Commit graph

1341 commits

Author SHA1 Message Date
noKetchup c71b6c41b1
Update spanish.txt
Fixed some typos.
2023-01-06 03:52:23 -03:00
noKetchup 185b8b6738
Update spanish.txt
Fixed some words and updated translations.
2023-01-05 21:22:19 -03:00
Chairn 219e4e7d71
Merge branch 'master' into pr-transl-16.7 2023-01-05 23:50:37 +01:00
Chairn cbca71d65f Update french translations 2023-01-05 22:59:18 +01:00
bors[bot] 56dd799a21
Merge #6233
6233: Minor brazilian portuguese fix (by Akari) r=Chairn a=def-

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2023-01-05 21:06:55 +00:00
Dennis Felsing 6a13008147 Update translations for upcoming 16.7 2023-01-05 09:39:34 +01:00
lolipodass 0a9e0438d4
Update russian.txt to incoming 16.7 update 2023-01-05 10:22:24 +03:00
Dennis Felsing cb4c300a47 Minor brazilian portuguese fix (by Akari) 2023-01-05 00:38:45 +01:00
noKetchup db021f8412
Update spanish.txt 2022-12-11 19:27:38 -03:00
bors[bot] ac678e6f15
Merge #6122
6122: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-12-11 18:22:49 +00:00
Cheeser0613 dd2f12dc2c
Update simplified_chinese.txt 2022-12-11 23:26:05 +08:00
Cheeser0613 15234cead4
Update traditional_chinese.txt 2022-12-11 23:25:08 +08:00
Cheeser0613 5c445fe323
Update simplified_chinese.txt 2022-12-11 23:23:55 +08:00
Rafael Fontenelle 9c97b711e7
Update brazilian_portuguese.txt 2022-12-08 16:41:22 -03:00
lolipodass 2825f9d76a
Update russian.txt 2022-12-06 11:55:38 +03:00
lolipodass 37f581b5e7
Update russian.txt 2022-12-06 11:42:42 +03:00
lolipodass 82a610a113
add missing translating in russian.txt 2022-12-06 11:38:22 +03:00
Dennis Felsing c83a6e91c1 Update translations for 16.6 2022-12-05 17:47:48 +01:00
bors[bot] 48ac4c41a7
Merge #5984
5984: Fix misspellings r=def- a=rffontenelle

<!-- What is the motivation for the changes of this pull request? -->

Fix misspellings ("typos") reported by [codespell](https://github.com/codespell-project/codespell).

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Rafael Fontenelle <rafaelff@gnome.org>
2022-10-25 17:29:32 +00:00
Rafael Fontenelle cd14660307 Fix misspellings 2022-10-25 13:51:56 -03:00
me e39546b948
Update french.txt
"Jouer" instead of "Lecture de"
2022-10-25 18:25:01 +02:00
NouaaTW fc3d091070 update french.txt 2022-10-25 18:06:22 +02:00
Rafael Fontenelle 5c8ba9d3c2
Update Brazilian Portuguese translation (#5981)
* Update brazilian_portuguese.txt

* Fix typo
2022-10-25 16:32:16 +02:00
bors[bot] 2330a85abc
Merge #5972 #5973
5972: Update simplified_chinese.txt r=heinrich5991 a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


5973: Update traditional_chinese.txt r=heinrich5991 a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-10-23 20:38:58 +00:00
Cheeser0613 c7565ebaeb
Update traditional_chinese.txt 2022-10-24 02:26:42 +08:00
Cheeser0613 9d56aa36dd
Update simplified_chinese.txt 2022-10-24 02:25:55 +08:00
CHaBek 158b721bd4
Update Korean translations by CHaBek 2022-10-20 23:03:01 +09:00
lolipodass 8a39ef71de
Update russian.txt
added the missing translations
2022-10-20 09:40:16 +03:00
bors[bot] fba7211740
Merge #5905
5905: Update Tutorial map by unique_2 r=heinrich5991 a=def-

> We made a small update of the tutorial map because of the new freeze
> graphics. We also made the teleport tiles the airjump hints
> consistent. Idk how updating the map works on your end, ideally
> everyone keeps their time because the changes don't influence anyone's
> times.

