ddnet/src/game/editor
Robert Müller f54fc2e441 Fix parent folder not being shown in editor file browser, fix typo
The check for multiple storage locations was using the base path from the previous invocation of the file dialog instead of using the new base path.

Closes #7463.
2023-11-15 22:28:50 +01:00
..
mapitems Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
auto_map.cpp take pointer to editor in CLayer constructor 2023-10-02 23:15:31 +02:00
auto_map.h let CAutoMapper inherit CEditorComponent 2023-09-01 18:57:13 +02:00
component.cpp add editor object class 2023-10-07 00:46:47 +02:00
component.h add editor object class 2023-10-07 00:46:47 +02:00
editor.cpp Fix parent folder not being shown in editor file browser, fix typo 2023-11-15 22:28:50 +01:00
editor.h Extract CEditor::DoColorPickerButton function 2023-11-11 20:45:22 +01:00
editor_object.cpp add editor object class 2023-10-07 00:46:47 +02:00
editor_object.h add editor object class 2023-10-07 00:46:47 +02:00
explanations.cpp Fix editor crash when showing explanation for custom entities 2023-11-09 19:02:54 +01:00
map_grid.cpp improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
map_grid.h Fix typos 2023-09-05 22:32:09 +03:00
map_view.cpp improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
map_view.h improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
popups.cpp Show color picker button for color envelope points 2023-11-11 20:45:22 +01:00
proof_mode.cpp Add community server filter and icons, remove DDNet and KoG tabs 2023-11-04 15:32:27 +01:00
proof_mode.h Add CProofMode and CMapGrid component 2023-08-25 20:40:27 +02:00
smooth_value.cpp format 2023-08-14 08:53:59 +02:00
smooth_value.h Add CEditorComponent to moduralize editor 2023-08-14 08:36:02 +02:00
tileart.cpp Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00