mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
take pointer to editor in CLayer
constructor
This commit is contained in:
parent
d400687876
commit
ac6f6bd28e
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@ -404,7 +404,7 @@ void CAutoMapper::ProceedLocalized(CLayerTiles *pLayer, int ConfigID, int Seed,
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int UpdateToX = clamp(X + Width + 3 * pConf->m_EndX, 0, pLayer->m_Width);
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int UpdateToY = clamp(Y + Height + 3 * pConf->m_EndY, 0, pLayer->m_Height);
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CLayerTiles *pUpdateLayer = new CLayerTiles(UpdateToX - UpdateFromX, UpdateToY - UpdateFromY);
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CLayerTiles *pUpdateLayer = new CLayerTiles(Editor(), UpdateToX - UpdateFromX, UpdateToY - UpdateFromY);
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for(int y = UpdateFromY; y < UpdateToY; y++)
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{
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@ -452,7 +452,7 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID, int Seed, int SeedO
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CLayerTiles *pReadLayer;
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if(pRun->m_AutomapCopy)
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{
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pReadLayer = new CLayerTiles(pLayer->m_Width, pLayer->m_Height);
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pReadLayer = new CLayerTiles(Editor(), pLayer->m_Width, pLayer->m_Height);
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for(int y = 0; y < pLayer->m_Height; y++)
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{
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@ -7542,13 +7542,11 @@ void CEditor::Init()
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m_BackgroundTexture = Graphics()->LoadTexture("editor/background.png", IStorage::TYPE_ALL);
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m_CursorTexture = Graphics()->LoadTexture("editor/cursor.png", IStorage::TYPE_ALL);
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m_pTilesetPicker = std::make_shared<CLayerTiles>(16, 16);
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m_pTilesetPicker->m_pEditor = this;
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m_pTilesetPicker = std::make_shared<CLayerTiles>(this, 16, 16);
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m_pTilesetPicker->MakePalette();
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m_pTilesetPicker->m_Readonly = true;
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m_pQuadsetPicker = std::make_shared<CLayerQuads>();
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m_pQuadsetPicker->m_pEditor = this;
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m_pQuadsetPicker = std::make_shared<CLayerQuads>(this);
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m_pQuadsetPicker->NewQuad(0, 0, 64, 64);
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m_pQuadsetPicker->m_Readonly = true;
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@ -19,14 +19,14 @@ public:
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class IGraphics *Graphics();
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class ITextRender *TextRender();
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CLayer()
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explicit CLayer(CEditor *pEditor)
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{
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m_Type = LAYERTYPE_INVALID;
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str_copy(m_aName, "(invalid)");
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m_Visible = true;
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m_Readonly = false;
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m_Flags = 0;
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m_pEditor = nullptr;
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m_pEditor = pEditor;
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}
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CLayer(const CLayer &Other)
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@ -1,7 +1,7 @@
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#include <game/editor/editor.h>
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CLayerFront::CLayerFront(int w, int h) :
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CLayerTiles(w, h)
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CLayerFront::CLayerFront(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Front");
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m_Front = 1;
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@ -6,7 +6,7 @@
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class CLayerFront : public CLayerTiles
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{
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public:
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CLayerFront(int w, int h);
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CLayerFront(CEditor *pEditor, int w, int h);
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void Resize(int NewW, int NewH) override;
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void SetTile(int x, int y, CTile Tile) override;
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@ -4,8 +4,8 @@
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#include <game/editor/editor.h>
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CLayerGame::CLayerGame(int w, int h) :
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CLayerTiles(w, h)
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CLayerGame::CLayerGame(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Game");
