Commit graph

508 commits

Author SHA1 Message Date
oy 05f3757491 added optimisations by sworddragon 2010-08-05 20:55:51 +02:00
oy 4a365d41b6 added fix for crash when there is no datadir 2010-08-05 20:34:16 +02:00
oy 665205327d added lost datadir override feature 2010-08-05 20:26:03 +02:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
oy 31b63e488a fixed connecting to localhost if the client couldn't find the address and small cleanup 2010-07-02 13:15:35 +02:00
oy 29d29df4f0 fixed screenshot bug. Closes #144 2010-06-27 13:12:00 +02:00
oy 9130c91841 fixed entering a private server on a map change without password. Closes #142 2010-06-26 17:59:59 +02:00
oy a5113c6740 added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
oy a5bc567e84 fixed a server register issue 2010-06-13 19:34:14 +02:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin be5e19d2bd Fixed some compiler warnings 2010-06-09 20:41:00 +08:00
oy 1c041c44a4 made unban command work with the banlist index. Closes #102 2010-06-07 14:12:06 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
Magnus Auvinen 7d03e70d1e Merge remote branch 'choupom/master' 2010-06-06 14:53:55 +02:00
Magnus Auvinen 442e6e1431 fixed issue when using +commands in the console 2010-06-06 14:31:16 +02:00
Choupom 747d972d38 fixed so we can run a map which is in a folder 2010-06-05 10:44:50 +02:00
xalduin a563c2f322 Issue #82 time and date in screenshot filename 2010-06-03 22:32:42 +02:00
SushiTee 0115161463 mergend stuff 2010-06-03 15:21:12 +02:00
oy 5988b9d388 - show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee c37335b115 shortened IsAuthed a bit 2010-06-02 21:33:19 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen b851bc8799 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-02 04:09:39 +08:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Magnus Auvinen 61fdee3367 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-01 21:59:04 +02:00
Magnus Auvinen f8d69b2fe6 fixed compile errors for osx 2010-06-01 21:55:08 +02:00
Tom Adams 30987c2040 removed alpha values from screenshots (#742) 2010-05-31 20:44:45 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 47b68170ad auto capture mouse on focus (#728) 2010-05-30 01:00:17 +00:00
Magnus Auvinen f41fa4baba cleaned up some code 2010-05-29 11:23:06 +00:00
Magnus Auvinen d0e0d5b043 cleaned up some comments 2010-05-29 11:21:39 +00:00
Magnus Auvinen 6ff27c56e8 fixed crash with related to player count 2010-05-29 11:12:52 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen e56feb597b added missing headers 2009-10-29 12:14:31 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen feade98dae fixed so server stops recording when changing map 2009-06-15 13:04:34 +00:00
Magnus Auvinen f817cb2319 fixed crashing of server side demos due to client_entergame() being processed 2009-06-15 12:40:12 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00
Magnus Auvinen cdc5f26900 new font rendering system using freetype2. only compiles under linux for now 2009-06-07 14:36:54 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 9d3fd4a282 continued work on prediction and game timer 2009-01-24 14:32:12 +00:00
Alfred Eriksson 82f9be8ce0 added help messages for all commands. added syntax in the help msg 2009-01-24 14:10:26 +00:00