Commit graph

386 commits

Author SHA1 Message Date
oy 957b81af07 made it possible to restrict player information in spectator mode 2011-06-19 11:28:39 +02:00
Choupom 558b110504 fixed #633 Correct sound effects in following spectactor mode 2011-06-11 18:33:30 +02:00
oy 2cc10fd6f0 fixed that the player keeps action when activating chat. Closes #719 2011-06-09 22:30:03 +02:00
Romain Labolle c17d3cdeda Reworking teams to allow pausing in team
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX c3df972fe3 Optimized checkpoint code 2011-06-05 13:56:04 +02:00
GreYFoX c1962bff25 Removed sv_broadcAst
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
Romain Labolle 38f1db1c4f Adding a checkpoint system for teleporters :
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made ​​the map in the right direction or not.

Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
GreYFoX cc63cf2553 Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/engine/external/pnglite/pnglite.c
	src/engine/external/pnglite/pnglite.h
	src/engine/shared/config_variables.h
	src/game/client/components/menus_browser.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/version.h
2011-05-09 18:36:13 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
GreYFoX 561ce64666 Renamed cheats to testing commands sv_test_cmds
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX b2c67df7e7 fixed hammer hit 2011-04-10 15:07:36 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy 722644008f added a respawn delay command for tdm 2011-03-26 22:38:05 +01:00
GreYFoX 16c074741f To have Cheats you must set a password and sv_register 0
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX cccfb09e32 Reverted Team to it's old state without leader or Strict until it's reworked 2011-03-16 15:14:25 +02:00
oy 83e83947cf give ninja players the momentum they had before slicing, after slicing. Closes #120 2011-03-13 19:00:00 +01:00
oy ee2f625754 added extended spectator mode. Closes #28 2011-03-10 10:08:14 +01:00
oy 4bede550be only update the ping if the scoreboard is active. Closes #27 2011-03-01 18:31:20 +01:00
Sebastian Wojtowicz c3739e0e4d fixed a bug that prevented records to be saved in files 2011-02-20 19:11:04 +02:00
GreYFoXGTi cd998a2a93 sv_reset_pickups 1 to remove weapons on start tiles 2011-02-16 13:08:14 +02:00
Sebastian Wojtowicz 6963a233a4 Added a new command /last5times (for sql scores only)
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz 60de0da1c3 Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank 2011-02-15 02:27:19 +02:00
GreYFoXGTi 604ae5286f Several Fixes and some more on the way 2011-02-14 23:34:46 +02:00
GreYFoXGTi d68e853ca7 StickyTeams, TeamStrict Logic and fixed some team bugs 2011-02-14 20:44:02 +02:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
GreYFoXGTi c1ebccd8a2 Fixed infinite Loop
Don't tell Oy to add this, he will just say we don't support mods
2011-02-09 01:03:42 +02:00
GreYFoXGTi e5bff28375 Fixed a Stopper bug
1 still remains
2011-02-07 04:22:13 +02:00
GreYFoXGTi 6c3698469b Fixed some bugs
fixed a mistake
Official Noobness
2011-02-06 20:38:24 +02:00
GreYFoXGTi 89889fa1d1 Fixed double jump sound
how did i miss this!
