Alexander Akulich
5a9af45f9a
CPlayer: Rename EyeEmote to EyeEmoteEnabled (to be clear)
2021-01-16 03:20:58 +03:00
Alexander Akulich
2286771349
ConEyeEmote: Don't count the command if arguments not valid
2021-01-16 03:20:58 +03:00
bors[bot]
6f4fb1a926
Merge #3468
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3468: Improve grammar when locking team (fixes #3467 ) r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck ) (optional)
Co-authored-by: def <dennis@felsin9.de>
2021-01-10 16:46:08 +00:00
Alexander Akulich
f16937b361
gamecontext.h: Remove unused player.h include
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich
164cb9907a
player.h: Remove unused character.h include
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See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
def
134b644d40
Improve grammar when locking team ( fixes #3467 )
2021-01-01 23:40:34 +01:00
Zwelf
037bac8f13
Add /top5team s?i command to show all team ranks of a player
2020-12-10 13:44:11 +01:00
def
cfd3f84106
Found some more times with mins, use hours for consistency
2020-11-14 00:22:21 +01:00
def
b0f9dc2139
Update credits
2020-11-05 09:53:03 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
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and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
655bbd2cb6
Clamp /emote duration
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/home/teeworlds/src/master/src/game/server/ddracechat.cpp:1108:65: runtime error: signed integer overflow: 99999999 * 50 cannot be represented in type 'int'
2020-10-20 16:46:25 +02:00
def
62dc12aacb
Fix all Multiplication type alerts by CodeQL
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> Multiplication result converted to larger type
> A multiplication result that is converted to a larger type can be a
> sign that the result can overflow the type converted from.
Example: https://github.com/ddnet/ddnet/security/code-scanning/17?query=ref%3Arefs%2Fheads%2Fmaster
2020-10-05 19:03:54 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
ae4dc1032e
Inform players that they are in team already
2020-09-22 16:45:46 +02:00
def
0f8d682f81
Remove saving to other servers
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sv_sql_valid_servernames is no longer required
2020-09-13 21:49:44 +02:00
Andrii
a2b149a114
remove sv_team_lock command
2020-09-13 00:46:49 +03:00
heinrich5991
35228fb997
Always accept the local server name for saves
2020-09-11 06:10:53 +02:00
def
4ceb4ddb9f
Version 14.3
2020-08-10 17:50:05 +02:00
Learath
95d363b42c
Fix votes for sixup
2020-07-07 13:14:07 +03:00
Zwelf
b99bbccd24
Revert "Revert "Fix /save on solo server""
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This reverts commit 59a7e1f187
.
2020-06-30 20:22:17 +02:00
def
59a7e1f187
Revert "Fix /save on solo server"
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This reverts commit 506602d472
.
2020-06-30 18:41:22 +02:00
def
ead2422dcf
Fix practice on solo servers
2020-06-29 19:34:22 +02:00
Zwelf
506602d472
Fix /save on solo server
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Fixes #2404
2020-06-29 19:34:21 +02:00
Zwelf
a8abc3937b
Make game less dependend on score backend
2020-06-25 12:36:01 +02:00
Learath
35acd21933
Use the racetimer in 0.7
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Clean up /timer while at it
2020-06-21 17:15:08 +03:00
Learath
28905c4659
Disable timeout for 0.7 clients
2020-06-20 19:52:23 +03:00
def
b3d22204c3
Update credits
2020-06-17 23:23:27 +02:00
Zwelf
7f4dc2bb4e
Thread safe /map
2020-06-15 11:14:15 +02:00
Zwelf
ea31171873
Generate passphrase for save-code
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* when none is given
* if the given save-code already exist
* if the database connection fails therefore it can't be checked if the save-code already exists
Using the short word list from eff:
https://www.eff.org/deeplinks/2016/07/new-wordlists-random-passphrases
2020-06-15 11:14:15 +02:00
Zwelf
031ac52320
Thread safe /save
2020-06-15 11:14:15 +02:00
Zwelf
e311c39151
Remove unused parameters from IScore interface
2020-06-15 11:14:15 +02:00
Zwelf
4ee08dcc5c
Remove unused arguments from IScore
2020-06-15 11:14:15 +02:00
Zwelf
69cf72dae4
Adjust file based ShowRank, ShowTeamRank, ShowPoints consistent functions to sql
2020-06-15 11:14:15 +02:00
Zwelf
a990acc512
Remove existing CRandomMapResult to simplify IScore interface
2020-06-15 11:12:57 +02:00
d3fault
65906070b6
clarified /practice voting instructions
2020-05-30 20:58:01 -07:00
Learath
6d019204f1
No point locking if teams are disabled
2020-05-30 14:07:30 +03:00
def
d17e74ee7d
Add sv_practice ( fixes #2227 )
2020-05-28 13:28:10 +02:00
bors[bot]
92fc95d742
Merge #2202
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2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
def
e1849ad1bb
Implement /practice for teams
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As discussed on Discord today, can be enabled inside of teams on the fly
during each run on any server. Finishes don't count. I haven't tested
save/load yet, would do that live on the server if this can be merged.
2020-05-27 17:33:26 +02:00
bors[bot]
64f78fced9
Merge #2205
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2205: Implement /unlock & clarify the /help lock text r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-05-24 20:24:02 +00:00
def
c45995a010
Implement /load without params to show some info
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about your existing saves. Not the code of course, but only how many
saves you have and when you last saved on this map.
2020-05-23 19:46:12 +02:00
def
37e0a33da2
Also introduce /unlock as an alias of /lock 0
2020-05-23 17:55:56 +02:00
heinrich5991
0d7872c79e
Send DDNet version early in the connection process
...
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
def
d50b59b6b0
Add trafilaw to credits
2020-04-07 07:22:38 +02:00
def
598ec52892
Fix GCC 9.2.0 compilation
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src/game/server/ddracechat.cpp:623:39: error: invalid conversion from ‘const char*’ to ‘char*’ [-fpermissive]
2020-02-05 08:22:04 +01:00
12pm
f3b82273d4
Remove leading whitespaces from save codes
2020-01-30 18:53:00 +01:00
fokkonaut
c27e28b7ad
Move /list to ddracechat
2020-01-06 17:29:31 +01:00
def
a7deac1b22
Update credits
2019-12-17 21:35:40 +01:00
def
99b814342c
Add a few contributors
2019-08-01 18:36:21 +02:00
fokkonaut
0cb13ccec1
Fix double pause due to spec
2019-07-01 01:17:32 +02:00