ddnet/src/game/server
2022-06-15 22:05:43 +02:00
..
entities send the weapon the player is really holding (except for ninjajetpack) 2022-06-15 22:01:46 +02:00
gamemodes remove tile info messages and freeze/ninja stars for new clients using version checking 2022-06-15 22:01:35 +02:00
alloc.h Remove dead code 2022-05-31 19:32:07 +02:00
ddracechat.cpp Some qol changes for practice 2022-06-11 21:46:49 +02:00
ddracecommands.cpp Organize game-server includes 2022-05-29 21:24:43 +02:00
entity.cpp Introduce and use constexpr CCharacterCore::PhysicalSize 2022-05-28 21:46:44 +03:00
entity.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
eventhandler.cpp Organize game-server includes 2022-05-29 21:24:43 +02:00
eventhandler.h Organize game-server includes 2022-05-29 21:24:43 +02:00
gamecontext.cpp remove tile info messages and freeze/ninja stars for new clients using version checking 2022-06-15 22:01:35 +02:00
gamecontext.h remove tile info messages and freeze/ninja stars for new clients using version checking 2022-06-15 22:01:35 +02:00
gamecontroller.cpp allow the server to also show old HUD elements (by @fokkonaut) 2022-06-15 22:05:43 +02:00
gamecontroller.h Make spawn position independent of players in other teams 2022-02-06 00:01:50 +01:00
gameworld.cpp Add a set of Players that are attached to a Tee 2022-05-22 21:59:51 +02:00
gameworld.h Init m_pNextTraverseEntity 2022-02-09 15:26:50 +01:00
player.cpp Move/rename AfkVoteTimer to AfkTimer 2022-06-11 21:11:28 +03:00
player.h Move/rename AfkVoteTimer to AfkTimer 2022-06-11 21:11:28 +03:00
save.cpp Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
save.h Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
score.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
score.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
scoreworker.cpp More vector naming format 2022-06-15 19:37:37 +02:00
scoreworker.h More vector naming format 2022-06-15 19:37:37 +02:00
teams.cpp remove tile info messages and freeze/ninja stars for new clients using version checking 2022-06-15 22:01:35 +02:00
teams.h remove tile info messages and freeze/ninja stars for new clients using version checking 2022-06-15 22:01:35 +02:00
teehistorian.cpp Record player switch in teehistorian 2022-05-21 21:37:17 +02:00
teehistorian.h Organize game-server includes 2022-05-29 21:24:43 +02:00
teeinfo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
teeinfo.h Run clang-format 2020-09-26 21:50:15 +02:00