Magnus Auvinen
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06c341be51
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dynamic map change
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2007-09-23 22:54:31 +00:00 |
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Magnus Auvinen
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e55ba53ba7
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fixed remote console
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2007-09-23 21:00:57 +00:00 |
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Magnus Auvinen
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ebbe51718e
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loads of changes. better prediction. line drawing. some nice graphs :)
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2007-09-23 18:27:04 +00:00 |
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Magnus Auvinen
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3f4587ede8
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a lot of changes. client side prediction added
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2007-09-09 18:21:14 +00:00 |
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Magnus Auvinen
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89ccbd4f7b
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compressed map support. begun to fix things for ctf
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2007-08-25 08:48:24 +00:00 |
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Magnus Auvinen
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0320d20a47
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fixed network hash versioning
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2007-08-22 21:13:33 +00:00 |
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Magnus Auvinen
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01fa2a14a2
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minor bug fixes
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2007-08-22 18:40:31 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Magnus Auvinen
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2cde04ddce
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merged over all stuff from 0.2 to trunk
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2007-08-14 18:37:16 +00:00 |
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Jakob Fries
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77b0c51bbf
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now with ingame settings
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2007-08-10 12:43:27 +00:00 |
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Jakob Fries
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3d0c6b7f98
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generic line wrapping
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2007-08-10 11:03:16 +00:00 |
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Jakob Fries
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bf3efbc586
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sounds are now WavPack instead of Wav
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2007-08-09 14:55:11 +00:00 |
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Johan Althoff
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0c7e1fc6ab
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fixed window focusing stuff, much better now.
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2007-08-07 18:28:51 +00:00 |
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Joel de Vahl
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313781b365
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scroll wheel for weapon switch
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2007-08-05 23:00:32 +00:00 |
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Magnus Auvinen
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1eadf9942a
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fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
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2007-08-04 18:23:26 +00:00 |
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Magnus Auvinen
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c2b65c73de
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added screenshot button to F10
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2007-08-04 09:20:59 +00:00 |
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Magnus Auvinen
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3c1d46c048
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made everything as const on the client so its more clear that you shouldn't change the snapshots
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2007-07-31 06:23:24 +00:00 |
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Magnus Auvinen
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f826bc6cac
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larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
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2007-07-30 19:46:31 +00:00 |
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Magnus Auvinen
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7699e4b400
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removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
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2007-07-29 15:55:04 +00:00 |
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Magnus Auvinen
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e6c4db94d8
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fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
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2007-07-29 13:21:33 +00:00 |
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Jakob Fries
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e6d5379a72
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editbox is now easier to edit
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2007-07-28 17:44:12 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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Magnus Auvinen
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40eaf9431b
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fixed some serverbrosers related stuff
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2007-07-23 21:21:30 +00:00 |
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Jakob Fries
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f7b2accd52
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2007-07-22 13:42:28 +00:00 |
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Magnus Auvinen
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2231cd8c39
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various small changes
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2007-07-22 12:01:20 +00:00 |
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Joel de Vahl
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2165a728c2
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Discarded work on mipmaps.
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2007-07-22 11:46:25 +00:00 |
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Magnus Auvinen
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3b1871499c
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laggometer, smaller gfx fixes
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2007-07-22 09:15:34 +00:00 |
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Magnus Auvinen
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9e4aea97bd
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lots of cool new features :D new master server
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2007-07-21 18:07:27 +00:00 |
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Joel de Vahl
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b5551dc685
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Volume control backend.
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2007-07-21 17:03:27 +00:00 |
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Jakob Fries
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d40868e913
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2007-07-21 16:33:01 +00:00 |
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Jakob Fries
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bb4ea1b87d
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gui
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2007-07-21 12:57:36 +00:00 |
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Magnus Auvinen
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8a4cd7627e
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added score and time limit. cleaned up the code aswell abit
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2007-07-15 10:47:50 +00:00 |
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Magnus Auvinen
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568b9f1f4a
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added chat, better damage indicators
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2007-07-14 13:09:42 +00:00 |
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Magnus Auvinen
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125d04e51f
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large rewrite and code cleanup
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2007-07-13 13:40:04 +00:00 |
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Jakob Fries
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7ad13ccb12
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new input thingies
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2007-06-10 15:19:04 +00:00 |
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Jakob Fries
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821e6bbe53
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gui things
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2007-06-01 02:21:46 +00:00 |
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Magnus Auvinen
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bdcc0b09dd
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major update. added png support. fixed abit with the network
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2007-05-27 00:47:07 +00:00 |
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Magnus Auvinen
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82023866ab
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large change. moved around all source. splitted server and client into separate files
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2007-05-24 20:54:08 +00:00 |
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