ddnet/src/engine/client/client.c

1437 lines
33 KiB
C
Raw Normal View History

2007-05-22 15:03:32 +00:00
#include <string.h>
2007-05-24 10:57:18 +00:00
#include <stdarg.h>
#include <stdlib.h>
2007-07-13 13:40:04 +00:00
#include <stdio.h>
2007-05-22 15:03:32 +00:00
#include <math.h>
#include <engine/system.h>
#include <engine/interface.h>
2007-05-22 15:03:32 +00:00
#include "ui.h"
#include <engine/protocol.h>
#include <engine/snapshot.h>
2007-07-13 13:40:04 +00:00
#include <engine/compression.h>
#include <engine/network.h>
2007-06-01 11:17:10 +00:00
#include <engine/config.h>
#include <engine/packer.h>
#include <engine/memheap.h>
2007-05-22 18:18:41 +00:00
#include <mastersrv/mastersrv.h>
2007-09-25 21:53:14 +00:00
const int prediction_margin = 5;
/*
Server Time
Client Mirror Time
Client Predicted Time
Snapshot Latency
Downstream latency
Prediction Latency
Upstream latency
*/
static int snapshot_part;
static int64 local_start_time;
static int extra_polating = 0;
static int debug_font;
static float frametime = 0.0001f;
static NETCLIENT *net;
static NETADDR4 master_server;
static NETADDR4 server_address;
static int window_must_refocus = 0;
static int snaploss = 0;
2007-08-22 21:21:20 +00:00
static int snapcrcerrors = 0;
static int ack_game_tick = -1;
static int current_recv_tick = 0;
// current time
static int current_tick = 0;
static float intratick = 0;
// predicted time
static int current_predtick = 0;
static float intrapredtick = 0;
static struct // TODO: handle input better
{
int data[MAX_INPUT_SIZE]; // the input data
int tick; // the tick that the input is for
int64 game_time; // prediction latency when we sent this input
int64 time;
} inputs[200];
static int current_input = 0;
enum
{
GRAPH_MAX=256,
};
typedef struct
{
float min, max;
float values[GRAPH_MAX];
int index;
} GRAPH;
static void graph_add(GRAPH *g, float v)
{
g->values[g->index] = v;
g->index = (g->index+1)&(GRAPH_MAX-1);
}
static void graph_render(GRAPH *g, float x, float y, float w, float h)
{
int i;
gfx_texture_set(-1);
gfx_quads_begin();
gfx_setcolor(0, 0, 0, 1);
gfx_quads_drawTL(x, y, w, h);
gfx_quads_end();
gfx_lines_begin();
gfx_setcolor(0.5f, 0.5f, 0.5f, 1);
gfx_lines_draw(x, y+(h*3)/4, x+w, y+(h*3)/4);
gfx_lines_draw(x, y+h/2, x+w, y+h/2);
gfx_lines_draw(x, y+h/4, x+w, y+h/4);
for(i = 1; i < GRAPH_MAX; i++)
{
float a0 = (i-1)/(float)GRAPH_MAX;
float a1 = i/(float)GRAPH_MAX;
int i0 = (g->index+i-1)&(GRAPH_MAX-1);
int i1 = (g->index+i)&(GRAPH_MAX-1);
float v0 = g->values[i0];
float v1 = g->values[i1];
gfx_setcolor(0, 1, 0, 1);
gfx_lines_draw(x+a0*w, y+h-v0*h, x+a1*w, y+h-v1*h);
}
gfx_lines_end();
}
typedef struct
{
int64 snap;
int64 current;
int64 target;
int64 rlast;
int64 tlast;
GRAPH graph;
} SMOOTHTIME;
static void st_init(SMOOTHTIME *st, int64 target)
{
st->snap = time_get();
st->current = target;
st->target = target;
}
static int64 st_get(SMOOTHTIME *st, int64 now)
{
int64 c = st->current + (now - st->snap);
int64 t = st->target + (now - st->snap);
// it's faster to adjust upward instead of downward
// we might need to adjust these abit
float adjust_speed = 0.3f;
if(t < c)
adjust_speed *= 5.0f;
float a = ((now-st->snap)/(float)time_freq())*adjust_speed;
if(a > 1)
a = 1;
int64 r = c + (int64)((t-c)*a);
{
int64 drt = now - st->rlast;
int64 dtt = r - st->tlast;
st->rlast = now;
st->tlast = r;
if(drt == 0)
graph_add(&st->graph, 0.5f);
else
graph_add(&st->graph, (((dtt/(float)drt)-1.0f)*2.5f)+0.5f);
}
return r;
}
static void st_update(SMOOTHTIME *st, int64 target)
{
int64 now = time_get();
st->current = st_get(st, now);
st->snap = now;
st->target = target;
}
SMOOTHTIME game_time;
SMOOTHTIME predicted_time;
GRAPH intra_graph;
2007-05-22 15:03:32 +00:00
// --- input snapping ---
2007-07-13 13:40:04 +00:00
static int input_data[MAX_INPUT_SIZE] = {0};
2007-05-22 15:03:32 +00:00
static int input_data_size;
2007-05-24 10:57:18 +00:00
static int input_is_changed = 1;
2007-05-22 15:03:32 +00:00
void snap_input(void *data, int size)
{
2007-05-24 10:57:18 +00:00
if(input_data_size != size || memcmp(input_data, data, size))
input_is_changed = 1;
2007-05-22 15:03:32 +00:00
mem_copy(input_data, data, size);
input_data_size = size;
}
// -- snapshot handling ---
enum
{
2007-07-26 19:09:31 +00:00
NUM_SNAPSHOT_TYPES=2,
2007-05-22 15:03:32 +00:00
};
SNAPSTORAGE snapshot_storage;
static SNAPSTORAGE_HOLDER *snapshots[NUM_SNAPSHOT_TYPES];
2007-05-22 15:03:32 +00:00
static int recived_snapshots;
2007-07-26 19:09:31 +00:00
static char snapshot_incomming_data[MAX_SNAPSHOT_SIZE];
2007-05-22 15:03:32 +00:00
// ---
2007-05-22 15:03:32 +00:00
const void *snap_get_item(int snapid, int index, SNAP_ITEM *item)
2007-05-22 15:03:32 +00:00
{
dbg_assert(snapid >= 0 && snapid < NUM_SNAPSHOT_TYPES, "invalid snapid");
SNAPSHOT_ITEM *i = snapshot_get_item(snapshots[snapid]->snap, index);
item->type = snapitem_type(i);
item->id = snapitem_id(i);
return (void *)snapitem_data(i);
2007-05-22 15:03:32 +00:00
}
const void *snap_find_item(int snapid, int type, int id)
{
// TODO: linear search. should be fixed.