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m_Game = 1;
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@ -32,7 +32,7 @@ void CLayerGame::SetTile(int x, int y, CTile Tile)
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{
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if(!m_pEditor->m_Map.m_pFrontLayer)
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{
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std::shared_ptr<CLayer> pLayerFront = std::make_shared<CLayerFront>(m_Width, m_Height);
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std::shared_ptr<CLayer> pLayerFront = std::make_shared<CLayerFront>(m_pEditor, m_Width, m_Height);
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m_pEditor->m_Map.MakeFrontLayer(pLayerFront);
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m_pEditor->m_Map.m_pGameGroup->AddLayer(pLayerFront);
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}
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@ -6,7 +6,7 @@
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class CLayerGame : public CLayerTiles
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{
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public:
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CLayerGame(int w, int h);
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CLayerGame(CEditor *pEditor, int w, int h);
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~CLayerGame();
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CTile GetTile(int x, int y) override;
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@ -6,7 +6,8 @@
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#include "image.h"
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CLayerQuads::CLayerQuads()
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CLayerQuads::CLayerQuads(CEditor *pEditor) :
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CLayer(pEditor)
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{
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m_Type = LAYERTYPE_QUADS;
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m_aName[0] = '\0';
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@ -109,8 +110,7 @@ void CLayerQuads::BrushSelecting(CUIRect Rect)
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int CLayerQuads::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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{
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// create new layers
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std::shared_ptr<CLayerQuads> pGrabbed = std::make_shared<CLayerQuads>();
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pGrabbed->m_pEditor = m_pEditor;
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std::shared_ptr<CLayerQuads> pGrabbed = std::make_shared<CLayerQuads>(m_pEditor);
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pGrabbed->m_Image = m_Image;
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pBrush->AddLayer(pGrabbed);
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@ -6,7 +6,7 @@
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class CLayerQuads : public CLayer
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{
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public:
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CLayerQuads();
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explicit CLayerQuads(CEditor *pEditor);
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CLayerQuads(const CLayerQuads &Other);
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~CLayerQuads();
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@ -6,7 +6,8 @@
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static const float s_SourceVisualSize = 32.0f;
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CLayerSounds::CLayerSounds()
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CLayerSounds::CLayerSounds(CEditor *pEditor) :
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CLayer(pEditor)
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{
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m_Type = LAYERTYPE_SOUNDS;
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m_aName[0] = '\0';
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@ -144,8 +145,7 @@ void CLayerSounds::BrushSelecting(CUIRect Rect)
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int CLayerSounds::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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{
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// create new layer
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std::shared_ptr<CLayerSounds> pGrabbed = std::make_shared<CLayerSounds>();
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pGrabbed->m_pEditor = m_pEditor;
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std::shared_ptr<CLayerSounds> pGrabbed = std::make_shared<CLayerSounds>(m_pEditor);
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pGrabbed->m_Sound = m_Sound;
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pBrush->AddLayer(pGrabbed);
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@ -6,7 +6,7 @@
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class CLayerSounds : public CLayer
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{
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public:
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CLayerSounds();
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explicit CLayerSounds(CEditor *pEditor);
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CLayerSounds(const CLayerSounds &Other);
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~CLayerSounds();
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@ -2,8 +2,8 @@
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#include <game/editor/editor.h>
