2691: Also check for divisibility by 16 of height (fixes#2687) r=heinrich5991 a=def-
2701: Set search field active when opening file dialog in editor r=heinrich5991 a=def-
2702: Remove fallback for Teeworlds' settings.cfg (partially fixes#2698) r=heinrich5991 a=def-
2705: Clarify kill and /kill r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2690: Remove Quality Textures & Texture Compression from graphics menu (fixes#2676) r=heinrich5991 a=def-
Since people just randomly click it and then complain about bad looking graphics
Co-authored-by: def <dennis@felsin9.de>
2684: Make steam_api dependency static on Linux non-Steam builds r=def- a=heinrich5991
This allows building without rpath modifying on Linux which seems to be
needed for openSUSE packaging.
Fixes#2669.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2678: Load serverbrowser more fairly r=heinrich5991 a=def-
One from each country and so on instead of doing one country fully first
before moving to the next. This makes loading servers like Japan and AUS
much faster since they're at the back of the list. This also reduces the
peak number of packets sent to each IP at once.
2681: Upgrade SDL2 for Linux Steam release to 2.0.12 (fixes#2679) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
One from each country and so on instead of doing one country fully first
before moving to the next. This makes loading servers like Japan and AUS
much faster since they're at the back of the list. This also reduces the
peak number of packets sent to each IP at once.
2668: Drop lib prefix from MinGW builds of our steam_api.dll stub r=def- a=heinrich5991
libsteam_api.dll -> steam_api.dll
This unifies the name between MinGW and MSVC.
Fixes#2657.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2665: Use the correct name for determining ranks r=def- a=heinrich5991
Was broken by the recent Steam name update.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2667: Fix server port in teehistorian r=def- a=heinrich5991
Official servers weren't affected because they didn't use the default of
`sv_port 0`.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>