int i;
for(i = 0; i < snapshots[snapid]->snap->num_items; i++)
{
SNAPSHOT_ITEM *itm = snapshot_get_item(snapshots[snapid]->snap, i);
if(snapitem_type(itm) == type && snapitem_id(itm) == id)
return (void *)snapitem_data(itm);
}
return 0x0;
}
2007-05-22 15:03:32 +00:00
int snap_num_items(int snapid)
{
dbg_assert(snapid >= 0 && snapid < NUM_SNAPSHOT_TYPES, "invalid snapid");
2007-07-26 19:09:31 +00:00
return snapshots[snapid]->snap->num_items;
2007-05-22 15:03:32 +00:00
}
// ------ time functions ------
float client_intratick() { return intratick; }
float client_intrapredtick() { return intrapredtick; }
int client_tick() { return current_tick; }
int client_predtick() { return current_predtick; }
int client_tickspeed() { return SERVER_TICK_SPEED; }
float client_frametime() { return frametime; }
float client_localtime() { return (time_get()-local_start_time)/(float)(time_freq()); }
2007-05-24 10:57:18 +00:00
// ----- send functions -----
2007-07-13 13:40:04 +00:00
int client_send_msg()
2007-05-24 10:57:18 +00:00
{
const MSG_INFO *info = msg_get_info();
2007-07-13 13:40:04 +00:00
NETPACKET packet;
2007-07-21 19:02:47 +00:00
mem_zero(&packet, sizeof(NETPACKET));
2007-07-13 13:40:04 +00:00
packet.client_id = 0;
packet.data = info->data;
packet.data_size = info->size;
if(info->flags&MSGFLAG_VITAL)
packet.flags = PACKETFLAG_VITAL;
2007-05-24 10:57:18 +00:00
netclient_send(net, &packet);
2007-07-13 13:40:04 +00:00
return 0;
2007-05-24 10:57:18 +00:00
}
static void client_send_info()
{
msg_pack_start_system(NETMSG_INFO, MSGFLAG_VITAL);
2007-08-22 21:13:33 +00:00
msg_pack_string(modc_net_version(), 128);
msg_pack_string(config.player_name, 128);
msg_pack_string(config.clan_name, 128);
msg_pack_string(config.password, 128);
msg_pack_string("myskin", 128);
msg_pack_end();
client_send_msg();
}
static void client_send_entergame()
{
msg_pack_start_system(NETMSG_ENTERGAME, MSGFLAG_VITAL);
msg_pack_end();
client_send_msg();
}
static void client_send_error(const char *error)
{
/*
packet p(NETMSG_CLIENT_ERROR);
p.write_str(error);
send_packet(&p);
//send_packet(&p);
//send_packet(&p);
*/
}
2007-09-23 21:00:57 +00:00
void client_rcon(const char *cmd)
{
msg_pack_start_system(NETMSG_CMD, MSGFLAG_VITAL);
msg_pack_string(config.rcon_password, 32);
msg_pack_string(cmd, 256);
msg_pack_end();
client_send_msg();
}
static void client_send_input()
{
if(current_predtick <= 0)
return;
msg_pack_start_system(NETMSG_INPUT, 0);
msg_pack_int(ack_game_tick);
msg_pack_int(current_predtick);
msg_pack_int(input_data_size);
int64 now = time_get();
inputs[current_input].tick = current_predtick;
inputs[current_input].game_time = st_get(&predicted_time, now);
inputs[current_input].time = now;
int i;
for(i = 0; i < input_data_size/4; i++)
{
inputs[current_input].data[i] = input_data[i];
msg_pack_int(input_data[i]);
}
current_input++;
current_input%=200;
msg_pack_end();
client_send_msg();
}
/* TODO: OPT: do this alot smarter! */
int *client_get_input(int tick)
{
int i;
int best = -1;
for(i = 0; i < 200; i++)
{
if(inputs[i].tick <= tick && (best == -1 || inputs[best].tick < inputs[i].tick))
best = i;
}
if(best != -1)
return (int *)inputs[best].data;
return 0;
}
/* ------ server browse ---- */
/* TODO: move all this to a separate file */
typedef struct SERVERENTRY_t SERVERENTRY;
struct SERVERENTRY_t
{
NETADDR4 addr;
int64 request_time;
int got_info;
SERVER_INFO info;
SERVERENTRY *next_ip; // ip hashed list
SERVERENTRY *prev_req; // request list
SERVERENTRY *next_req;
};
static HEAP *serverlist_heap = 0;
static SERVERENTRY **serverlist = 0;
static int *sorted_serverlist = 0;
static SERVERENTRY *serverlist_ip[256] = {0}; // ip hash list
static SERVERENTRY *first_req_server = 0; // request list
static SERVERENTRY *last_req_server = 0;
static int num_requests = 0;
static int num_sorted_servers = 0;
static int num_sorted_servers_capacity = 0;
static int num_servers = 0;
static int num_server_capacity = 0;
static int sorthash = 0;
2007-07-22 09:15:34 +00:00
static int serverlist_lan = 1;
int client_serverbrowse_num() { return num_servers; }
SERVER_INFO *client_serverbrowse_get(int index)
{
if(index < 0 || index >= num_servers)
return 0;
return &serverlist[index]->info;
}
int client_serverbrowse_sorted_num() { return num_sorted_servers; }
SERVER_INFO *client_serverbrowse_sorted_get(int index)
{