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CLayerSpeedup::CLayerSpeedup(int w, int h) :
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CLayerTiles(w, h)
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CLayerSpeedup::CLayerSpeedup(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Speedup");
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m_Speedup = 1;
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@ -6,7 +6,7 @@
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class CLayerSpeedup : public CLayerTiles
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{
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public:
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CLayerSpeedup(int w, int h);
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CLayerSpeedup(CEditor *pEditor, int w, int h);
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~CLayerSpeedup();
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CSpeedupTile *m_pSpeedupTile;
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@ -2,8 +2,8 @@
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#include <game/editor/editor.h>
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CLayerSwitch::CLayerSwitch(int w, int h) :
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CLayerTiles(w, h)
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CLayerSwitch::CLayerSwitch(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Switch");
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m_Switch = 1;
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@ -6,7 +6,7 @@
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class CLayerSwitch : public CLayerTiles
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{
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public:
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CLayerSwitch(int w, int h);
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CLayerSwitch(CEditor *pEditor, int w, int h);
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~CLayerSwitch();
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CSwitchTile *m_pSwitchTile;
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@ -2,8 +2,8 @@
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#include <game/editor/editor.h>
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CLayerTele::CLayerTele(int w, int h) :
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CLayerTiles(w, h)
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CLayerTele::CLayerTele(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Tele");
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m_Tele = 1;
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@ -6,7 +6,7 @@
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class CLayerTele : public CLayerTiles
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{
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public:
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CLayerTele(int w, int h);
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CLayerTele(CEditor *pEditor, int w, int h);
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~CLayerTele();
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CTeleTile *m_pTeleTile;
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@ -9,7 +9,8 @@
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#include "image.h"
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CLayerTiles::CLayerTiles(int w, int h)
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CLayerTiles::CLayerTiles(CEditor *pEditor, int w, int h) :
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CLayer(pEditor)
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{
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m_Type = LAYERTYPE_TILES;
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m_aName[0] = '\0';
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@ -273,7 +274,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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// create new layers
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if(this->m_Tele)
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{
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std::shared_ptr<CLayerTele> pGrabbed = std::make_shared<CLayerTele>(r.w, r.h);
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std::shared_ptr<CLayerTele> pGrabbed = std::make_shared<CLayerTele>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -299,7 +300,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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}
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else if(this->m_Speedup)
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{
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std::shared_ptr<CLayerSpeedup> pGrabbed = std::make_shared<CLayerSpeedup>(r.w, r.h);
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std::shared_ptr<CLayerSpeedup> pGrabbed = std::make_shared<CLayerSpeedup>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -329,7 +330,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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}
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else if(this->m_Switch)
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{
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std::shared_ptr<CLayerSwitch> pGrabbed = std::make_shared<CLayerSwitch>(r.w, r.h);
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std::shared_ptr<CLayerSwitch> pGrabbed = std::make_shared<CLayerSwitch>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -358,7 +359,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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else if(this->m_Tune)
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{
