oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
GreYFoXGTi
3da1860654
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
oy
9c6843946c
added Python 2.5 - Python 3.2 support by Sworddragon
2011-01-29 18:55:21 +01:00
oy
3c1eee2a12
reverted Python 3 support fixes to keep compatibility with 2.5
2011-01-20 01:28:17 +01:00
oy
232aafa891
added Python 3 support fixes by Sworddragon
2011-01-17 15:48:57 +01:00
GreYFoXGTi
6889adc0bb
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
.gitignore
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy
e71263d686
fixed last commit
2011-01-06 12:41:24 +01:00
Sworddragon
4ff61fcdaa
Made compiling process Python 3 compatible
2011-01-06 12:27:50 +01:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy
d94355729d
added icons in the demo browser and the editor's file dialog. Closes #209
2010-11-17 19:46:50 +01:00
btd
62ef58329d
Return DDRace stuff. No need in mistic compatibility
2010-10-31 23:50:40 +03:00
GreYFoXGTi
85df8a047d
Fixed btd's last commit and ensured RaceClient Support(tested)
2010-10-30 21:44:46 +02:00
GreYFoXGTi
8d88f5d541
Partially Revert "Refactoring" to keep DDRace compatible with SushiTee's Stuff
...
This partially reverts commit 505a5b4172
.
2010-10-30 20:17:59 +02:00
GreYFoXGTi
505a5b4172
Refactoring
2010-10-29 23:29:07 +02:00
btd
a62decbc91
Show others for ddrace clients.
...
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
btd
61092f7baa
Begin show_others
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Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-23 23:26:10 +04:00
GreYFoXGTi
c24964ebcd
Added tele, speedup, front and switch layer to the client
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:36:08 +02:00
GreYFoXGTi
896634a061
Total Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
btd
da36e27b57
Every time i forgot this
2010-09-12 00:57:30 +04:00
GreYFoXGTi
616498e7b1
Merge branch 'master' of http://github.com/oy/teeworlds into master
...
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
Fujnky
4123f28bba
Improved demo player another bit.
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* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
...
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
GreYFoXGTi
f6f7699ef1
btd Fixed compiling
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
Fujnky
4d8c4ffadb
Improved the replay control buttons in the demo player a lot.
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* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
oy
822b002344
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
2010-06-23 20:09:15 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
97eb28afae
reduced item respawn delay from 20 to 15 seconds again
2009-01-24 10:40:11 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
b70eb4263f
fixed unpure sprite
2009-01-11 13:42:01 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
5e3f740220
improved the error reporting of the network unpacker
2008-12-19 11:25:14 +00:00
Alfred Eriksson
8dd58e48c3
fixed ninja effect
2008-11-16 11:13:21 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
Alfred Eriksson
1e961fdece
fixed pickup sounds
2008-10-21 17:14:18 +00:00
Magnus Auvinen
f4d60ffff8
some small python changes
2008-10-19 16:50:57 +00:00
Magnus Auvinen
c995aff8e3
fixed input state mask, missed one bit that could make the server hang itself
2008-10-18 20:50:42 +00:00
Magnus Auvinen
9d1c56e2fd
adjusted the sv_killmsg to account for death tiles
2008-10-18 18:02:51 +00:00
Magnus Auvinen
35bcd41aa2
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
2008-10-17 11:23:21 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
aaaba4f403
continued on the voting
2008-09-25 12:23:44 +00:00
Magnus Auvinen
917ebc17c6
begun the work on voting
2008-09-24 14:47:03 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
afeb3adc5d
small foot animation fix