if(index < 0 || index >= num_sorted_servers)
return 0;
return &serverlist[sorted_serverlist[index]]->info;
}
int client_serverbrowse_num_requests()
{
return num_requests;
}
static void client_serverbrowse_init()
{
}
static int client_serverbrowse_sort_compare_name(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return strcmp(a->info.name, b->info.name);
}
static int client_serverbrowse_sort_compare_map(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return strcmp(a->info.map, b->info.map);
}
static int client_serverbrowse_sort_compare_ping(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return a->info.latency > b->info.latency;
}
static int client_serverbrowse_sort_compare_numplayers(const void *ai, const void *bi)
{
SERVERENTRY *a = serverlist[*(const int*)ai];
SERVERENTRY *b = serverlist[*(const int*)bi];
return a->info.num_players > b->info.num_players;
}
static void client_serverbrowse_filter()
{
int i = 0;
num_sorted_servers = 0;
/* allocate the sorted list */
if(num_sorted_servers_capacity < num_servers)
{
if(sorted_serverlist)
mem_free(sorted_serverlist);
num_sorted_servers_capacity = num_servers;
sorted_serverlist = mem_alloc(num_sorted_servers_capacity*sizeof(int), 1);
}
/* filter the servers */
for(i = 0; i < num_servers; i++)
{
int filtered = 0;
if(config.b_filter_empty && serverlist[i]->info.num_players == 0)
filtered = 1;
else if(config.b_filter_full && serverlist[i]->info.num_players == serverlist[i]->info.max_players)
filtered = 1;
else if(config.b_filter_pw && serverlist[i]->info.flags&1)
filtered = 1;
if(filtered == 0)
sorted_serverlist[num_sorted_servers++] = i;
}
}
static int client_serverbrowse_sorthash()
{
int i = config.b_sort&3;
i |= config.b_filter_empty<<4;
i |= config.b_filter_full<<5;
i |= config.b_filter_pw<<6;
return i;
}
static void client_serverbrowse_sort()
{
int i;
/* create filtered list */
client_serverbrowse_filter();
/* sort */
if(config.b_sort == BROWSESORT_NAME)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_name);
else if(config.b_sort == BROWSESORT_PING)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_ping);
else if(config.b_sort == BROWSESORT_MAP)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_map);
else if(config.b_sort == BROWSESORT_NUMPLAYERS)
qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_numplayers);
/* set indexes */
for(i = 0; i < num_sorted_servers; i++)
serverlist[sorted_serverlist[i]]->info.sorted_index = i;
sorthash = client_serverbrowse_sorthash();
}
static void client_serverbrowse_remove_request(SERVERENTRY *entry)
{
if(entry->prev_req || entry->next_req || first_req_server == entry)
{
if(entry->prev_req)
entry->prev_req->next_req = entry->next_req;
else
first_req_server = entry->next_req;
if(entry->next_req)
entry->next_req->prev_req = entry->prev_req;
else
last_req_server = entry->prev_req;
entry->prev_req = 0;
entry->next_req = 0;
num_requests--;
}
}
static void client_serverbrowse_set(NETADDR4 *addr, int request, SERVER_INFO *info)
{
int hash = addr->ip[0];
SERVERENTRY *entry = serverlist_ip[hash];
while(entry)
{
if(net_addr4_cmp(&entry->addr, addr) == 0)
{
/* update the server that we already have */
entry->info = *info;
if(!request)
{
entry->info.latency = (time_get()-entry->request_time)*1000/time_freq();
client_serverbrowse_remove_request(entry);
}
entry->got_info = 1;
client_serverbrowse_sort();
return;
}
entry = entry->next_ip;
}
/* create new entry */
entry = (SERVERENTRY *)memheap_allocate(serverlist_heap, sizeof(SERVERENTRY));
mem_zero(entry, sizeof(SERVERENTRY));
/* set the info */
entry->addr = *addr;
entry->info = *info;
/* add to the hash list */
entry->next_ip = serverlist_ip[hash];
serverlist_ip[hash] = entry;
if(num_servers == num_server_capacity)
{
num_server_capacity += 100;
SERVERENTRY **newlist = mem_alloc(num_server_capacity*sizeof(SERVERENTRY*), 1);
memcpy(newlist, serverlist, num_servers*sizeof(SERVERENTRY*));
mem_free(serverlist);
serverlist = newlist;
}
/* add to list */
serverlist[num_servers] = entry;
entry->info.server_index = num_servers;
num_servers++;
/* */
if(request)
{
/* add it to the list of servers that we should request info from */
entry->prev_req = last_req_server;
if(last_req_server)
last_req_server->next_req = entry;
else
first_req_server = entry;
last_req_server = entry;
num_requests++;
}
client_serverbrowse_sort();
