@netmsg.ddnet.tw
Now that I understand that the message is still in use, rename it from
`weird-record@netmsg.ddnet.tw`.
2021-02-12 00:31:51 +01:00
heinrich5991 9784726683 Replace remaining non-extended extension messages
Add backward compatibility stuff, but this allows newer clients to only
care for new messages.
2021-01-12 01:48:10 +01:00
def 95e4418026 Keep showing last checkpoint after kill
Some maps kill you quickly and you can't see how good your last run was,
for example "Buckle Up".
2021-01-11 14:09:37 +01:00
def 75b7474443 Add cl_showhud_timer option (requested by hussainx3) 2020-11-06 09:25:21 +01:00
def 67178b0ea0 Use str_time/str_time_float everywhere 2020-10-18 23:47:09 +02:00
def 8dfcd67fe6 Add str_time/str_time_float
Handles centisecs < 0

Uses int64, otherwise we're limited to ~260 days
2020-10-18 23:44:47 +02:00
def 0748ad7a6b Finish time in HUD: Show hours 2020-10-18 17:57:02 +02:00
def d0005d3866 Right-align hud scores 2020-10-11 17:27:55 +02:00
def 2a06b3ccb5 Recreate score hud when any score changed
Fixes problem with too long strings because we display the score centered

Thanks to ExP for report
2020-10-11 17:15:43 +02:00
ChillerDragon 263fdbd8e1 Use 0.7 gameskin by @Zatline
a5105264ff
db08239506
31c6d2684d
2020-10-09 21:04:06 +02:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
def 1067e2b844 Use hours in score hud and record
to be consistent with score board
2020-10-04 18:20:29 +02:00
def 973a4caf4b Show days and hours in game time 2020-09-29 22:58:34 +02:00
def 1b1d8f7964 Don't show wrong decisecs in game time in HUD 2020-09-29 22:58:34 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Fireball ab9b96ddb2 Backported fix for Text() incorrect parameter type (int -> float)
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
Fireball b1c17c3248 Backported fix for TextWidth() parameter mix-up
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
bors[bot] 10299266c3
Merge #2078
2078: Fix cl_showrecord with dummy (fixes #2077) r=heinrich5991 a=def-

Shows best time of either dummy or main player depending on which is selected

Co-authored-by: def <dennis@felsin9.de>
2020-03-24 14:23:38 +00:00
def 6efcc473c9 Fix cl_showrecord with dummy (fixes #2077)
Shows best time of either dummy or main player depending on which is
selected
2020-03-01 12:55:01 +01:00
ChillerDragon 9e0f6d2ce0 Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
sirius 9467bef192 add button to set whether show hud when rendering video 2019-10-02 13:11:58 +08:00
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
bors[bot] 8ab6e2c0a8 Merge #1848 #1860
1848: Fix deci seconds not updating in spectator/pause (fixes #1846) r=heinrich5991 a=fokkonaut

Before this was set in `RenderDDRaceEffects()`, but that function is only called if `m_pClient->m_Snap.m_pLocalCharacter` exists, which isn't the case in spectator/pause.

1860: Ignore some more common files r=heinrich5991 a=Ryozuki

compile_commands.json is used a lot for language servers

https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html

tags are generated from ctags

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
2019-07-29 12:15:16 +00:00
Learath 5ddc140494 Remove unused branch/flag 2019-07-22 18:20:19 +03:00
fokkonaut 1bfda0f635 Fix deci seconds not updating in spectator/pause (fixes #1846) 2019-07-22 10:41:19 +02:00
Learath b1ed78d58d Add new flag, Fix #1807 2019-07-19 12:28:08 +03:00
bors[bot] 9c9264db8b Merge #1785
1785: Revert "Merge pull request #1736 from sirius1242/master" r=Learath2 a=def-