2011-02-05 06:33:11 +02:00
GreYFoXGTi f901fc65fa Removed DeepFreeze Messages
Removed some curl brackets
2011-02-05 06:18:32 +02:00
GreYFoXGTi 693ad89c00 DeepFreeze = EMOTE_PAIN, freeze stays EMOTE_BLINK (eyes closed) 2011-02-05 04:28:05 +02:00
GreYFoXGTi ff839af9ba Fixed a collision error 2011-02-04 18:49:36 +02:00
GreYFoXGTi 3223a9d4c5 Few Improvements 2011-01-30 20:07:02 +02:00
GreYFoXGTi 5961edf6ce Better Performance, Fixed a mistake and added check for next tiles (Left, Right, Bottom and Above). 2011-01-30 01:58:47 +02:00
GreYFoXGTi 57c8739bb9 Show join a team message without spam 2011-01-29 16:31:50 +02:00
GreYFoXGTi 832bad08e6 Cleanup and Added All Left Masks 2011-01-29 16:18:36 +02:00
GreYFoXGTi b59e130037 DeathMask 2011-01-26 23:03:20 +02:00
GreYFoXGTi 4e32aee417 Commented some dbg_msgs
may need them in the future
2011-01-26 22:59:55 +02:00
GreYFoXGTi 3356455007 Fixed double hook sounds 2011-01-26 22:57:23 +02:00
GreYFoXGTi 5b51295185 Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
fixed the freeze command

Added Freeze Tile to switch layer to set freeze tile custom delay

Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi 4e36d2f069 Merge branch 'greyfox' of https://github.com/JulianAssange/DDRaceExtra 2011-01-24 21:25:17 +02:00
GreYFoXGTi f1a8b6b7ad Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/game/client/gameclient.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
DemonulPierdut/-/Julian /[Assange/] 2f45abdc40 fixed the sv_team 1 message.. lol it never told u too join a team :D 2011-01-24 22:36:05 +11:00
DemonulPierdut/-/Julian /[Assange/] 8ff2b1a95f for some reason hooking wasnt masked propley. 2011-01-24 06:23:04 +11:00
DemonulPierdut/-/Julian /[Assange/] 422b6c7c0d added more team mask's.. The sounds were fucking annoying lol 2011-01-24 05:56:20 +11:00
oy 83fc81092f fixed position of the hammer damage effect. Closes #448 2011-01-23 17:58:28 +01:00
GreYFoXGTi e0bb8731a7 minor changes 2011-01-21 19:59:52 +02:00
GreYFoXGTi 1276bebfe1 Fixed Speedup Tiles ( made them skip-able ) 2011-01-21 11:53:58 +02:00
GreYFoXGTi a1fc979867 fixed grammar mistake, thanks fisted 2011-01-20 22:30:22 +02:00
GreYFoXGTi 2151883b43 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/gamecore.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/pickup.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/entity.h
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-01-20 16:10:32 +02:00
oy 1701241636 added hammerhit simplification by fisted. Closes #443 2011-01-19 22:41:44 +01:00
oy 19a9462fe8 removed double entity list in gameworld and cleaned up connected stuff 2011-01-19 18:27:50 +01:00
Floff Floffsson 645f31141d deepfreeze tiles 2011-01-17 00:38:24 +02:00
GreYFoXGTi 9c66a2d54c Endless Hook Tile for ingameplay by Floff aka LemonFace 2011-01-17 00:13:21 +02:00
GreYFoXGTi 2ec0e0eec4 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/shared/console.cpp
	src/game/client/components/hud.cpp
	src/game/client/components/scoreboard.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
Patafix a9f7f3a3ea just formatting 2011-01-09 23:29:56 +01:00
oy df47aedbfe reset flags and projectiles when leaving the game layer too much. Closes #385 2011-01-08 11:34:19 +01:00
fisted 2a4bb8e631 fixed /emote reset 2011-01-07 23:26:28 +01:00
GreYFoXGTi babe838cab Added /ShowOthers 2011-01-06 07:08:12 +02:00
GreYFoXGTi c5648311ed Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/german.txt
	src/game/client/components/scoreboard.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/variables.h
2011-01-04 22:37:09 +02:00
oy a72848e780 added constants for teams by Choupom 2011-01-03 12:50:38 +01:00
GreYFoXGTi 08a2f47ee8 Added Ability to Restart the race in a team after you have finished <br/>
<b>Testers: Please check if this can be abused</b>
2010-12-19 05:48:16 +02:00
GreYFoXGTi e803f30f52 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/flag.cpp
	src/game/server/player.cpp
	src/game/variables.h
2010-12-16 06:06:23 +02:00
oy 0121f27311 fixed server crash on too many snap items. Closes #317 2010-12-16 03:29:08 +01:00
GreYFoXGTi cebbecf632 Some Code Improvements and Compiler warnings 2010-12-07 19:44:23 +02:00
GreYFoXGTi 122c7954d9 Announcement Randomness 2010-12-06 04:27:35 +02:00
GreYFoXGTi fb5a264e9e Allowing speedup tile skipping 2010-12-02 23:05:10 +02:00