}
2007-07-23 21:21:30 +00:00
void client_serverbrowse_refresh(int lan)
2007-07-22 09:15:34 +00:00
{
/* clear out everything */
if(serverlist_heap)
memheap_destroy(serverlist_heap);
serverlist_heap = memheap_create();
num_servers = 0;
num_sorted_servers = 0;
mem_zero(serverlist_ip, sizeof(serverlist_ip));
first_req_server = 0;
last_req_server = 0;
num_requests = 0;
/* */
2007-07-23 21:21:30 +00:00
serverlist_lan = lan;
2007-07-22 09:15:34 +00:00
if(serverlist_lan)
{
if(config.debug)
dbg_msg("client", "broadcasting for servers");
2007-07-22 09:15:34 +00:00
NETPACKET packet;
packet.client_id = -1;
mem_zero(&packet, sizeof(packet));
2007-07-22 09:15:34 +00:00
packet.address.ip[0] = 0;
packet.address.ip[1] = 0;
packet.address.ip[2] = 0;
packet.address.ip[3] = 0;
packet.address.port = 8303;
packet.flags = PACKETFLAG_CONNLESS;
packet.data_size = sizeof(SERVERBROWSE_GETINFO);
packet.data = SERVERBROWSE_GETINFO;
netclient_send(net, &packet);
2007-07-22 09:15:34 +00:00
// reset the list
//servers.num = 0;
2007-07-22 09:15:34 +00:00
}
else
{
if(config.debug)
dbg_msg("client", "requesting server list");
2007-07-22 09:15:34 +00:00
NETPACKET packet;
mem_zero(&packet, sizeof(packet));
2007-07-22 09:15:34 +00:00
packet.client_id = -1;
packet.address = master_server;
packet.flags = PACKETFLAG_CONNLESS;
packet.data_size = sizeof(SERVERBROWSE_GETLIST);
packet.data = SERVERBROWSE_GETLIST;
netclient_send(net, &packet);
2007-07-22 09:15:34 +00:00
// reset the list
//servers.num = 0;
2007-07-22 09:15:34 +00:00
}
}
static void client_serverbrowse_request(SERVERENTRY *entry)
{
if(config.debug)
{
dbg_msg("client", "requesting server info from %d.%d.%d.%d:%d",
entry->addr.ip[0], entry->addr.ip[1], entry->addr.ip[2],
entry->addr.ip[3], entry->addr.port);
}
NETPACKET p;
p.client_id = -1;
p.address = entry->addr;
p.flags = PACKETFLAG_CONNLESS;
p.data_size = sizeof(SERVERBROWSE_GETINFO);
p.data = SERVERBROWSE_GETINFO;
netclient_send(net, &p);
entry->request_time = time_get();
}
static void client_serverbrowse_update()
{
int64 timeout = time_freq();
int64 now = time_get();
int count;
SERVERENTRY *entry, *next;
/* do timeouts */
entry = first_req_server;
while(1)
{
if(!entry) // no more entries
break;
next = entry->next_req;
if(entry->request_time && entry->request_time+timeout < now)
{
/* timeout */
client_serverbrowse_remove_request(entry);
num_requests--;
}
entry = next;
}
/* do timeouts */
entry = first_req_server;
count = 0;
while(1)
{
if(!entry) // no more entries
break;
if(count == config.b_max_requests) // no more then 10 concurrent requests
break;
if(entry->request_time == 0)
client_serverbrowse_request(entry);
count++;
entry = entry->next_req;
}
/* check if we need to resort */
if(sorthash != client_serverbrowse_sorthash())
client_serverbrowse_sort();
}
// ------ state handling -----
static int state;
int client_state() { return state; }
static void client_set_state(int s)
{
if(config.debug)
dbg_msg("client", "state change. last=%d current=%d", state, s);
int old = state;
state = s;
if(old != s)
modc_statechange(state, old);
}
2007-09-23 22:54:31 +00:00
/* called when the map is loaded and we should init for a new round */
static void client_on_enter_game()
{
// reset input
int i;
for(i = 0; i < 200; i++)
inputs[i].tick = -1;
current_input = 0;
// reset snapshots
snapshots[SNAP_CURRENT] = 0;
snapshots[SNAP_PREV] = 0;
snapstorage_purge_all(&snapshot_storage);
recived_snapshots = 0;
current_predtick = 0;
current_recv_tick = 0;
}
void client_connect(const char *server_address_str)
{
2007-07-22 09:15:34 +00:00
dbg_msg("client", "connecting to '%s'", server_address_str);
char buf[512];
strncpy(buf, server_address_str, 512);
const char *port_str = 0;
int k;
for(k = 0; buf[k]; k++)
{
if(buf[k] == ':')
{
port_str = &(buf[k+1]);
buf[k] = 0;
break;
}
}
int port = 8303;
if(port_str)
port = atoi(port_str);
if(net_host_lookup(buf, port, &server_address) != 0)
dbg_msg("client", "could not find the address of %s, connecting to localhost", buf);
netclient_connect(net, &server_address);
client_set_state(CLIENTSTATE_CONNECTING);
2007-07-22 11:53:15 +00:00
}
2007-05-22 15:03:32 +00:00
void client_disconnect()
2007-07-22 11:53:15 +00:00
{
client_send_error("disconnected");
netclient_disconnect(net, "disconnected");
client_set_state(CLIENTSTATE_OFFLINE);
2007-07-22 11:53:15 +00:00