This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features @sirius1242 

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-06-15 13:18:11 +00:00
Dennis Felsing 1e74502e66 Revert "Merge pull request #1736 from sirius1242/master"
This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
heinrich5991 a7857d58c4 Remove now-useless function in CGameClient
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Dennis Felsing 0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
archimede67 929bf57bf6 infinite length and a lot of changes including notifications are now chat messages 2019-06-05 19:17:55 +02:00
Dennis Felsing e8362f1727
Merge pull request #1736 from sirius1242/master
Recorded the time of the player's game after the client was opened and show it on the top.
2019-06-03 11:02:28 +02:00
Corantin H bf435e8b72 coding style + added cl_notification_time 2019-05-23 23:17:12 +02:00
Corantin H e6ce2c0c46 Renamed class CNotification to CHudNotification 2019-05-21 18:50:41 +02:00
Corantin H 857656e8db Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays". 2019-05-21 17:21:53 +02:00
Learath2 c98978c9d6 Implement timescore using a netobj 2019-05-21 10:26:33 +02:00
Learath 23255a04b3 Remove time-score 2019-05-21 10:24:07 +02:00
sirius f62f6d2207 show play time move to a new function 2019-05-17 21:57:00 +08:00
sirius 8819f21d3a played time can show now 2019-05-17 21:47:12 +08:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath 6b815b2375 Work on compound binds 2019-04-28 16:32:49 +03:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
def 94f3d97ddf Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
12pm 4efc0e3b82 Make world offset calculation more accurate
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
2019-04-03 01:05:38 +02:00
fokkonaut fe4426b008 fixed ddrace score (time score) 2019-01-14 08:01:20 +01:00
fokkonaut 0e842359ad Add DDRace Score NETMSG 2019-01-14 08:01:20 +01:00
Jupeyy fbaedff1e6 reset color for the gameflags 2018-04-05 20:46:22 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
Jupeyy 790201f751 add buffering for the ingame visible components of the hud 2018-03-13 21:56:37 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def 2b7809befd Switch cl_showfps 1/2 2017-10-20 22:27:53 +02:00
Jupeyy 92edbf4d37 allow viewing average or current fps 2017-10-09 15:58:12 +02:00
Jupeyy e820a36899 don't use average FPS 2017-09-27 12:21:29 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
def c437170856 Fix cl_showhud_score 2016-05-22 12:12:02 +02:00
def 86495bbad0 Add support for old race server racetime messages in HUD, including checkpoint time difference 2016-05-22 01:26:15 +02:00
Ryozuki 82d2a994ed Fixed cl_showping (now cl_showpred) 2016-05-05 18:07:00 +02:00
Ryozuki 5c7856ee59 Added cl_showping 2016-05-03 16:06:10 +02:00
def 4761608329 Input fixes from TW master for mouse wheel 2016-04-30 20:11:26 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
def 0947de4b3f Centisecs -> Decisecs 2014-12-02 13:55:19 +01:00
def d0c85acc0d Add cl_show_centisecs 2014-12-02 13:19:06 +01:00
def 417e4110ed Hopefully fix rare crash on dummy switch 2014-07-08 02:17:08 +02:00
def ec152dfb46 Fix vote in Android 2014-06-16 16:26:50 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 5b1c866b35 Feature: Separate inputs for dummy and player 2014-05-10 14:31:00 +02:00
def ceeb44ef2e Bring back old DDRace record window as cl_showrecord and add compatibility for current time in race servers 2014-02-06 23:49:25 +01:00
def 5353460e84 Make hiding votes window optional 2014-01-14 00:25:25 +01:00
def 9743b0cb58 Better time/score messages 2014-01-10 16:19:46 +01:00
def a90b37544a More HUD control 2013-11-02 03:09:56 +01:00
def ffc18b6933 After voting only show votes when scoreboard is open 2013-10-07 12:13:33 +02:00
eeeee 96c1bd513c made cl_showhud 0 hide records 2012-04-12 13:02:43 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy 4efd65359e show notification when game is paused 2012-01-10 22:40:48 +01:00
oy 7c300ccc7b added player names to dm score hud and repositioned the player name in team games. Closes #871 2012-01-09 00:28:42 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
GreYFoX b68f5facea Fixed DDRace hud.cpp 2011-12-26 13:56:24 +02:00
GreYFoX de4a95c5d2 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-20 06:50:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
oy ac9c3b8f7f made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631 2011-07-05 23:15:24 +02:00
Johannes Loher 3f583d44f9 fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit. 2011-07-01 18:34:28 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy 67b026f65f added an option to disable ingame HUD. Closes #523 2011-03-27 14:40:15 +02:00
oy a4580d451f added reasons to vote in general and show reason in vote hud. Closes #219 2011-03-25 10:26:59 +01:00
oy b834426548 fixed several problems with spectator view in game and demo player. Closes #83 2011-03-12 18:07:57 +01:00