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std::shared_ptr<CLayerTune> pGrabbed = std::make_shared<CLayerTune>(r.w, r.h);
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std::shared_ptr<CLayerTune> pGrabbed = std::make_shared<CLayerTune>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -384,7 +385,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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}
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else if(this->m_Front)
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{
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std::shared_ptr<CLayerFront> pGrabbed = std::make_shared<CLayerFront>(r.w, r.h);
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std::shared_ptr<CLayerFront> pGrabbed = std::make_shared<CLayerFront>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -397,7 +398,7 @@ int CLayerTiles::BrushGrab(std::shared_ptr<CLayerGroup> pBrush, CUIRect Rect)
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}
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else
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{
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std::shared_ptr<CLayerTiles> pGrabbed = std::make_shared<CLayerFront>(r.w, r.h);
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std::shared_ptr<CLayerTiles> pGrabbed = std::make_shared<CLayerFront>(m_pEditor, r.w, r.h);
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InitGrabbedLayer(pGrabbed, this);
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pBrush->AddLayer(pGrabbed);
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@ -743,7 +744,7 @@ CUI::EPopupMenuFunctionResult CLayerTiles::RenderProperties(CUIRect *pToolBox)
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{
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if(!m_pEditor->m_Map.m_pTeleLayer)
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{
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std::shared_ptr<CLayer> pLayer = std::make_shared<CLayerTele>(m_Width, m_Height);
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std::shared_ptr<CLayer> pLayer = std::make_shared<CLayerTele>(m_pEditor, m_Width, m_Height);
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m_pEditor->m_Map.MakeTeleLayer(pLayer);
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m_pEditor->m_Map.m_pGameGroup->AddLayer(pLayer);
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}
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@ -83,7 +83,7 @@ protected:
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}
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public:
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CLayerTiles(int w, int h);
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CLayerTiles(CEditor *pEditor, int w, int h);
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CLayerTiles(const CLayerTiles &Other);
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~CLayerTiles();
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@ -2,8 +2,8 @@
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#include <game/editor/editor.h>
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CLayerTune::CLayerTune(int w, int h) :
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CLayerTiles(w, h)
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CLayerTune::CLayerTune(CEditor *pEditor, int w, int h) :
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CLayerTiles(pEditor, w, h)
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{
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str_copy(m_aName, "Tune");
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m_Tune = 1;
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@ -6,7 +6,7 @@
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class CLayerTune : public CLayerTiles
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{
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public:
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CLayerTune(int w, int h);
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CLayerTune(CEditor *pEditor, int w, int h);
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~CLayerTune();
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CTuneTile *m_pTuneTile;
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@ -127,8 +127,7 @@ void CEditorMap::CreateDefault(IGraphics::CTextureHandle EntitiesTexture)
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pGroup->m_ParallaxY = 0;
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pGroup->m_CustomParallaxZoom = 0;
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pGroup->m_ParallaxZoom = 0;
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std::shared_ptr<CLayerQuads> pLayer = std::make_shared<CLayerQuads>();
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pLayer->m_pEditor = m_pEditor;
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std::shared_ptr<CLayerQuads> pLayer = std::make_shared<CLayerQuads>(m_pEditor);
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CQuad *pQuad = pLayer->NewQuad(0, 0, 1600, 1200);
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pQuad->m_aColors[0].r = pQuad->m_aColors[1].r = 94;
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pQuad->m_aColors[0].g = pQuad->m_aColors[1].g = 132;
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@ -140,7 +139,7 @@ void CEditorMap::CreateDefault(IGraphics::CTextureHandle EntitiesTexture)
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// add game layer and reset front, tele, speedup, tune and switch layer pointers
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MakeGameGroup(NewGroup());
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MakeGameLayer(std::make_shared<CLayerGame>(50, 50));
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MakeGameLayer(std::make_shared<CLayerGame>(m_pEditor, 50, 50));