map_unload();
}
2007-05-22 15:03:32 +00:00
static int client_load_data()
2007-07-22 11:53:15 +00:00
{
debug_font = gfx_load_texture("data/debug_font.png");
return 1;
2007-07-22 11:53:15 +00:00
}
static void client_debug_render()
2007-07-22 11:53:15 +00:00
{
2007-07-26 19:09:31 +00:00
if(!config.debug)
return;
2007-07-22 11:53:15 +00:00
gfx_blend_normal();
gfx_texture_set(debug_font);
gfx_mapscreen(0,0,gfx_screenwidth(),gfx_screenheight());
2007-05-22 15:03:32 +00:00
2007-07-22 11:53:15 +00:00
static NETSTATS prev, current;
static int64 last_snap = 0;
if(time_get()-last_snap > time_freq()/10)
2007-05-22 15:03:32 +00:00
{
2007-07-22 11:53:15 +00:00
last_snap = time_get();
prev = current;
netclient_stats(net, &current);
2007-05-22 15:03:32 +00:00
}
static float frametime_avg = 0;
frametime_avg = frametime_avg*0.9f + frametime*0.1f;
2007-07-22 11:53:15 +00:00
char buffer[512];
sprintf(buffer, "ticks: %8d %8d send: %6d recv: %6d snaploss: %d %c mem %dk gfxmem: %dk fps: %3d",
current_tick, current_predtick,
2007-07-22 11:53:15 +00:00
(current.send_bytes-prev.send_bytes)*10,
2007-07-26 19:09:31 +00:00
(current.recv_bytes-prev.recv_bytes)*10,
snaploss,
extra_polating?'E':' ',
mem_allocated()/1024,
gfx_memory_usage()/1024,
(int)(1.0f/frametime_avg));
gfx_quads_text(2, 2, 16, buffer);
2007-05-22 15:03:32 +00:00
// render graphs
gfx_mapscreen(0,0,400.0f,300.0f);
graph_render(&game_time.graph, 300, 10, 90, 50);
graph_render(&predicted_time.graph, 300, 10+50+10, 90, 50);
graph_render(&intra_graph, 300, 10+50+10+50+10, 90, 50);
2007-07-22 11:53:15 +00:00
}
void client_quit()
2007-07-22 11:53:15 +00:00
{
client_set_state(CLIENTSTATE_QUITING);
}
2007-05-22 15:03:32 +00:00
const char *client_error_string()
{
return netclient_error_string(net);
}
2007-05-22 15:03:32 +00:00
static void client_render()
{
gfx_clear(0.0f,0.0f,0.0f);
modc_render();
client_debug_render();
2007-07-22 11:53:15 +00:00
}
static void client_error(const char *msg)
2007-07-22 11:53:15 +00:00
{
dbg_msg("client", "error: %s", msg);
client_send_error(msg);
client_set_state(CLIENTSTATE_QUITING);
}
2007-05-22 15:03:32 +00:00
static void client_process_packet(NETPACKET *packet)
{
if(packet->client_id == -1)
{
// connectionlesss
if(packet->data_size >= (int)sizeof(SERVERBROWSE_LIST) &&
memcmp(packet->data, SERVERBROWSE_LIST, sizeof(SERVERBROWSE_LIST)) == 0)
{
int size = packet->data_size-sizeof(SERVERBROWSE_LIST);
int num = size/sizeof(NETADDR4);
NETADDR4 *addrs = (NETADDR4 *)((char*)packet->data+sizeof(SERVERBROWSE_LIST));
int i;
for(i = 0; i < num; i++)
{
NETADDR4 addr = addrs[i];
SERVER_INFO info = {0};
#if defined(CONF_ARCH_ENDIAN_BIG)
const char *tmp = (const char *)&addr.port;
addr.port = (tmp[1]<<8) | tmp[0];
#endif
info.latency = 999;
sprintf(info.address, "%d.%d.%d.%d:%d",
addr.ip[0], addr.ip[1], addr.ip[2],
addr.ip[3], addr.port);
sprintf(info.name, "\255%d.%d.%d.%d:%d", /* the \255 is to make sure that it's sorted last */
addr.ip[0], addr.ip[1], addr.ip[2],
addr.ip[3], addr.port);
client_serverbrowse_set(addrs+i, 1, &info);
}
}
2007-05-22 15:03:32 +00:00
if(packet->data_size >= (int)sizeof(SERVERBROWSE_INFO) &&
memcmp(packet->data, SERVERBROWSE_INFO, sizeof(SERVERBROWSE_INFO)) == 0)
2007-07-26 19:09:31 +00:00
{
// we got ze info
UNPACKER up;
unpacker_reset(&up, (unsigned char*)packet->data+sizeof(SERVERBROWSE_INFO), packet->data_size-sizeof(SERVERBROWSE_INFO));
SERVER_INFO info = {0};
strncpy(info.version, unpacker_get_string(&up), 32);
strncpy(info.name, unpacker_get_string(&up), 64);
strncpy(info.map, unpacker_get_string(&up), 32);
info.game_type = atol(unpacker_get_string(&up));
info.flags = atol(unpacker_get_string(&up));
info.progression = atol(unpacker_get_string(&up));
info.num_players = atol(unpacker_get_string(&up));
info.max_players = atol(unpacker_get_string(&up));
int i;
for(i = 0; i < info.num_players; i++)
{
strncpy(info.player_names[i], unpacker_get_string(&up), 48);
info.player_scores[i] = atol(unpacker_get_string(&up));
2007-07-22 11:53:15 +00:00
}
/* TODO: unpack players aswell */
client_serverbrowse_set(&packet->address, 0, &info);
2007-07-22 11:53:15 +00:00
}
}
else
{
int sys;
int msg = msg_unpack_start(packet->data, packet->data_size, &sys);
if(sys)
{
// system message
if(msg == NETMSG_MAP)
{
const char *map = msg_unpack_string();
dbg_msg("client/network", "connection accepted, map=%s", map);
