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10588 commits

Author SHA1 Message Date
def 1a87abe96b Version 14.0.2 2020-06-26 15:20:07 +02:00
def bd11e7ee95 Fix reading old ghosts (fixes #2382) 2020-06-26 15:17:38 +02:00
def 07e6dafb50 Revert "Fix out of bounds access in RenderPlayer (fixes #2365)"
This reverts commit 80931b606a.
2020-06-26 15:10:38 +02:00
bors[bot] cfda912307
Merge #2009
2009: Fix min mouse position for follow factor r=heinrich5991 a=Jupeyy

@Learath2 you were the last to change this, would be nice if you could check if this is correct behaviour, i didn't find anything wrong :D

Co-authored-by: jupeyy <jupjopjap@gmail.com>
2020-06-26 12:54:49 +00:00
bors[bot] ec472a9d0a
Merge #2298
2298: Log save/load in teehistorian r=heinrich5991 a=Zwelf

Including tests

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-26 12:45:08 +00:00
bors[bot] 98a5324a42
Merge #2381
2381: Update polish translation by TortiLeq r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-26 12:38:02 +00:00
Zwelf ef2f306067 Fix teehistorian debug output for save/load 2020-06-26 14:37:14 +02:00
def 853d312436 Update polish translation by TortiLeq 2020-06-26 13:22:30 +02:00
def 186f917cc9 Update copyright 2020-06-26 13:16:41 +02:00
bors[bot] c414a8a624
Merge #2379
2379: Fix unused translations r=def- a=3edcxzaq1

Fix so that "Connect Dummy" and "Disconnect Dummy" follows language file

Co-authored-by: sven <sven@rx.lan>
Co-authored-by: 3edcxzaq1 <66034590+3edcxzaq1@users.noreply.github.com>
2020-06-26 09:19:45 +00:00
3edcxzaq1 4e7b534622
Update menus_ingame.cpp 2020-06-26 11:13:55 +02:00
bors[bot] 591321bbe1
Merge #2380
2380: Remove unused cl_show_spec_tee config (fixes #2378) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-26 07:55:31 +00:00
def 42ab24794f Remove unused cl_show_spec_tee config (fixes #2378) 2020-06-26 08:07:34 +02:00
sven 9d0bae9769 Fix unused translation 2020-06-26 02:49:35 +02:00
def d907ec3c11 Version 14.0.1
Waiting for #2363, #2358, #2356, #2331
2020-06-26 00:03:04 +02:00
Zwelf 7b32a8330d Add save/load teehistorian test 2020-06-26 00:01:12 +02:00
Zwelf d8aab366fc Log save/load in teehistorian 2020-06-26 00:01:12 +02:00
bors[bot] b4472d72cf
Merge #2372
2372: Fix out of bounds access in RenderPlayer (fixes #2365) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 21:56:35 +00:00
bors[bot] 9fb6fa7720
Merge #2373 #2376
2373: Fix out of bounds access in OnNewSnapshot (fixes #2366) r=Learath2 a=def-



2376: Add instructions for translation stats r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 20:49:21 +00:00
bors[bot] 516f3b0257
Merge #2377
2377: ddnet-saves.txt: Also parse correctly when saving on other country r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 20:42:29 +00:00
def 53971f44f1 ddnet-saves.txt: Also parse correctly when saving on other country 2020-06-25 22:30:51 +02:00
def f925822c5e Add instructions for translation stats 2020-06-25 22:12:35 +02:00
def 431d824cf1 Revert "Fix wrong usage of bitwise-or which is resulting in an always true"
This reverts commit 1b6ff929a2.
2020-06-25 22:00:08 +02:00
bors[bot] 00eb2044b2
Merge #2374
2374: Restore old /save behavior r=def- a=Zwelf

Fixes #2362, supersedes #2367 

I didn't change the /save message. There are already two different: "Use '/load %s' on %s to continue" and "Use '/load %s' to continue".
I think it would be better to add a NetMessage, this could also solve the problem of saving which team members were in the team.

>  I guess this can't be used to cheat anything?

Only if an instant rehook is necessary. Might be useful for rehooking an edge hook (but you still have to aim).

