oy
f59f3090ac
added start parameter to use the default configuration
2015-02-18 14:15:31 +01:00
oy
6506cf4ddf
fixed last commit, generalized config saving and path check
2015-02-18 14:04:26 +01:00
Rudi
c77518d2e1
Introduced str_safe_as_pathname that just checks string before using them as path to save to, returns error otherwise. Check is performed before saving server conf, recordings and ban list.
2015-02-18 13:21:55 +01:00
Rudi
b3321e506c
Sanitizing the path to which we save server configurations, and also demo files
2015-02-18 13:21:54 +01:00
Rudi
d38af947a1
Introduced optional name for save_conf, sanitized file name?
2015-02-18 13:21:54 +01:00
Rudi
b3c51c33bb
Adding the command save_conf that allows to save current server configuration to a file
2015-02-18 13:21:53 +01:00
oy
c3bce45120
added dilate texture fix by matricks
2015-02-18 13:05:16 +01:00
BeaR
291cdde544
Fix crc32 initial value
2015-01-28 14:41:33 +01:00
oy
2950804cfb
fixed a warning
2015-01-26 16:21:40 +01:00
oy
77daedc814
fixed last commit and removed some outdated stuff
2015-01-24 18:40:49 +01:00
BeaR
a2cb7d339a
Mark some return values as const
2015-01-24 18:19:38 +01:00
BeaR
a929a99fd9
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
2015-01-24 18:19:24 +01:00
oy
74dfee1aee
some cleanup
2015-01-24 18:07:03 +01:00
oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
dc827fa460
fixed quick rejoin check for localhosts. Closes #1140
2015-01-18 16:37:46 +01:00
Learath
be1adf7e51
Scale was always 0 causing Kerning not to be applied
2014-12-21 19:05:59 +01:00
oy
75222892be
cleaned up few things
2014-12-21 18:57:30 +01:00
BeaR
d1ee52c372
Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
2014-12-21 18:48:44 +01:00
BeaR
b34e455e4c
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
2014-12-21 12:52:28 +01:00
Sebastian Wick
2232a73d37
fix remaining bad include
2014-07-03 13:14:14 +02:00
Sebastian Wick
549e37537f
remove dead code, fix Mac OSX build, fix includes
2014-07-02 23:12:49 +02:00
Sebastian Wick
dac1c65ba5
call SDL_GL_SetSwapInterval after context creation
2014-07-02 18:56:00 +02:00
Sebastian Wick
013e19e497
windows fixes
2014-06-30 21:31:47 +02:00
Sebastian Wick
43a45cd2fa
remove InpGrab config, eliminate dead code, fix glu include for Mac
2014-06-30 13:52:42 +02:00
Sebastian Wick
f1272f6eb3
fix windows build, remove unnecessary include, more precise error message
2014-06-29 22:09:03 +02:00
Sebastian Wick
4a1733424b
fix mouse lag
2014-06-29 21:56:13 +02:00
Sebastian Wick
dcd4f9ae7a
moving to sdl2, mouse input lags; do not use!
2014-06-29 21:02:09 +02:00
Sebastian Wick
4d0e80e22b
moving to sdl2, input still broken; do not use!
2014-06-29 20:22:19 +02:00
Sebastian Wick
8e8b1516e2
moving to sdl2, input is broken, build is broken; do not use
2014-06-29 19:07:46 +02:00
BeaR
b99e4304ed
Cleanup: Fix code format, remove hardcoded value and add some documentation
2014-06-24 13:19:52 +02:00
oy
68c58d1aae
Merge pull request #1148 from ghost91-/menumusic
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snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
Mohammad H. Hemeda
82f8b4bbdb
Fixed some typos
2014-04-30 05:18:57 +03:00
ghost91-
242ac2233a
snd_enable_musicnow controlls menu music.
