ddnet/src/engine/input.h

97 lines
2.1 KiB
C
Raw Normal View History

2010-11-20 10:37:14 +00:00
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
2010-05-29 07:25:38 +00:00
#ifndef ENGINE_INPUT_H
#define ENGINE_INPUT_H
#include "kernel.h"
const int g_MaxKeys = 512;
extern const char g_aaKeyStrings[g_MaxKeys][20];
2010-05-29 07:25:38 +00:00
class IInput : public IInterface
{
MACRO_INTERFACE("input", 0)
public:
enum
{
INPUT_TEXT_SIZE = 128
};
2010-05-29 07:25:38 +00:00
class CEvent
{
public:
int m_Flags;
int m_Key;
char m_aText[INPUT_TEXT_SIZE];
int m_InputCount;
2010-05-29 07:25:38 +00:00
};
protected:
enum
{
2020-09-22 16:02:03 +00:00
INPUT_BUFFER_SIZE = 32
2010-05-29 07:25:38 +00:00
};
// quick access to events
int m_NumEvents;
IInput::CEvent m_aInputEvents[INPUT_BUFFER_SIZE];
public:
2010-05-29 07:25:38 +00:00
enum
{
2020-09-22 16:02:03 +00:00
FLAG_PRESS = 1,
FLAG_RELEASE = 2,
FLAG_REPEAT = 4,
FLAG_TEXT = 8,
2010-05-29 07:25:38 +00:00
};
// events
int NumEvents() const { return m_NumEvents; }
virtual bool IsEventValid(CEvent *pEvent) const = 0;
2010-05-29 07:25:38 +00:00
CEvent GetEvent(int Index) const
{
2010-05-29 07:25:38 +00:00
if(Index < 0 || Index >= m_NumEvents)
{
2020-09-22 16:02:03 +00:00
IInput::CEvent e = {0, 0};
2010-05-29 07:25:38 +00:00
return e;
}
return m_aInputEvents[Index];
}
2010-05-29 07:25:38 +00:00
// keys
virtual bool KeyIsPressed(int Key) const = 0;
2020-09-22 16:02:03 +00:00
virtual bool KeyPress(int Key, bool CheckCounter = false) const = 0;
const char *KeyName(int Key) const { return (Key >= 0 && Key < g_MaxKeys) ? g_aaKeyStrings[Key] : g_aaKeyStrings[0]; }
virtual void Clear() = 0;
2010-05-29 07:25:38 +00:00
//
virtual void MouseModeRelative() = 0;
virtual void MouseModeAbsolute() = 0;
virtual int MouseDoubleClick() = 0;
2020-09-22 16:02:03 +00:00
virtual const char *GetClipboardText() = 0;
virtual void SetClipboardText(const char *Text) = 0;
virtual void MouseRelative(float *x, float *y) = 0;
virtual bool GetIMEState() = 0;
virtual void SetIMEState(bool Activate) = 0;
virtual int GetIMEEditingTextLength() const = 0;
virtual const char *GetIMEEditingText() = 0;
virtual int GetEditingCursor() = 0;
virtual void SetEditingPosition(float X, float Y) = 0;
2010-05-29 07:25:38 +00:00
};
class IEngineInput : public IInput
{
MACRO_INTERFACE("engineinput", 0)
public:
virtual void Init() = 0;
virtual int Update() = 0;
virtual void NextFrame() = 0;
2014-06-16 11:29:18 +00:00
virtual int VideoRestartNeeded() = 0;
2010-05-29 07:25:38 +00:00
};
extern IEngineInput *CreateEngineInput();
#endif