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-25 19:43:30 +00:00
Zwelf 0d887e8b37 Explain why the randomly generated save code is used
to the player when the database connection failed
2020-06-25 20:44:00 +02:00
Zwelf d169bb1b52 Restore old /save behavior 2020-06-25 20:42:48 +02:00
bors[bot] 35cb666b63
Merge #2371
2371: Update Swedish translations r=def- a=3edcxzaq1



Co-authored-by: sven <sven@rx.lan>
2020-06-25 16:37:43 +00:00
def e03066c8bd Fix out of bounds access in OnNewSnapshot (fixes #2366) 2020-06-25 18:34:41 +02:00
def 80931b606a Fix out of bounds access in RenderPlayer (fixes #2365) 2020-06-25 18:33:41 +02:00
sven d6ba7863c8 Update Swedish translations 2020-06-25 18:22:20 +02:00
bors[bot] 97c7525438
Merge #2368
2368: Make spec character rendering a bit cleaner r=def- a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-25 16:18:20 +00:00
heinrich5991 8c095b2727 Make spec character rendering a bit cleaner 2020-06-25 14:56:23 +02:00
bors[bot] bf09d18cc7
Merge #2331
2331: Enable rpath on Linux for shipping SDL2 shared lib r=heinrich5991 a=def-

I guess we should have a way to say when we want to build against the
static sdl2? Or we just ship SDL2 for the ddnet.tw releases as well. I'd
be fine with the latter, but it adds a few MB probably.

Co-authored-by: def <dennis@felsin9.de>
2020-06-25 11:52:49 +00:00
bors[bot] 38b95f6c33
Merge #2358
2358: Allow any update.json size r=heinrich5991 a=def-

just grew over 16 KB and thus updates failed. I still need to setup update5 server and will need to release a last release on update4 to have a seemless upgrade-path.

Update: https://update5.ddnet.tw/update.json is ready, 14.0.1 will still land on update4, then we switch to update5.

Co-authored-by: def <dennis@felsin9.de>
2020-06-25 11:46:34 +00:00
bors[bot] df66d83a04
Merge #2356
2356: Make game less dependend on score backend r=heinrich5991 a=Zwelf

Behavior change:
* `sv_save_worse_scores` is respected on file based servers

Mainly a clean up after #2247, but helps #2298 too

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-25 10:40:02 +00:00
Zwelf a8abc3937b Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
bors[bot] ca498e94ee
Merge #2363
2363: Change ID of SpecChar due to incompatible update r=def- a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-25 10:14:01 +00:00
def 64d63bc123 Enable rpath on Linux for shipping SDL2 shared lib 2020-06-25 12:13:29 +02:00
heinrich5991 f93561758b Change ID of SpecChar due to incompatible update 2020-06-25 11:31:24 +02:00
bors[bot] 1af1d56e24
Merge #2361
2361: Fix /spec hook and moving SpecTees r=def- a=edg-l

Fixes https://github.com/ddnet/ddnet/issues/2360

Co-authored-by: Edgar <git@edgarluque.com>
2020-06-25 09:25:06 +00:00
bors[bot] b146b6f20f
Merge #2359
2359: Add 14.0 Simplified-Chinese translation; Edit few translation errors r=def- a=Nyte-BK201

As title.

Co-authored-by: Nyte_BK201 <linzhy@shanghaitech.edu.cn>
2020-06-25 08:43:22 +00:00
Edgar 2922b4b672
show spectee when player is inactive only 2020-06-25 10:34:57 +02:00
Edgar 2f3073c547
fix /spec hook 2020-06-25 10:12:17 +02:00
Nyte_BK201 6d11aeec81 Add 14.0 Simplified-Chinese translation; Edit few translation errors 2020-06-25 07:17:13 +08:00
def cf77b567f8 Allow any update.json size
just grew over 16 KB and thus updates failed. I still need to setup
update5 server and will need to release a last release on update4 to
have a seemless upgrade-path.
2020-06-25 00:11:00 +02:00
bors[bot] bad43e77a0
Merge #2354
2354: Set rescue tee immediately after loading (fixes #2248) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-24 21:37:47 +00:00
bors[bot] 905c9617c6
Merge #2355
2355: Fix wrong usage of bitwise-or which is resulting in an always true r=def- a=ardadem



Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-06-24 20:41:36 +00:00
Arda Demir 1b6ff929a2 Fix wrong usage of bitwise-or which is resulting in an always true 2020-06-24 22:53:09 +03:00
bors[bot] 677d92aa32
Merge #2353
2353: Fix /spec rendering r=def- a=edg-l

Fixes https://github.com/ddnet/ddnet/issues/2344

Co-authored-by: Edgar <git@edgarluque.com>
2020-06-24 19:29:29 +00:00
bors[bot] bd2cb5a8bd
Merge #2352
2352: Fix SendChatTarget demo recording r=def- a=Learath2



Co-authored-by: Learath <learath2@gmail.com>
2020-06-24 19:23:23 +00:00