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m_pGameGroup->AddLayer(m_pGameLayer);
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m_pFrontLayer = nullptr;
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@ -640,7 +640,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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std::shared_ptr<CLayerTiles> pTiles;
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if(pTilemapItem->m_Flags & TILESLAYERFLAG_GAME)
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{
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pTiles = std::make_shared<CLayerGame>(pTilemapItem->m_Width, pTilemapItem->m_Height);
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pTiles = std::make_shared<CLayerGame>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
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MakeGameLayer(pTiles);
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MakeGameGroup(pGroup);
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}
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@ -649,7 +649,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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if(pTilemapItem->m_Version <= 2)
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pTilemapItem->m_Tele = *((const int *)(pTilemapItem) + 15);
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pTiles = std::make_shared<CLayerTele>(pTilemapItem->m_Width, pTilemapItem->m_Height);
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pTiles = std::make_shared<CLayerTele>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
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MakeTeleLayer(pTiles);
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}
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else if(pTilemapItem->m_Flags & TILESLAYERFLAG_SPEEDUP)
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@ -657,7 +657,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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if(pTilemapItem->m_Version <= 2)
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pTilemapItem->m_Speedup = *((const int *)(pTilemapItem) + 16);
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pTiles = std::make_shared<CLayerSpeedup>(pTilemapItem->m_Width, pTilemapItem->m_Height);
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pTiles = std::make_shared<CLayerSpeedup>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
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MakeSpeedupLayer(pTiles);
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}
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else if(pTilemapItem->m_Flags & TILESLAYERFLAG_FRONT)
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@ -665,7 +665,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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if(pTilemapItem->m_Version <= 2)
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pTilemapItem->m_Front = *((const int *)(pTilemapItem) + 17);
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pTiles = std::make_shared<CLayerFront>(pTilemapItem->m_Width, pTilemapItem->m_Height);
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pTiles = std::make_shared<CLayerFront>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
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MakeFrontLayer(pTiles);
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}
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else if(pTilemapItem->m_Flags & TILESLAYERFLAG_SWITCH)
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@ -673,7 +673,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
if(pTilemapItem->m_Version <= 2)
|
||||
pTilemapItem->m_Switch = *((const int *)(pTilemapItem) + 18);
|
||||
|
||||
pTiles = std::make_shared<CLayerSwitch>(pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
pTiles = std::make_shared<CLayerSwitch>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
MakeSwitchLayer(pTiles);
|
||||
}
|
||||
else if(pTilemapItem->m_Flags & TILESLAYERFLAG_TUNE)
|
||||
|
@ -681,12 +681,12 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
if(pTilemapItem->m_Version <= 2)
|
||||
pTilemapItem->m_Tune = *((const int *)(pTilemapItem) + 19);
|
||||
|
||||
pTiles = std::make_shared<CLayerTune>(pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
pTiles = std::make_shared<CLayerTune>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
MakeTuneLayer(pTiles);
|
||||
}
|
||||
else
|
||||
{
|
||||
pTiles = std::make_shared<CLayerTiles>(pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
pTiles = std::make_shared<CLayerTiles>(m_pEditor, pTilemapItem->m_Width, pTilemapItem->m_Height);
|
||||
pTiles->m_pEditor = m_pEditor;
|
||||
pTiles->m_Color = pTilemapItem->m_Color;
|
||||
pTiles->m_ColorEnv = pTilemapItem->m_ColorEnv;
|
||||
|
@ -819,8 +819,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
{
|
||||
const CMapItemLayerQuads *pQuadsItem = (CMapItemLayerQuads *)pLayerItem;
|
||||
|
||||
std::shared_ptr<CLayerQuads> pQuads = std::make_shared<CLayerQuads>();
|
||||
pQuads->m_pEditor = m_pEditor;
|
||||
std::shared_ptr<CLayerQuads> pQuads = std::make_shared<CLayerQuads>(m_pEditor);
|
||||
pQuads->m_Flags = pLayerItem->m_Flags;
|
||||
pQuads->m_Image = pQuadsItem->m_Image;
|
||||
if(pQuads->m_Image < -1 || pQuads->m_Image >= (int)m_vpImages.size())
|
||||
|
@ -842,8 +841,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
if(pSoundsItem->m_Version < 1 || pSoundsItem->m_Version > CMapItemLayerSounds::CURRENT_VERSION)
|
||||
continue;
|
||||
|
||||
std::shared_ptr<CLayerSounds> pSounds = std::make_shared<CLayerSounds>();
|
||||
pSounds->m_pEditor = m_pEditor;
|
||||
std::shared_ptr<CLayerSounds> pSounds = std::make_shared<CLayerSounds>(m_pEditor);
|
||||
pSounds->m_Flags = pLayerItem->m_Flags;
|
||||