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don't poll on music toggeling
2014-04-16 14:27:53 +02:00
oy
191feb618f
fixed compiler warnings
2014-02-27 19:52:41 +01:00
oy
030443e55a
Merge pull request #1138 from KillaBilla/servernamecleanup
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Remove consecutive spaces in servername
2014-02-27 19:14:40 +01:00
oy
eb0a2dfd11
Merge pull request #1117 from just-another-one-timmy/master
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Fixed spelling in src/engine/docs/snapshots.txt
2014-02-27 18:29:38 +01:00
oy
752a38ccfe
consider the max 3d texture size on possible texture re-sampling
2014-02-22 18:58:17 +01:00
oy
9e67ac0b9e
fixed displaying invalid textures
2014-02-22 18:36:33 +01:00
oy
b668f7faab
some cleanup
2014-02-18 18:02:42 +01:00
oy
c66f646ae6
fixed using an image in quad and tile layer
2014-02-16 22:09:59 +01:00
oy
7a6e10d87b
fixed non-quality textures
2014-02-16 16:47:34 +01:00
oy
5890072809
fixed 3dtexture usage on windows
2014-02-10 19:06:22 +01:00
Magnus Auvinen
85f216d968
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
2014-02-10 18:53:47 +01:00
oy
41b41ec451
fixed some warnings
2014-02-09 17:59:08 +01:00
oy
c598e87ebe
fixed a server crash due to faulty offsets. #1173
2014-02-09 16:54:09 +01:00
oy
1e1befc3ec
Merge pull request #1163 from Tolsi/master
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Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
oy
08d0af36c2
increased minimum required connect time for clients to 1 second. #1070
2013-11-25 19:57:40 +01:00
PsychoGod
40cdbf6c6a
window center position when windowed on Windows :3
2013-11-25 19:51:28 +01:00
oy
4e14dedd80
prevent quick join/quit flood. #1070
2013-11-25 19:27:57 +01:00
Sergey Tolmachev
d26039cc84
9th mouse key and its code was added
2013-10-29 01:52:23 +03:00
Sergey Tolmachev
e2727c8e1e
Adding support 9th mouse key
2013-10-29 01:50:47 +03:00
Sergey Tolmachev
e06a57d437
9th mouse key name was added
2013-10-29 01:49:40 +03:00
oy
30e6e0877b
fixed master server lookup for servers. #1047
2013-09-25 15:03:28 +02:00
KillaBilla
a9cc1e8de2
remove leading and trailing space from server name and forbit the use of multiple spaces
2013-09-04 16:47:24 +02:00
Iaroslav Tymchenko
d62eb8b637
Fixed spelling in src/engine/docs/snapshots.txt
2013-07-23 17:02:31 +03:00
oy
22c14e9347
Made client/server check for correct map version on load. #1100
2013-06-01 15:26:22 +02:00
BeaR
c42666cd3c
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-03 11:44:06 +02:00
oy
109e122f4f
show reason for closing a connection within a debug message. Closes #1061
2013-02-20 16:49:21 +01:00
oy
d8a7eb6863
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-20 15:51:46 +01:00
oy
3329c549e6
fixed couple of warnings
2012-12-20 16:30:16 +01:00
oy
61b515f9be
added missing json parser files
2012-12-17 18:50:06 +01:00
oy
b7dbf5431e
close workerthreads on shutdown
2012-12-17 00:43:31 +01:00
Choupom
3048ebe3c5
fixed some compiler warnings
2012-12-15 16:33:37 +01:00
oy
b8e3120c0d
disabled the map checker for now
2012-12-15 16:31:48 +01:00
oy
c81722f9e3
removed some unused stuff
2012-12-15 16:24:00 +01:00
oy
8a3de3fe28
fixed client clean up
2012-12-09 16:59:27 +01:00
oy
4214b576e9
fixed last commit
2012-12-09 15:55:01 +01:00
BeaR
66579083fa
Small aesthetical changes
2012-12-09 15:52:31 +01:00
oy
090867fa0d
fixed last commit
2012-11-13 21:37:46 +01:00
BeaR
591b6a2f62
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy
082ee5c474
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-11-03 17:52:39 +01:00
BeaR
70a648899d
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
oy
e29ced0741
fixed some compiler warnings and a line ending
2012-10-09 00:11:13 +02:00
oy
078390522e
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-10-08 23:56:41 +02:00
oy
57e28e5c88
made favorites support hostnames. Closes #55
2012-10-07 23:56:37 +02:00
oy
e2973652f7
added skill level to server info. #1000
2012-10-07 22:02:50 +02:00
oy
c2cb73b87f
made numbers in server info ints instead of strings
2012-10-07 21:56:38 +02:00
oy
efc26acaaa
set default value for asynchronous rendering to disabled for now. #1001
2012-10-07 11:35:39 +02:00
oy
81f3882976
removed old non threaded graphics backend
2012-10-07 11:31:23 +02:00
oy
500621ec47
readded texture resampling
2012-10-07 11:22:49 +02:00
oy
e6a1f99681
fixed texture memory usage calculation in graphics threaded
2012-10-06 23:31:02 +02:00
oy
09cca41215
fixed last commit
2012-10-06 13:24:31 +02:00
BeaR
9071008a6f
Missed a file..
2012-10-06 13:20:50 +02:00
BeaR
056309ac5e
Readded Texturecompression-support
2012-10-06 13:20:44 +02:00
Johannes Loher
5db997445a
Fixed threaded gfx and building on Mac OS X
2012-08-26 20:02:04 +02:00
BeaR
dcbcfd34c7
Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
...
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee
d3f642a641
-removed color depth config variable
...
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee
e3da49eac3
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
Magnus Auvinen
8ed246fa1c
fixed all the errors that the clang static analayzer found
2012-08-17 18:32:56 +02:00
Magnus Auvinen
4e20a9e6c0
cleaned up warnings that clang spits out. some bugs found with it.
2012-08-17 00:03:53 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
563f1d0c52
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
2012-08-12 14:02:50 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee
b10931eb9d
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-11 16:28:12 +02:00
oy
25da0f4c52
fixed few things in pnglite
2012-08-11 11:51:01 +02:00