GreYFoXGTi c149b17617 FinishTime Difference 2010-11-30 05:04:21 +02:00
GreYFoXGTi af44a79b03 New Broadcast/Timer System 2010-11-30 04:24:15 +02:00
GreYFoXGTi 7f24d0f144 Fixed ID 0 Bug 2010-11-26 20:01:55 +02:00
GreYFoXGTi 4737588827 New Delayed Switches 2010-11-22 23:10:12 +02:00
GreYFoXGTi b8fe169419 Added Mac Fixes by Allisone (Trust) 2010-11-22 11:09:27 +02:00
GreYFoXGTi 5d9ee1736e made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/dutch.txt
	data/languages/french.txt
	data/languages/german.txt
	data/languages/russian.txt
	src/game/server/entities/flag.cpp
	src/game/server/entities/flag.h
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
	src/game/server/gamemodes/dm.cpp
	src/game/server/gamemodes/dm.h
	src/game/server/gamemodes/mod.cpp
	src/game/server/gamemodes/tdm.cpp
	src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
GreYFoXGTi bf4ed7515c Forgot to parse the tiles from the Switch layer ^^ 2010-11-14 16:00:33 +02:00
GreYFoXGTi bb0d4a5671 Some Fixes 2010-11-14 13:14:18 +02:00
GreYFoXGTi 79226352af revert teleport useless change 2010-11-14 11:04:13 +02:00
GreYFoXGTi 670e90c7e3 Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00
GreYFoXGTi 071fb6a5a3 new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
btd 7fcd245611 Fixes 2010-11-13 00:50:51 +03:00
GreYFoXGTi 50b16e7821 added high sensitivity for Begin and End tiles 2010-11-09 02:51:49 +02:00
GreYFoXGTi 27864ec70d Merge branch 'master' of http://github.com/heinrich5991/DDRace 2010-11-09 00:24:42 +02:00
heinrich5991 b9875cefd8 fixed a bit ugly code 2010-11-07 12:03:26 +01:00
btd 5f6e35b418 Finish sv_team 2010-11-07 01:54:35 +03:00
heinrich5991 dcb0b0ee1d fixed "you were worse" message after finishing the first time, prevented that you get this message if your time is equal to your record 2010-11-06 09:38:39 +01:00
GreYFoXGTi 6735dce1af Applied Patch by Mo(2) Hammer-fly out of the freeze 2010-11-05 01:52:37 +02:00
GreYFoXGTi 9feef5638e Merge branch 'master' of http://github.com/btd/DDRace 2010-11-04 21:18:55 +02:00
btd 4e5ffed2b5 Cheaters have no timer now 2010-11-04 22:06:47 +03:00
GreYFoXGTi 970822f0f0 bad time, better luck next time 2010-11-04 20:20:45 +02:00
GreYFoXGTi 8ac101d60e revised all usages of sv_hide_score in the code 2010-11-04 19:32:54 +02:00
GreYFoXGTi 5efc7d0d9b Fixed Crash on no TELEOUT matching TELEIN tile 2010-11-04 13:49:38 +02:00
GreYFoXGTi 0c2c4e1af7 fixed last commit } missing 2010-11-04 11:19:07 +02:00
GreYFoXGTi 0c7a1afc94 if(Force == 255 && MaxSpeed) act as a speed setter 2010-11-04 11:05:12 +02:00
GreYFoXGTi 6b4d717a69 4 is fine 2010-11-01 23:53:23 +02:00
GreYFoXGTi 1620e071d9 Removed a Tile and ensured stopper server side 2010-11-01 16:21:05 +02:00
GreYFoXGTi b6ef98284d Precaution 2010-11-01 14:12:59 +02:00
GreYFoXGTi 1db2f13365 Supposedly fixed a shotgun + stopper bug ( need to test ) 2010-11-01 14:08:48 +02:00
GreYFoXGTi e43bcd80db Rotation
FTW
2010-11-01 03:51:17 +02:00
btd f42adf79ef ... 2010-11-01 00:17:36 +03:00
btd 62ef58329d Return DDRace stuff. No need in mistic compatibility 2010-10-31 23:50:40 +03:00
GreYFoXGTi bc2b8cdad2 Currently Max Speed Can't be less than 5 2010-10-31 19:33:45 +02:00
Speedy Consoles 5f568aadb8 beauty matters 2010-10-31 17:42:37 +01:00
Speedy Consoles 7f26212ce2 forgot speeders without max speed 2010-10-31 17:37:30 +01:00
Speedy Consoles 47baea0e62 replaced zeros with very small floats 2010-10-31 17:25:12 +01:00
Speedy Consoles 118cdd924d another try to make the speeders work 2010-10-31 16:36:04 +01:00
GreYFoXGTi 4a2a900b6e Trigonometry
if not going in the pure speed of the max speed, go with them purified direction into the max speed clamped to max speed, if you don't understand then disregard the previous xD
2010-10-31 00:24:42 +02:00
GreYFoXGTi 85df8a047d Fixed btd's last commit and ensured RaceClient Support(tested) 2010-10-30 21:44:46 +02:00
GreYFoXGTi 210ea685b5 Fixed Front layer Checkpoints 2010-10-30 20:49:42 +02:00
GreYFoXGTi 8640930779 Merge branch 'master' of http://github.com/btd/DDRace 2010-10-30 20:23:28 +02:00
GreYFoXGTi 02c68dea79 Foxed Speeders Thanks Mo(2) For reporting it 2010-10-30 20:02:04 +02:00
btd 86365bedcd Add Race stuff but fully reworked. Still only need to make score board 2010-10-30 18:22:35 +04:00
GreYFoXGTi 505a5b4172 Refactoring 2010-10-29 23:29:07 +02:00
btd a62decbc91 Show others for ddrace clients.