client_set_state(CLIENTSTATE_LOADING);
2007-07-22 11:53:15 +00:00
if(map_load(map))
{
modc_entergame();
client_send_entergame();
2007-07-22 11:53:15 +00:00
dbg_msg("client/network", "loading done");
// now we will wait for two snapshots
// to finish the connection
2007-09-23 22:54:31 +00:00
client_on_enter_game();
2007-07-22 11:53:15 +00:00
}
2007-07-22 09:15:34 +00:00
else
{
client_error("failure to load map");
2007-07-14 13:09:42 +00:00
}
2007-07-13 13:40:04 +00:00
}
2007-09-23 22:54:31 +00:00
else if(msg == NETMSG_SNAP || msg == NETMSG_SNAPEMPTY)
2007-07-13 13:40:04 +00:00
{
2007-07-22 11:53:15 +00:00
//dbg_msg("client/network", "got snapshot");
int game_tick = msg_unpack_int();
int delta_tick = game_tick-msg_unpack_int();
int input_predtick = msg_unpack_int();
int time_left = msg_unpack_int();
2007-07-22 11:53:15 +00:00
int num_parts = 1;
int part = 0;
int part_size = 0;
int crc = 0;
2007-07-22 11:53:15 +00:00
if(msg != NETMSG_SNAPEMPTY)
2007-08-22 21:21:20 +00:00
{
crc = msg_unpack_int();
2007-07-22 11:53:15 +00:00
part_size = msg_unpack_int();
2007-08-22 21:21:20 +00:00
}
2007-07-22 11:53:15 +00:00
/* TODO: adjust our prediction time */
if(time_left)
{
int k;
for(k = 0; k < 200; k++) /* TODO: do this better */
{
if(inputs[k].tick == input_predtick)
{
//-1000/50
int64 target = inputs[k].game_time + (time_get() - inputs[k].time);
2007-09-25 21:53:14 +00:00
st_update(&predicted_time, target - (int64)(((time_left-prediction_margin)/1000.0f)*time_freq()));
break;
}
}
}
if(snapshot_part == part && game_tick > current_recv_tick)
2007-07-14 13:09:42 +00:00
{
2007-07-22 11:53:15 +00:00
// TODO: clean this up abit
const char *d = (const char *)msg_unpack_raw(part_size);
2007-07-26 19:09:31 +00:00
mem_copy((char*)snapshot_incomming_data + part*MAX_SNAPSHOT_PACKSIZE, d, part_size);
2007-07-22 11:53:15 +00:00
snapshot_part++;
if(snapshot_part == num_parts)
{
snapshot_part = 0;
2007-07-22 11:53:15 +00:00
// find snapshot that we should use as delta
static SNAPSHOT emptysnap;
2007-07-22 11:53:15 +00:00
emptysnap.data_size = 0;
emptysnap.num_items = 0;
SNAPSHOT *deltashot = &emptysnap;
// find delta
2007-07-22 11:53:15 +00:00
if(delta_tick >= 0)
{
int deltashot_size = snapstorage_get(&snapshot_storage, delta_tick, 0, &deltashot);
if(deltashot_size < 0)
2007-07-14 13:09:42 +00:00
{
// couldn't find the delta snapshots that the server used
// to compress this snapshot. force the server to resync
if(config.debug)
dbg_msg("client", "error, couldn't find the delta snapshot");
// ack snapshot
// TODO: combine this with the input message
ack_game_tick = -1;
return;
2007-07-14 13:09:42 +00:00
}
2007-07-13 13:40:04 +00:00
}
2007-07-29 22:09:15 +00:00
// decompress snapshot
void *deltadata = snapshot_empty_delta();
int deltasize = sizeof(int)*3;
unsigned char tmpbuffer[MAX_SNAPSHOT_SIZE];
unsigned char tmpbuffer2[MAX_SNAPSHOT_SIZE];
if(part_size)
{
int compsize = zerobit_decompress(snapshot_incomming_data, part_size, tmpbuffer);
int intsize = intpack_decompress(tmpbuffer, compsize, tmpbuffer2);
deltadata = tmpbuffer2;
deltasize = intsize;
}
2007-07-29 22:09:15 +00:00
//dbg_msg("UNPACK", "%d unpacked with %d", game_tick, delta_tick);
2007-07-26 19:09:31 +00:00
unsigned char tmpbuffer3[MAX_SNAPSHOT_SIZE];
int snapsize = snapshot_unpack_delta(deltashot, (SNAPSHOT*)tmpbuffer3, deltadata, deltasize);
if(msg != NETMSG_SNAPEMPTY && snapshot_crc((SNAPSHOT*)tmpbuffer3) != crc)
2007-08-22 21:21:20 +00:00
{
if(config.debug)
2007-09-23 22:54:31 +00:00
dbg_msg("client", "snapshot crc error %d", snapcrcerrors);
2007-08-22 21:21:20 +00:00
snapcrcerrors++;
2007-09-23 22:54:31 +00:00
if(snapcrcerrors > 10)
2007-08-22 21:21:20 +00:00
{
// to many errors, send reset
ack_game_tick = -1;
2007-09-23 22:54:31 +00:00
client_send_input();
2007-08-22 21:21:20 +00:00
snapcrcerrors = 0;
}
return;
}
else
{
if(snapcrcerrors)
snapcrcerrors--;
}
2007-07-26 19:09:31 +00:00
// purge old snapshots
int purgetick = delta_tick;
if(snapshots[SNAP_PREV] && snapshots[SNAP_PREV]->tick < purgetick)
purgetick = snapshots[SNAP_PREV]->tick;
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_CURRENT]->tick < purgetick)
purgetick = snapshots[SNAP_PREV]->tick;
snapstorage_purge_until(&snapshot_storage, purgetick);
2007-07-26 19:09:31 +00:00
//client_snapshot_purge_until(game_tick-50);
