def
89ca2cfe8b
Allow some key binds in editor when GUI is hidden
2018-06-26 22:51:43 +02:00
def
6793acafc4
Allow longer server settings in editor
2018-04-27 21:36:29 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
bd1653a91b
Editor: Fix debug client crash
2018-04-04 21:41:14 +02:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
def
7b6317a5d6
buffer sizes
2017-09-03 08:53:54 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
7428dd0637
Editor: Don't show server settings when picker is active
2017-07-22 12:18:53 +02:00
HMH
476d57c5c5
Also cleanup CEditorMap on destruction
2017-07-21 20:02:46 +02:00
def
4b4f9992d4
Fix disappearing switches in editor
2017-07-15 18:11:01 +02:00
def
9a0706f8b1
Support ctrl-l to load map in editor
2017-07-15 18:08:34 +02:00
def
a5bd671e55
Show X and Y coordinates in map editor
2017-07-12 20:25:48 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
HMH
4a0abf6747
Access the correct Flags variable for saving maplayers
2017-04-01 18:16:02 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
heinrich5991
54c5faa64c
Complete the refactor
2017-03-12 19:52:29 +01:00
Alexandre Díaz
3589ed0b0f
Start refactor...
2017-03-12 19:30:55 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
BannZay
c6e7ad5e45
map details button name fix
2016-11-27 20:55:05 +02:00
BannZay
6f99d05ef6
Merge remote-tracking branch 'upstream/master' into openCurrentMap
2016-08-23 14:40:13 +03:00
BannZay
c658411f15
Load Current Map button added
2016-08-23 14:29:53 +03:00
Dennis Felsing
d3f04a9470
Remove accidental code
2016-08-23 12:42:01 +02:00
def
c91ef1ea81
str_append instead of strcat
2016-08-21 21:14:41 +02:00
BannZay
52d8efdfde
editor searchBar added
2016-08-21 03:06:01 +03:00
def
c308c348cb
Merge branch 'Display tee position in editor proof'
2016-08-03 00:11:10 +02:00
def
af250dd74e
Fix colors in tele number selection
2016-07-26 20:28:30 +02:00
Tim Schumacher
a99a9fecfc
Display tee position in editor proof
2016-07-18 08:55:35 +02:00
Andrew
e6eb607cc8
PROPTYPE_ANGLE_SCROLL mixed
2016-06-02 17:53:52 +03:00
Andrew
a624db90b4
editeable proptype_int_step
2016-06-02 14:50:06 +03:00
def
3d3827a57d
Don't render brush when picker is shown
2016-05-22 02:01:22 +02:00
def
668b0b887d
Clean up modifier button
2016-05-22 01:43:33 +02:00
Andrew
adab934c99
Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-15 18:17:57 +03:00
def
d2f5714042
Sort file names case-insensitively
2016-05-15 00:06:32 +02:00
def
475df14134
Fix editor popups a bit
2016-05-14 15:16:52 +02:00
def
ff747953b4
Make envelopes unsynchronized by default and explain the setting better ( fixes #479 )
2016-05-14 00:42:40 +02:00
def
03a48dd09f
Add code to remove unused tiles on game and front layers (commented out)
2016-05-11 12:13:54 +02:00
Dennis Felsing
bc907f319d
Merge pull request #467 from timakro/master
...
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Tim Schumacher
78f8c9978d
fix editor gametiles automapper overlap
2016-05-05 18:40:38 +02:00
Tim Schumacher
afd0e5a3eb
rename some auto game tile placers
2016-05-05 18:23:04 +02:00
gamertyp
b479dd412c
Removed a tab
2016-05-04 23:37:02 +02:00
gamertyp
e9378973de
Re-ordered the Gametiles-menu
2016-05-04 22:33:10 +02:00
gamertyp
7a3f96431a
Re-ordered the Gametiles-menu
2016-05-04 22:30:16 +02:00
Tim Schumacher
aeea3777a3
show button to mapper when placing unused tiles
2016-05-01 18:12:20 +02:00
Tim Schumacher
e61456f381
added auto game tile placer for hookthrough
2016-05-01 17:44:02 +02:00
Dennis Felsing
bd40eec54f
Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
...
hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
Tim Schumacher
01024252b5
fix editor buttons for 5:4 resolutions
2016-05-01 02:34:06 +02:00
Tim Schumacher
04887e44f8
remove useless function
2016-05-01 01:54:37 +02:00
Tim Schumacher
70ffbbbbf9
hookthrough shortcut now works for game and front
2016-05-01 01:47:29 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
Dennis Felsing
09284c3ba9
Merge pull request #434 from timakro/pr_prevent_unused_tiles
...
Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def
db8a126315
Merge swick's SDL2 branch
2016-04-29 21:55:48 +02:00
Tim Schumacher
d69133c877
prevent placing unused tiles in the editor
2016-04-29 19:23:34 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
618dc9a6b0
Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404 )
2016-04-27 17:49:14 +02:00
Tim Schumacher
ef94797c02
forbid placing hookthrough shortcut in front layer
2016-02-09 17:02:14 +01:00
timgame
ba60cf509a
use index 5 for a shortcut hookthrough tile
2015-11-15 00:00:43 +01:00
H-M-H
930dd8f2ad
set colors to 1.000 instead of 0.001 for new colorenvelopes
2015-09-18 23:47:07 +02:00
H-M-H
e6cf2241b2
fixed Envelopes-Bug see here: http://forum.ddnet.tw/viewtopic.php ?
...
f=5&t=2277
2015-09-18 21:05:44 +02:00
def
aa4bbed178
Hopefully fix editor crash with RGB (no transparency) images
2015-09-18 17:15:30 +02:00
def
7487923774
Fix Windows thread handle leak
2015-09-05 04:49:22 +02:00
def
2b1aa40d77
Fix editor color value to be shown with # instead of 0x
2015-08-28 20:28:53 +02:00
def
e39fb6b535
Very ugly fix for color picker in editor
2015-08-28 01:28:09 +02:00
heinrich5991
7d9228f3d5
Fix a severe bug with config saving
...
Thought I had fixed that long ago...
2015-08-27 12:55:35 +02:00
heinrich5991
db696c0e78
Fix the 54e61bfe39
cherry-pick, re-add missing line
2015-08-27 12:55:34 +02:00
SushiTee
c025dc2235
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
SushiTee
7bd0f276d4
saving server settings within the map and loading them on init
2015-08-27 12:51:24 +02:00
def
fabe25dd45
Switches can be set with number 0 (even if they don't make much sense, fixes #265 )
2015-08-22 20:41:46 +02:00
def
b5aca60662
Fix mouse hang with editor popup, value selector and escape ( fixes #290 )
2015-08-22 20:22:23 +02:00
def
eac3d900e7
Remove unused variable
2015-08-22 17:50:34 +02:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
BeaR
ff3c4f22b4
Add hex value edit field for quad point color
2015-08-20 12:51:30 +02:00
BeaR
6b0d2b9b9a
Fix hue picker scaling
2015-08-17 20:19:27 +02:00
BeaR
a4cfc10898
Implement an HSV picker for color of quad points
2015-08-17 20:14:23 +02:00
def
d5100cdee5
Add ctrl+shift+s for "save as" and ctrl+shift+alt+s for "save copy"
2015-07-26 12:05:45 +02:00
def
ce1d615041
Add "Save copy" button so that filename is not changed
2015-07-26 12:05:14 +02:00
def
f349818f9d
Only save once (hope this doesn't cause any problems)
2015-07-26 12:04:43 +02:00
Dennis Felsing
50a6c30e46
Merge pull request #241 from timgame/DDRace64
...
fixed envelope button color
2015-07-25 00:07:33 +02:00
timgame
6264bb73f3
fixed envelope button color
2015-07-25 00:04:12 +02:00
def
5527870d0a
Revert bruch clearing
2015-07-23 00:43:09 +02:00
Chairn
ea52c68d2c
Zooming will work as in game for editor using numpad.
2015-07-23 00:10:55 +02:00
def
f5ff75a19a
Fix Speedup angle selector
2015-07-15 02:34:50 +02:00
timgame
929919d44b
improved grass_main/0.7 automapper by hi_leute_gll
2015-07-09 19:17:46 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
f5d31b595c
Editor: Scroll Speedup angles by 45° (finer with shift)
2015-07-08 13:55:02 +02:00
def
5f6752d238
Show degrees sign in value selector
2015-07-08 13:38:21 +02:00
def
2d5df86443
Add time.h include for editor to fix windows compilation
2015-07-01 17:17:48 +02:00
def
d11f1b0b38
Display local time in editor so that mappers don't lose track of it
2015-07-01 16:38:17 +02:00
def
d846583ba7
Make a few value selectors in editor wrap around
2015-06-28 16:17:23 +02:00
def
8e8283e9cf
Highlight game layers in editor
2015-06-28 15:02:48 +02:00
def
cc5ac820fd
Editor: Ctrl-s doesn't ask about overwriting anymore
2015-06-21 13:02:07 +02:00