def
89ca2cfe8b
Allow some key binds in editor when GUI is hidden
2018-06-26 22:51:43 +02:00
def
6793acafc4
Allow longer server settings in editor
2018-04-27 21:36:29 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
bd1653a91b
Editor: Fix debug client crash
2018-04-04 21:41:14 +02:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
def
7b6317a5d6
buffer sizes
2017-09-03 08:53:54 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
7428dd0637
Editor: Don't show server settings when picker is active
2017-07-22 12:18:53 +02:00
HMH
476d57c5c5
Also cleanup CEditorMap on destruction
2017-07-21 20:02:46 +02:00
def
4b4f9992d4
Fix disappearing switches in editor
2017-07-15 18:11:01 +02:00
def
9a0706f8b1
Support ctrl-l to load map in editor
2017-07-15 18:08:34 +02:00
def
a5bd671e55
Show X and Y coordinates in map editor
2017-07-12 20:25:48 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
HMH
4a0abf6747
Access the correct Flags variable for saving maplayers
2017-04-01 18:16:02 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
heinrich5991
54c5faa64c
Complete the refactor
2017-03-12 19:52:29 +01:00
Alexandre Díaz
3589ed0b0f
Start refactor...
2017-03-12 19:30:55 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
BannZay
c6e7ad5e45
map details button name fix
2016-11-27 20:55:05 +02:00
BannZay
6f99d05ef6
Merge remote-tracking branch 'upstream/master' into openCurrentMap
2016-08-23 14:40:13 +03:00
BannZay
c658411f15
Load Current Map button added
2016-08-23 14:29:53 +03:00
Dennis Felsing
d3f04a9470
Remove accidental code
2016-08-23 12:42:01 +02:00
def
c91ef1ea81
str_append instead of strcat
2016-08-21 21:14:41 +02:00
BannZay
52d8efdfde
editor searchBar added
2016-08-21 03:06:01 +03:00
def
c308c348cb
Merge branch 'Display tee position in editor proof'
2016-08-03 00:11:10 +02:00
def
af250dd74e
Fix colors in tele number selection
2016-07-26 20:28:30 +02:00
Tim Schumacher
a99a9fecfc
Display tee position in editor proof
2016-07-18 08:55:35 +02:00
Andrew
e6eb607cc8
PROPTYPE_ANGLE_SCROLL mixed
2016-06-02 17:53:52 +03:00
Andrew
a624db90b4
editeable proptype_int_step
2016-06-02 14:50:06 +03:00
def
3d3827a57d
Don't render brush when picker is shown
2016-05-22 02:01:22 +02:00
def
668b0b887d
Clean up modifier button
2016-05-22 01:43:33 +02:00
Andrew
adab934c99
Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-15 18:17:57 +03:00
def
d2f5714042
Sort file names case-insensitively
2016-05-15 00:06:32 +02:00
def
475df14134
Fix editor popups a bit
2016-05-14 15:16:52 +02:00
def
ff747953b4
Make envelopes unsynchronized by default and explain the setting better ( fixes #479 )
2016-05-14 00:42:40 +02:00
def
03a48dd09f
Add code to remove unused tiles on game and front layers (commented out)
2016-05-11 12:13:54 +02:00
Dennis Felsing
bc907f319d
Merge pull request #467 from timakro/master
...
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Tim Schumacher
78f8c9978d
fix editor gametiles automapper overlap
2016-05-05 18:40:38 +02:00
Tim Schumacher
afd0e5a3eb
rename some auto game tile placers
2016-05-05 18:23:04 +02:00
gamertyp
b479dd412c
Removed a tab
2016-05-04 23:37:02 +02:00
gamertyp
e9378973de
Re-ordered the Gametiles-menu
2016-05-04 22:33:10 +02:00