Need to fix entities now.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
btd d4d519c3ef Fix teams show_others 2010-10-23 16:15:29 +04:00
GreYFoXGTi 8ff56340f5 Added Laser sound 2010-10-18 21:10:21 +02:00
GreYFoXGTi 17408123f5 Some bug fixes 2010-10-18 20:46:00 +02:00
GreYFoXGTi f9ebb2dd6b lol 2010-10-18 10:48:16 +02:00
GreYFoXGTi 04d3ae8173 forgot to add these to make max speed less powerful than normal force 2010-10-18 10:40:49 +02:00
GreYFoXGTi ee3f642fd5 i think i finally fixed the damn speeders with max speed 2010-10-18 00:40:04 +02:00
GreYFoXGTi 59406c83d3 fixed speeders. Closes #89.
I know I am funny.
2010-10-17 22:08:11 +02:00
GreYFoXGTi 602c697717 made broadcast update only when needed 2010-10-11 21:27:35 +02:00
GreYFoXGTi 20bd0567d2 nothing important 2010-10-11 02:42:23 +02:00
GreYFoXGTi e934634f4c Should fix death tiles 2010-10-11 01:46:13 +02:00
GreYFoXGTi b4699315f3 mm:ss
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-09 00:07:44 +02:00
GreYFoXGTi 9f7fc48ad7 Fixed Speeders. Closes #79. 2010-10-08 16:45:14 +02:00
GreYFoXGTi a2ddb2d700 Fixed Tick not handling tiles 2010-10-08 15:33:42 +02:00
GreYFoXGTi a1a2a6aa75 Modified Broadcast Message out of Race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-07 16:32:11 +02:00
GreYFoXGTi c836c7f1f7 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-10-07 04:02:49 +02:00
GreYFoXGTi d5b758d9c7 Fixed a MaxSpeed Speeder Bug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-07 01:12:31 +02:00
GreYFoXGTi 59bd0f1c87 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-10-06 22:48:24 +02:00
btd 94cd8159a3 Fix kill tile 2010-10-05 00:11:10 +04:00
btd 538efe273b Clean Tele Layer initialization and holding. 2010-10-04 23:17:56 +04:00
GreYFoXGTi dff5a70b91 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
Conflicts:
	src/game/editor/ed_editor.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
2010-10-02 03:32:44 +02:00
GreYFoXGTi dd500710b5 Reworked Character snap
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 03:06:15 +02:00
GreYFoXGTi d20b7360b8 unsuper me now returns you to the previous team
forgot some dbgmsg
2010-10-02 02:06:42 +02:00
GreYFoXGTi 301a9d6953 Enhanced GetMapIndices preformance
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-02 01:40:01 +02:00
GreYFoXGTi 8fc790a4c3 lol.... fixed evil teleporters 2010-10-02 00:52:22 +02:00
GreYFoXGTi 34d6f06e9f Updated the time string
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-01 00:40:32 +02:00
GreYFoXGTi 0f95fb3578 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-10-01 00:32:48 +02:00
GreYFoXGTi 324424f7da Added Server Best and Personal best to broadcast when not in race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-10-01 00:30:54 +02:00
GreYFoXGTi 8fe9d49cc3 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-09-30 23:36:53 +03:00
GreYFoXGTi 896634a061 Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi b3747deb60 fixed ninja thanks to btd 2010-09-30 22:31:26 +03:00
GreYFoXGTi 1a5b3f5a24 Ninja sound was commented... i don't know why
Fixed last commit
2010-09-29 23:54:02 +03:00
GreYFoXGTi e38bb14041 Super Should be visible to all now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 04:58:21 +03:00
GreYFoXGTi 9fde901705 Removed multipliers and changed initial layer size
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 14:44:57 +03:00
GreYFoXGTi 31892f7475 of course delete[] makes problems for me with 2D array even when i loop on 1D 1st .... so here's my alternative
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:34:45 +03:00
GreYFoXGTi 5a6a508204 Teleport Randomness now works
in the past if you have many tele out tiles only 1 was working

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 06:15:56 +03:00