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-10-10 19:53:37 +00:00
noKetchup b83a1a50c2
Update spanish.txt 2022-10-08 19:31:59 -03:00
def 72bc3c9f00 Update Tutorial map by unique_2
> We made a small update of the tutorial map because of the new freeze
> graphics. We also made the teleport tiles the airjump hints
> consistent. Idk how updating the map works on your end, ideally
> everyone keeps their time because the changes don't influence anyone's
> times.

Update LearnToPlay with new time cp version

Also check maps in CI using Patiga's twmap-check-ddnet tool.
2022-10-03 10:17:13 +02:00
def 361622ec37 Add help text at bottom left when menu is open 2022-10-03 00:11:01 +02:00
Robert Müller 3176032a7b Fix spelling seperate -> separate 2022-09-29 18:54:40 +02:00
zigtfm 45d9237487 Update russian.txt 2022-09-29 16:18:52 +05:00
Dennis Felsing e290a407d6 Fix other occurences of DDNet.tw 2022-09-23 10:59:36 +02:00
Dennis Felsing 2d479d80d1 Link to localized Wikis even if they are not complete 2022-09-19 16:54:19 +02:00
CHaBek cc9cc9be0a
Update Korean translations by CHaBek 2022-09-18 22:06:54 +09:00
Rafael Fontenelle 53e0b9667c
Update brazilian_portuguese.txt 2022-09-17 23:33:42 -03:00
bors[bot] 2b2e9d6ec2
Merge #5845 #5846
5845: Update simplified_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


5846: Update traditional_chinese.txt r=def- a=Cheeser0613

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
2022-09-17 09:22:25 +00:00
Cheeser0613 69dd43b08b
Update traditional_chinese.txt 2022-09-17 15:19:38 +08:00
Cheeser0613 66e2bd2bdd
Update simplified_chinese.txt 2022-09-17 15:16:34 +08:00
Dennis Felsing 9a2835c9dd Update translations via script, new German translations
New English text for marking the beginning/end of a cut
2022-09-15 14:38:08 +02:00
Dennis Felsing bd6644f59c Remove Aoe4leg skin on request of Aoe 2022-09-08 15:44:22 +02:00
def c479230d71 Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
Veljko Radovanovic 440cf8ab90 Update latin variant 2022-08-28 11:58:35 +02:00
Veljko Radovanovic b135411065 Update serbian translation 2022-08-28 11:31:52 +02:00
bors[bot] b42627f807
Merge #5748
5748: Remove the need for sprite icon images; update Icons file r=Jupeyy a=VoxelDoesCode

It felt like that it was very unoptimized to have two images for the demo buttons. Initially, I wanted to merge it into one image, but it was a much better choice to have it so that we use the Icons font file for the sprites instead. Turns out, considering how the typeface is rendered, it looks much smoother and crisper. The contrast between the squares and the symbols is much clearer alongside!

Before the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066728-45b6c5d7-00c5-4e03-9f89-4dfc89df6ec1.png)
After the change:
![unknown](https://user-images.githubusercontent.com/95713843/185066759-bd5f8169-7e9e-488d-9af7-0ab34bff9d54.png)

Note that there is a few compromises that had to be made with the limited symbol choices. As of publishing this there is not a symbol for a crossed out keyboard, but I hope the eye works just fine for now.


## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: VoxelDoesCode <bluheadcat@gmail.com>
2022-08-27 12:24:36 +00:00
VoxelDoesCode fa98ad1e36 Remove the need for file_icons.png 2022-08-19 01:05:02 -04:00
VoxelDoesCode a1617dcf56 Replace all images with unicode chars 2022-08-17 03:58:13 -04:00
CHaBek d35a6747e5
Update Korean translations by CHaBek 2022-08-17 11:06:34 +09:00