2007-07-22 11:53:15 +00:00
// add new
snapstorage_add(&snapshot_storage, game_tick, time_get(), snapsize, (SNAPSHOT*)tmpbuffer3);
//SNAPSTORAGE_HOLDER *snap = client_snapshot_add(game_tick, time_get(), tmpbuffer3, snapsize);
2007-07-22 11:53:15 +00:00
2007-07-29 22:09:15 +00:00
//int ncrc = snapshot_crc((snapshot*)tmpbuffer3);
//if(crc != ncrc)
// dbg_msg("client", "client snapshot crc failure %d %d", crc, ncrc);
2007-07-29 22:09:15 +00:00
2007-07-22 11:53:15 +00:00
// apply snapshot, cycle pointers
recived_snapshots++;
if(current_recv_tick > 0)
snaploss += game_tick-current_recv_tick-1;
current_recv_tick = game_tick;
2007-07-22 11:53:15 +00:00
// we got two snapshots until we see us self as connected
if(recived_snapshots == 2)
{
// start at 200ms and work from there
st_init(&predicted_time, (game_tick+10)*time_freq()/50);
2007-09-25 21:53:14 +00:00
st_init(&game_time, (game_tick-1)*time_freq()/50);
snapshots[SNAP_PREV] = snapshot_storage.first;
snapshots[SNAP_CURRENT] = snapshot_storage.last;
2007-07-22 11:53:15 +00:00
local_start_time = time_get();
client_set_state(CLIENTSTATE_ONLINE);
2007-07-22 11:53:15 +00:00
}
2007-09-25 21:53:14 +00:00
st_update(&game_time, (game_tick-1)*time_freq()/50);
2007-07-26 19:09:31 +00:00
2007-07-22 11:53:15 +00:00
// ack snapshot
ack_game_tick = game_tick;
2007-05-22 15:03:32 +00:00
}
2007-07-14 13:09:42 +00:00
}
2007-07-22 11:53:15 +00:00
else
{
dbg_msg("client", "snapsht reset!");
2007-07-22 11:53:15 +00:00
snapshot_part = 0;
}
}
2007-05-22 15:03:32 +00:00
}
2007-07-22 11:53:15 +00:00
else
2007-05-22 15:03:32 +00:00
{
2007-07-22 11:53:15 +00:00
// game message
modc_message(msg);
2007-05-22 15:03:32 +00:00
}
2007-07-22 11:53:15 +00:00
}
}
2007-07-13 13:40:04 +00:00
static void client_pump_network()
2007-07-22 11:53:15 +00:00
{
netclient_update(net);
2007-07-22 11:53:15 +00:00
// check for errors
if(client_state() != CLIENTSTATE_OFFLINE && netclient_state(net) == NETSTATE_OFFLINE)
2007-07-22 11:53:15 +00:00
{
client_set_state(CLIENTSTATE_OFFLINE);
dbg_msg("client", "offline error='%s'", netclient_error_string(net));
2007-07-22 11:53:15 +00:00
}
//
if(client_state() == CLIENTSTATE_CONNECTING && netclient_state(net) == NETSTATE_ONLINE)
2007-07-22 11:53:15 +00:00
{
// we switched to online
dbg_msg("client", "connected, sending info");
client_set_state(CLIENTSTATE_LOADING);
client_send_info();
2007-07-22 11:53:15 +00:00
}
// process packets
NETPACKET packet;
while(netclient_recv(net, &packet))
client_process_packet(&packet);
2007-07-22 11:53:15 +00:00
}
2007-05-22 15:03:32 +00:00
static void client_run(const char *direct_connect_server)
{
local_start_time = time_get();
snapshot_part = 0;
client_serverbrowse_init();
// init graphics and sound
if(!gfx_init())
return;
snd_init(); // sound is allowed to fail
// load data
if(!client_load_data())
return;
// init menu
modmenu_init(); // TODO: remove
// init the mod
modc_init();
2007-08-22 21:13:33 +00:00
dbg_msg("client", "version %s", modc_net_version());
// open socket
NETADDR4 bindaddr;
mem_zero(&bindaddr, sizeof(bindaddr));
net = netclient_open(bindaddr, 0);
//
net_host_lookup(config.masterserver, MASTERSERVER_PORT, &master_server);
// connect to the server if wanted
if(direct_connect_server)
client_connect(direct_connect_server);
int64 reporttime = time_get();
int64 reportinterval = time_freq()*1;
int frames = 0;
inp_mouse_mode_relative();
while (1)
{
frames++;
int64 frame_start_time = time_get();
// switch snapshot
if(recived_snapshots >= 3)
{
int repredict = 0;
//int64 now = time_get();
int64 now = st_get(&game_time, time_get());
while(1)
{
SNAPSTORAGE_HOLDER *cur = snapshots[SNAP_CURRENT];
int64 tickstart = (cur->tick)*time_freq()/50;
if(tickstart < now)
{
SNAPSTORAGE_HOLDER *next = snapshots[SNAP_CURRENT]->next;
if(next)
{
snapshots[SNAP_PREV] = snapshots[SNAP_CURRENT];
snapshots[SNAP_CURRENT] = next;
// set tick
current_tick = snapshots[SNAP_CURRENT]->tick;
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
modc_newsnapshot();
repredict = 1;
}
}
else
{
extra_polating = 1;
break;
}
}
else
{
extra_polating = 0;
break;
}
}
//tg_add(&game_time_graph, now, extra_polating);
if(snapshots[SNAP_CURRENT] && snapshots[SNAP_PREV])
{
int64 curtick_start = (snapshots[SNAP_CURRENT]->tick)*time_freq()/50;
int64 prevtick_start = (snapshots[SNAP_PREV]->tick)*time_freq()/50;