2008-09-21 19:00:40 +00:00
Alfred Eriksson
6a4e17ea85
added round number to the scoreboard
2008-09-07 15:07:08 +00:00
Magnus Auvinen
4fb71c1bca
fixed order of pickup ids
2008-09-04 21:54:21 +00:00
Magnus Auvinen
53da3f0d40
added favorites. no saving of them yet however
2008-09-03 20:03:01 +00:00
Magnus Auvinen
67aa042dcb
compile fixes for windows
2008-09-01 17:30:20 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
b322643f17
missed some files
2008-08-27 15:51:09 +00:00
Magnus Auvinen
16912026db
added cl_layershot. fixed some bugs in the network
2008-08-17 07:05:16 +00:00
Magnus Auvinen
a13b94f9e0
minor update
2008-07-08 09:07:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
ac18c6a3bd
more stuff :)
2008-04-27 05:59:38 +00:00
Magnus Auvinen
bc108df382
renamed everything. added the new license
2008-03-22 18:40:27 +00:00
Magnus Auvinen
ffa7735e0d
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
2008-03-22 14:26:17 +00:00
Magnus Auvinen
ef1b57a655
added new rifle gfx
2008-03-21 19:54:52 +00:00
Magnus Auvinen
48d4aa0e89
added the rifle to the maps and removed it from the starting inventory
2008-03-21 19:05:35 +00:00
Magnus Auvinen
5afd6b21b5
fixed ninja spawn time
2008-03-17 01:46:37 +00:00
Magnus Auvinen
ad19e0702e
tweaked the rifle and added rifle sounds
2008-03-17 01:03:14 +00:00
Magnus Auvinen
4a3c2e2c8c
loads of fixes, skidding, velocity ramping and other stuff
2008-03-16 22:32:17 +00:00
Magnus Auvinen
e7241d743c
fixed the ninja rendering
2008-03-10 19:36:05 +00:00
Magnus Auvinen
4739966e14
larger restructure to improve security
2008-02-24 16:03:58 +00:00
Magnus Auvinen
acffe66ebe
flashified the console
2008-02-10 01:48:39 +00:00
Magnus Auvinen
da2d792186
renamed laser to rifle.
2008-02-04 07:59:25 +00:00
Magnus Auvinen
5f32f5b36f
added laser weapon
2008-02-02 18:05:16 +00:00
Magnus Auvinen
7bc733dc10
large update. cleaned up some code. added new effects for almost everything
2008-01-29 21:39:41 +00:00
Magnus Auvinen
84be08f29c
fixed error in teewars.ds
2008-01-19 16:47:09 +00:00
Magnus Auvinen
bf2ddd701a
some missed files
2008-01-19 16:44:11 +00:00
Magnus Auvinen
906ece7894
continued the cleanup
2008-01-12 17:09:00 +00:00
Joel de Vahl
4fd640c705
new experimental weapon
2007-12-27 17:46:32 +00:00
Magnus Auvinen
85d58973e8
changed the balance of the shotgun a bit.. firedelay 400->500, more spread, slower speed and even speed on the pellets
2007-12-16 22:46:23 +00:00
Magnus Auvinen
87cf8cc5ac
added new ctf sounds
2007-12-15 15:35:50 +00:00
Magnus Auvinen
c4915c5bd9
added airjump sound. added the option to choose sound device
2007-12-15 14:30:22 +00:00
Magnus Auvinen
1ba4e8d4ef
some renames and sniper stuff
2007-12-15 12:04:48 +00:00
Joel de Vahl
349fcdb7f8
Initial code for winter background
2007-12-09 18:19:42 +00:00
Magnus Auvinen
6336124097
generall update with alot off small stuff
2007-12-09 13:36:54 +00:00
Magnus Auvinen
8fa8485a3a
fixed CTF sounds. fixed close teewars bug
2007-11-27 19:32:35 +00:00
Magnus Auvinen
dda8f6b33e
fixed skin selector and some other mindor stuff
2007-11-18 12:03:59 +00:00
Magnus Auvinen
7efefe2716
many smaller changes. changed how projectiles are handled. fixed joining bug
2007-11-11 21:02:36 +00:00
Magnus Auvinen
adb9240bc3
removed some old images
2007-11-08 20:07:24 +00:00
Magnus Auvinen
711aa0db76
update, gui stuff, some engine stuff
2007-11-08 09:11:32 +00:00
Magnus Auvinen
daf89a01ff
added skins, tweaked prediction like hell
2007-11-04 00:19:41 +00:00
Olle Rosenquist
eba83b7e19
Sniper
2007-10-14 13:54:02 +00:00
Magnus Auvinen
b73dcec397
added mousewheel support. added next/prev weapon support
2007-10-04 22:37:35 +00:00
Magnus Auvinen
a67738e980
general fixes. fixed scoreboard
2007-10-03 21:32:02 +00:00
Magnus Auvinen
c919da6640
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
2007-08-30 07:15:26 +00:00
Magnus Auvinen
0e7054a24a
made a switch for gametype
2007-08-25 08:54:14 +00:00