pSounds->m_Sound = pSoundsItem->m_Sound;
|
||||
|
||||
|
@ -868,8 +866,7 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
if(pSoundsItem->m_Version < 1 || pSoundsItem->m_Version > CMapItemLayerSounds::CURRENT_VERSION)
|
||||
continue;
|
||||
|
||||
std::shared_ptr<CLayerSounds> pSounds = std::make_shared<CLayerSounds>();
|
||||
pSounds->m_pEditor = m_pEditor;
|
||||
std::shared_ptr<CLayerSounds> pSounds = std::make_shared<CLayerSounds>(m_pEditor);
|
||||
pSounds->m_Flags = pLayerItem->m_Flags;
|
||||
pSounds->m_Sound = pSoundsItem->m_Sound;
|
||||
|
||||
|
|
|
@ -394,7 +394,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewTeleLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewTeleLayerButton, "Add tele layer", 0, &Button, 0, "Creates a new tele layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pTeleLayer = std::make_shared<CLayerTele>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pTeleLayer = std::make_shared<CLayerTele>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pEditor->m_Map.MakeTeleLayer(pTeleLayer);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTeleLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -411,7 +411,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewSpeedupLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewSpeedupLayerButton, "Add speedup layer", 0, &Button, 0, "Creates a new speedup layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pSpeedupLayer = std::make_shared<CLayerSpeedup>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pSpeedupLayer = std::make_shared<CLayerSpeedup>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pEditor->m_Map.MakeSpeedupLayer(pSpeedupLayer);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSpeedupLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -428,7 +428,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewTuneLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewTuneLayerButton, "Add tune layer", 0, &Button, 0, "Creates a new tuning layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pTuneLayer = std::make_shared<CLayerTune>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pTuneLayer = std::make_shared<CLayerTune>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pEditor->m_Map.MakeTuneLayer(pTuneLayer);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTuneLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -445,7 +445,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewFrontLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewFrontLayerButton, "Add front layer", 0, &Button, 0, "Creates a new item layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pFrontLayer = std::make_shared<CLayerFront>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pFrontLayer = std::make_shared<CLayerFront>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pEditor->m_Map.MakeFrontLayer(pFrontLayer);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pFrontLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -462,7 +462,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewSwitchLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewSwitchLayerButton, "Add switch layer", 0, &Button, 0, "Creates a new switch layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pSwitchLayer = std::make_shared<CLayerSwitch>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pSwitchLayer = std::make_shared<CLayerSwitch>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pEditor->m_Map.MakeSwitchLayer(pSwitchLayer);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSwitchLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -477,8 +477,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewQuadLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pQuadLayer = std::make_shared<CLayerQuads>();
|
||||
pQuadLayer->m_pEditor = pEditor;
|
||||
std::shared_ptr<CLayer> pQuadLayer = std::make_shared<CLayerQuads>(pEditor);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pQuadLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
|
||||
|
@ -491,7 +490,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewTileLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pTileLayer = std::make_shared<CLayerTiles>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
std::shared_ptr<CLayer> pTileLayer = std::make_shared<CLayerTiles>(pEditor, pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
|
||||
pTileLayer->m_pEditor = pEditor;
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTileLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
|
@ -505,8 +504,7 @@ CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View,
|
|||
static int s_NewSoundLayerButton = 0;
|
||||
if(pEditor->DoButton_Editor(&s_NewSoundLayerButton, "Add sound layer", 0, &Button, 0, "Creates a new sound layer"))
|
||||
{
|
||||
std::shared_ptr<CLayer> pSoundLayer = std::make_shared<CLayerSounds>();
|
||||
pSoundLayer->m_pEditor = pEditor;
|
||||
std::shared_ptr<CLayer> pSoundLayer = std::make_shared<CLayerSounds>(pEditor);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSoundLayer);
|
||||
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
|
||||
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
|
||||
|
|
|
@ -167,9 +167,8 @@ static std::shared_ptr<CLayerTiles> AddLayerWithImage(CEditor *pEditor, const st
|
|||
std::shared_ptr<CEditorImage> pEditorImage = ImageInfoToEditorImage(pEditor, Image, pName);
|
||||
pEditor->m_Map.m_vpImages.push_back(pEditorImage);
|
||||
|
||||
std::shared_ptr<CLayerTiles> pLayer = std::make_shared<CLayerTiles>(Width, Height);
|
||||
std::shared_ptr<CLayerTiles> pLayer = std::make_shared<CLayerTiles>(pEditor, Width, Height);
|
||||
str_copy(pLayer->m_aName, pName);
|
||||
pLayer->m_pEditor = pEditor;
|
||||
pLayer->m_Image = pEditor->m_Map.m_vpImages.size() - 1;
|
||||
pGroup->AddLayer(pLayer);
|
||||
|
||||
|
|
Loading…
Reference in a new issue