intratick = (now - prevtick_start) / (float)(curtick_start-prevtick_start);
graph_add(&intra_graph, intratick*0.25f);
int64 pred_now = st_get(&predicted_time, time_get());
//tg_add(&predicted_time_graph, pred_now, 0);
int prev_pred_tick = (int)(pred_now*50/time_freq());
int new_pred_tick = prev_pred_tick+1;
curtick_start = new_pred_tick*time_freq()/50;
prevtick_start = prev_pred_tick*time_freq()/50;
intrapredtick = (pred_now - prevtick_start) / (float)(curtick_start-prevtick_start);
if(new_pred_tick > current_predtick)
{
current_predtick = new_pred_tick;
repredict = 1;
// send input
client_send_input();
}
}
//intrapredtick = current_predtick
// only do sane predictions
if(repredict)
{
if(current_predtick > current_tick && current_predtick < current_tick+50)
modc_predict();
}
}
// STRESS TEST: join the server again
if(client_state() == CLIENTSTATE_OFFLINE && config.stress && (frames%100) == 0)
client_connect(config.cl_stress_server);
// update input
inp_update();
// refocus
if(!gfx_window_active())
{
if(window_must_refocus == 0)
inp_mouse_mode_absolute();
window_must_refocus = 1;
}
if(window_must_refocus && gfx_window_active())
{
if(window_must_refocus < 3)
{
inp_mouse_mode_absolute();
window_must_refocus++;
}
if(inp_key_pressed(KEY_MOUSE_1))
{
inp_mouse_mode_relative();
window_must_refocus = 0;
}
}
2007-08-04 09:20:59 +00:00
// screenshot button
2007-08-15 10:18:01 +00:00
if(inp_key_down(config.key_screenshot))
2007-08-04 09:20:59 +00:00
gfx_screenshot();
// panic button
2007-08-04 22:02:38 +00:00
if(config.debug)
{
if(inp_key_pressed(KEY_F1))
inp_mouse_mode_absolute();
if(inp_key_pressed(KEY_F2))
inp_mouse_mode_relative();
if(inp_key_pressed(KEY_LCTRL) && inp_key_pressed('Q'))
2007-08-04 22:02:38 +00:00
break;
if(inp_key_pressed(KEY_F5))
2007-08-04 22:02:38 +00:00
{
ack_game_tick = -1;
client_send_input();
/*
2007-08-04 22:02:38 +00:00
// ack snapshot
msg_pack_start_system(NETMSG_SNAPACK, 0);
msg_pack_int(-1);
msg_pack_end();
client_send_msg();
*/
2007-08-04 22:02:38 +00:00
}
}
// pump the network
client_pump_network();
// update the server browser
client_serverbrowse_update();
// render
if(config.stress)
{
if((frames%10) == 0)
{
client_render();
gfx_swap();
}
}
else
{
client_render();
gfx_swap();
}
// check conditions
if(client_state() == CLIENTSTATE_QUITING)
break;
// be nice
if(config.cpu_throttle || !gfx_window_active())
thread_sleep(1);
if(reporttime < time_get())
{
if(config.debug)
{
dbg_msg("client/report", "fps=%.02f netstate=%d",
frames/(float)(reportinterval/time_freq()), netclient_state(net));
}
frames = 0;
reporttime += reportinterval;
}
// update frametime
frametime = (time_get()-frame_start_time)/(float)time_freq();
}
modc_shutdown();
client_disconnect();
modmenu_shutdown(); // TODO: remove this
gfx_shutdown();
snd_shutdown();
}
2007-07-15 13:25:10 +00:00
int editor_main(int argc, char **argv);
//client main_client;
2007-07-22 11:53:15 +00:00
int main(int argc, char **argv)
2007-05-22 15:03:32 +00:00
{
dbg_msg("client", "starting...");
2007-07-13 13:40:04 +00:00
2007-06-01 02:21:46 +00:00
config_reset();
#ifdef CONF_PLATFORM_MACOSX
const char *config_filename = "~/.teewars";
#else
const char *config_filename = "default.cfg";
#endif
2007-06-01 02:21:46 +00:00
int i;
for(i = 1; i < argc; i++)
{
if(argv[i][0] == '-' && argv[i][1] == 'f' && argv[i][2] == 0 && argc - i > 1)
{
config_filename = argv[i+1];
i++;
}
}
config_load(config_filename);
const char *direct_connect_server = 0x0;
2007-07-21 17:43:00 +00:00
snd_set_master_volume(config.volume / 255.0f);
int editor = 0;
2007-05-22 15:03:32 +00:00
// init network, need to be done first so we can do lookups
net_init();
// parse arguments
for(i = 1; i < argc; i++)
2007-05-22 15:03:32 +00:00
{
if(argv[i][0] == '-' && argv[i][1] == 'c' && argv[i][2] == 0 && argc - i > 1)
{
2007-07-13 13:40:04 +00:00
// -c SERVER:PORT
2007-05-22 15:03:32 +00:00
i++;
direct_connect_server = argv[i];
2007-05-22 15:03:32 +00:00
}
2007-07-15 13:25:10 +00:00
else if(argv[i][0] == '-' && argv[i][1] == 'e' && argv[i][2] == 0)
{
editor = 1;
2007-07-15 13:25:10 +00:00
}
else
config_set(argv[i]);
2007-05-22 15:03:32 +00:00
}
2007-07-15 13:25:10 +00:00
if(editor)
editor_main(argc, argv);
else
{
// start the client
client_run(direct_connect_server);
2007-07-15 13:25:10 +00:00
}
2007-05-22 15:03:32 +00:00
return 0;
}